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The iPhone 12 Moment

2020.10.17 15:53 Jfmartin67 The iPhone 12 Moment

The second Apple event of this fall took place on October 13th at the Apple Park. This highly awaited streamed keynote was the iPhone 12 moment. Was this event too much hyped? Did Apple meet pundits’ expectations? Here are my observations and appreciation.

About this AppleEvent

“Hi, Speed” Apple event artworkFirst, it was probably the most leaked event in the history of Apple. Until the last minute before the start, details about the HomePod mini and the entire line up of the iPhone 12 appearance was leaked online. Leakers like to spoil the show. Good for them, but I’m still enjoying the experience, though. This one was no exception.
With the “Hi, Speed” tagline, the event was the second of a rumoured series of three. It was a bit later than usual, thanks to… well, 2020. Nonetheless, it was a good one with, yes, very few surprises. More on this later. Besides the iPhone, the HomePod got some attention, right at the beginning of the show. Again, more on this segment later. Also, remarkable is the number of presenters who seems to increase with each keynote. We’re far from the old days when Steve Jobs would do 90% of the presentation. For a quick and very nice visual summary of this keynote, tune in on this one minute YouTube video by Apple. It’s really well done and worth a watch.

The production value

The whole is more than the sum of the parts. It’s a new, high-level art form. — John Martellaro of MacObserver
Apple keeps impressing me on the production quality of their event. For a third time, Apple Park was the center of nearly all the footage. Contrary to M. G. Siegler, I just can’t get enough of this architectural feat. Transitions between video segments were spectacular if not mind-blowing like when Tim Cook introduces the speaker presenting the HomePod mini (see the following picture).
One of the most unexpected and mind blowing transition of the keynoteAfter the event, Apple’s website was updated with the latest product details and the store reopened. This orchestrated playbook is a joy to experience. Special appreciation goes to the iPhone page with high-quality pictures, animations and typography. It usually takes me a few days to dwell on all this content. I’m still not done with it.

HomePod mini

So, about this HomePod mini. If I look back at the whole presentation, without having the Apple TV hardware refresh and the rumoured AirPod Studio, it felt a bit weird. I understand the value of full integration with the iPhone or the rest of the ecosystem, but why now with the iPhone event? It’s a mystery to me.
I’m not sure about this whole new design. Apple pouts a lot of emphasis on Siri but as you know, Siri is not the leader in its class. Apple may want to put any kind of speaker with Siri, it doesn’t make Siri any better. The magic usually happens on the backend. Period.
There is a small nifty thing that was announced to go with this HomePod mini is this intercom feature. It is intriguing and will certainly help sell more than one HomePod to those who want to get a sense of the intended experience. They will sell a lot of these. I’ll take two.
The HomePod segment felt like a relaunch of the HomePod or what it should have been first: smaller and cheaper. The big brother is still around and at the same price. When you compare both devices, we have to wonder if the bigger HomePod-only features warrant the price difference. I doubt it. The U1 ship in the mini will certainly provide an edge over the older HomePod but in very specific use cases only. More expansive HomePod still gets specific features like spatial awareness and home theatre mode with Apple TV 4K (coming later with a software update). I expect Apple to launch another bigger HomePod to replace the current one with this U1 chip in it.
Comparing HomePods features

The iPhone 12 lineup

Now, for the iPhone 12. Last year I upgraded from an iPhone 7 to the iPhone 11 Pro which brought back delight. I’m still enjoying this device, so I will skip the iPhone 12 this year. That being said, I do have a few observations regarding the iPhone 12 unveiling and the product line itself.

Network

First, let’s talk about high-speed wireless technology: 5G. The 5G capability being the first feature to be introduced was a bit of a surprise. Apple played it big all along. Promoting 5G to increase bandwidth in stadiums while those are empty, thanks to COVID-19, is weird. The actual experience will not depend on the iPhone 12 but on the cellular providers and the actual coverage. Exhibit A here. I’m not sure this is a situation Apple likes to be in. Did they have a choice? Last year’s iPhone 11 didn’t have it, many pundits were quick to notice it. Now the iPhone 12 has it but again, many pundits will say that 5G isn’t ready yet. Also, the words “under ideal conditions” in many slides are key here. Nonetheless, to support 5G around the world, Apple has to create many more different iPhone versions than with 4G (or LTE). It’s a massive rollout challenge. All in all, 5G is so complicated and is not customer friendly. If you want to read a great summary of what is 5G and why you should care, Benedict Evans has one.
Let’s put 5G aside now. From a design perspective, the best-looking iPhone is the blue iPhone 12 with mat finish edges. For performance, my choice goes to the pacific blue iPhone 12 Pro. A common theme among the iPhone 12 models compared to last year’s iPhone 11 is slimmer bezel, as shown here. I like it a lot. It reminds me of the iPhone 5, one of the best design Apple ever created for the iPhone. Apple is slowly moving to a full-screen iPhone. Slowly.
The best iPhone design of 2020

Performance

On the performance side of the equation, the A14 seems to be a performance monster enabling features never seen before on a smartphone like HDR video recording, 10 bits colour channels capture, at 60 FPS in 4K resolution, Dolby video capture and editing. Impressive. Benchmarks are putting the iPhone 12 at 20-25% faster than the previous generation. It’s a big leap. How much room does the A-chip has left to grow?

Cameras and photography

@sdw camera hardware summaryCameras received upgrades across the board, especially on the iPhone 12 Pro Max. Deep fusion is now available on all cameras on the Pro line. There is a new night mode time-lapse, which could be cool to use in certain circumstances like sunsets or sunrises. But, there is a big surprise for pro photographers: ProRAW. What is this all about? Well, until now, if you were using deep fusion while taking pictures, you couldn’t get access to the RAW version of the image. When you think about it, it made sense as deep fusion adds many layers of photo processing to make it much better; why keep the unprocessed RAW version you might wonder? ProRAW brings the best of both worlds: you get all the processing of deep fusion separated from the RAW image in a single file. I guess that we will be able to alter the deep fusion processing as we wish as they are stored as mathematical information. This is probably another game-changer waiting to happen. ProRAW will be enabled for all cameras, and Apple will provide an API for developers to take advantage of it, probably with the forthcoming iOS 14.2 release later in November.
Finally, the LiDAR thing. When Apple released the 2020 iPad Pro with LiDAR, many, including me, were wondering what is the actual use that is so important that Apple needs to include this thing builtin? Well, the iPad doesn’t provide a real use case, but the iPhone 12 is quite another story. LiDAR is used in photo and video to help the autofocus. This is wild. In iPhone 12, Apple made LiDAR easier to understand its advantage in real scenarios where it brings added value.
For a much more detailed view of each camera features, head to this Medium article from the maker of the popular Halide camera app.

You know, it’s complicated

Nice graphic of the iPhone generations – By @iMicSunThe iPhone line up is more crowded than ever. That’s Tim Cook’s Apple: keep the old, add price points. The following chart gives a quick overview of relatively recent iPhone models up to the new ones. I’m not sure everybody understands the subtleties network the iPhone 12 and the iPhone 12 Pro and what is the best between the iPhone SE 2 and the iPhone 12 mini. Last year’s lineup was a bit easier to grasp.

Miscellaneous

MagSafe Duo is a nice addition and supports older devices albeit in a Qi-compatible matter at 7.5W! More powerful charging comes with the iPhone 12 only. Clearly, Apple wants to build a new ecosystem. Again. Apple is good at this. But, troubling is the fact that as of this writing, there is no shipping date, nor pricing for the MagSafe Duo. Is this a repeat of the AirPower disaster? Hope not.
MagSafe Duo – The new AirPower?As you know, Apple is removing the power adaptor for the sake of being environmentally friendly. That’s the only good way, marketing-wise, to put it, but many people won’t like it, like him, but who said environmentally friendly decisions were easy to make and without consequences? Finally, as Sami from AppleTerm writes, Apple could offer a credit for those chargers upon buying a new iPhone if it’s really about the environment. But one quick question: why provide a USB-C to Lightning cable instead of USB-A to Lightning one? Another mystery.

Missing in action

Now, with every Apple event, there are many no shows. First, the highly rumoured AirTags tracking devices. Current rumours point to the first quarter of 2021. Second, Apple TV hardware refresh. It could have been a great addition to the HomePod mini segment. Maybe in November on the third fall event? Third, the AirPod Studio headset is missing too. The focus of this event was the iPhone, I get it.
Personally, after seeing the new iPad Air which had Touch ID on the power button, I thought it could have been a nice surprise to see it coming to the iPhone 12. Many don’t like Face ID and the pandemic which forces us to wear face mask is not a good mix with Face ID. But hardware features are frozen quite a bit in advance and my guess is the iPhone 12 was done well before the beginning of COVID-19.
Finally, an Apple event without Philip Schiller is a bit strange. His favourite part always seemed to be the photography stuff. Too bad he wasn’t there to express his usual enthusiasm.

Is it November yet?

This fall is like nothing we’ve seen before, thanks to the pandemic. Apple has to adapt and so far, they do a sensational job. Now that the iPhone 12 lineup is officially out, people are already turning their attention to what comes next: the unveiling of the first Apple Silicon Mac and macOS Big Sur in November.
As great looking and powerful the shiny new iPhone 12 Pro might be, I’ll skip the upgrade this year. Sure, I tend to skip a few generations, but there is one unexpected reason not to do so and another one more obvious. First, because of the pandemic, I cannot see when I’ll return traveling around the world. Traveling is the best photography opportunity for me. Without travel, working from home all the time, there is no need to get the latest smartphone technology. Second, 5G networks may be powerful, but the coverage is spotty at best. I prefer to wait a year for this coverage to increase before making the jump on the new iPhone. It will be hard to resist until next year’s iPhone.
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2020.09.15 22:43 chyld989 Upcoming/Recent Xbox Releases

This post will be updated regularly so make sure to check back often.
 
Last updated 2020-10-20 - See bottom of post for list of 6 recent updates
NOTES: Games with GP after their name will be coming to Game Pass day one. The Recently Released section will be in a pinned comment below.

October, 2020

Game Name Xbox Exclusive Trailer Release Date
Axis Football 2020 Yes Trailer October 21
Macrotis: A Mother's Journey No Trailer October 21
Rusty Spout Rescue Adventure No Trailer October 21
ScourgeBringer No Trailer October 21
Asterix & Obelix XXL: Romastered No Trailer October 22
Double Pug Switch No Trailer October 22
SupralandGP No Trailer October 22
The Red Lantern No Trailer October 22
BH Trials Yes Trailer October 23
Galacide No Trailer October 23
GROOD No Trailer October 23
Lord of the Click No Trailer October 23
Monstrum No Trailer October 23
Pumpkin Jack No Trailer October 23
Spacebase Startopia No Trailer October 23
Transformers Battlegrounds No Trailer October 23
Carto No Trailer October 27
Cobra Kai: The Karate Kid Saga Continues No Trailer October 27
Ghostrunner No Trailer October 27
The Bluecoats: North vs South No Trailer October 27
Day of the Tentacle RemasteredGP No Trailer October 29
Full Throttle RemasteredGP No Trailer October 29
Grim Fandango RemasteredGP No Trailer October 29
Pacer No Trailer October 29
Watch Dogs: Legion No Trailer October 29
Xuan-Yuan Sword VII No Trailer October 29
CASE 2: Animatronics Survival No Trailer October 30
Legends of Ethernal No Trailer October 30
NHL '94 Rewind No No trailer available October 30
The Dark Pictures - Little Hope No Trailer October 30
Aquanox Deep Descent No Trailer October TBD
Ministry of Broadcast No Trailer October TBD
The Watchmaker No Trailer October TBD

Fall, 2020

Game Name Xbox Exclusive Trailer Release Date
Cyber Shadow No Trailer Fall
Kova: AlphaLink No Trailer Fall
Orphan of the Machine No Trailer Fall
Sniper Ghost Warrior Contracts 2 No Trailer Fall
Unturned No Trailer Fall

November, 2020

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
My Universe: School Teacher No No No trailer available November 3
Switch 'n' Shoot No No Trailer November 4
YesterMorrow No No Trailer November 5
Dirt 5 No No Trailer November 6
Need for Speed Hot Pursuit Remastered No No Trailer November 6
PAW Patrol Mighty Pups Save Adventure Bay No No Trailer November 6
Ponpu No No Trailer November 6
Speed 3 Grand Prix No No Trailer November 6
Assassin's Creed Valhalla No No Trailer November 10
Bright Memory No No Trailer November 10
Destiny 2: Beyond Light DLC No No Trailer November 10
Devil May Cry 5: Special Edition No Yes Trailer November 10
Enlisted Yes Yes Trailer November 10
Fuser No No Trailer November 10
Gears TacticsGP Yes No Trailer November 10
Observer: System Redux No No Trailer November 10
Planet Coaster: Console Edition No No Trailer November 10
RPG Time: The Legend of Wright Yes No Trailer November 10
Slide Stars No No No trailer available November 10
Tetris Effect: Connected Yes No Trailer November 10
The Falconeer Yes No Trailer November 10
XIII Remake No No Trailer November 10
Death Crown No No Trailer November 12
Esports Life Tycoon No No Trailer November 12
Family Feud No No No trailer available November 12
Farming Simulator 19: Alpine Farming DLC No No Trailer November 12
Handball 21 No No Trailer November 12
Just Dance 2021 No No Trailer November 12
Call of Duty: Black Ops Cold War No No Trailer November 13
Kingdom Hearts: Melody of Memory No No Trailer November 13
Let's Sing 2021 No No Trailer November 13
Yakuza: Like a Dragon No No Trailer November 13
Mars Horizon No No Trailer November 17
Mortal Kombat 11 Ultimate No No Trailer November 17
Professor Rubik's Brain Fitness No No Trailer November 17
Who Wants to Be a Millionaire? No No Trailer November 17
Cyberpunk 2077 No No Trailer November 19
Katamari Damacy Reroll No No Trailer November 20
Kaze and the Wild Masks No No Trailer November 27
When The Past Was Around No No Trailer November TBD

December, 2020

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Chronos: Before the Ashes No No Trailer December 1
Empire of Sin No No Trailer December 1
Twin Mirror No No Trailer December 1
Immortals: Fenyx Rising No No Trailer December 3
Dragon Quest XI S No No Trailer December 4
John Wick Hex No No Trailer December 4
Puyo Puyo Tetris 2 No No Trailer December 8
MXGP 2020 No No Trailer December 10
Sword of the Necromancer No No Trailer December 10
The MediumGP Yes Yes Trailer December 10
Who's Your Daddy? Remake Yes No Trailer December 23
DARQ: Complete Edition No No Trailer December TBD
Lost at Sea No Yes Trailer December TBD
Minecraft Dungeons: Howling Peaks DLC No No Not trailer December TBD

Winter, 2020

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
The Forgotten City Yes No Trailer Winter

Holiday, 2020

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Dangerous Driving 2 No No Trailer Holiday
Override 2: Super Mech League No No Trailer Holiday
ScornGP Yes Yes Trailer Holiday
Scott Pilgrim vs The World: The Game - Complete Edition No No Trailer Holiday

Q4, 2020

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Call of the Sea Yes No Trailer Q4
Five Dates No No Trailer Q4
Morkredd Yes No Trailer Q4
Skeletal Avenger No No Trailer Q4

TBD, 2020

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
12 Minutes Yes No Trailer TBD
Alaloth - Champions of the Four Kingdoms No No Trailer TBD
Alba: A Wildlife Adventure No No Trailer TBD
Armed and Gelatinous No No Trailer TBD
Atrio: The Dark Wild Yes No Trailer TBD
Beyond a Steel Sky No No Trailer TBD
Black Book No No Trailer TBD
Blade Runner: Enhanced Edition No No Trailer from original game TBD
Blazing Beaks No No Trailer TBD
Bonkies No No Trailer TBD
Bridge Constructor: The Walking Dead No No Trailer TBD
Chicken Police No No Trailer TBD
Circuit Superstars No No Trailer TBD
Conan Chop Chop No No Trailer TBD
Construction Simulator 3 No No Trailer TBD
Crossfire X No No Trailer TBD
Cuphead: The Delicious Last Course DLC No No Trailer TBD
Disco Elysium No No Trailer TBD
Dragon Ball Z: Kakarot: A New Power Awakens - Part 2 DLC No No Trailer TBD
Dry Drowning No No Trailer TBD
Dying Light 2 No No Trailer TBD
El Hijo: A Wild West Tale No No Trailer TBD
Evergate No No Trailer TBD
Everspace 2 No No Trailer TBD
Exo One Yes Yes Trailer TBD
First Class Troube No No Trailer TBD
Gearshifters No No Trailer TBD
Green Hell No No Trailer TBD
Grim Dawn No No Trailer TBD
Haven No No Trailer TBD
Hitchhiker: A Mystery Game No No Trailer TBD
Iron Harvest No No Trailer TBD
Killer Queen Black No No Trailer TBD
King's Bounty 2 No No Trailer TBD
Kingdom Majestic No No Trailer TBD
Kingpin: Reloaded No No Trailer TBD
Klang 2 No No Trailer TBD
Knight Squad 2 No No Trailer TBD
KungFu Kickball No No Trailer TBD
League of Legends: Wild Rift No No Trailer TBD
Liftoff: Drone Racing No No Trailer TBD
Mad Streets No No Trailer TBD
Microsoft Flight SimulatorGP Yes No Trailer TBD
Minute of Islands No No Trailer TBD
Morbid: The Seven Acolytes No No Trailer TBD
My Child Lebensborn No No Trailer TBD
Nine Witches: Family Disruption No No Trailer TBD
Onsen Master No No Trailer TBD
Ooblets No No Trailer TBD
Paradise Lost No No Trailer TBD
Paranoia: Happiness is Mandatory No No Trailer TBD
Phogs No No Trailer TBD
Pile Up! No No Trailer TBD
Poker Club No No Trailer TBD
Project Witchstone No No Trailer TBD
Psikodelya Yes No Trailer TBD
Quantum League No No Trailer TBD
Rainbow Six Quarantine No No Trailer TBD
Rainbow Six Siege No Yes No next-gen trailer released TBD
RBI Baseball 20 No No Trailer TBD
REDO! Enhanced Edition No No No trailer available TBD
Rust No No Trailer TBD
Sable Yes No Trailer TBD
Session Yes No Trailer TBD
SKYHILL: Black Mist No No Trailer TBD
Someday You'll Return No No Trailer TBD
Star Child No No Trailer TBD
Star Renegades No No Trailer TBD
Subnautica: Below Zero No No Trailer TBD
Summer in Mara No No Trailer TBD
The Academy: The First Riddle No No Trailer TBD
The Ascent Yes No Trailer TBD
The Eternal Cylinder No No Trailer TBD
The Good Life No No Trailer TBD
The Riftbreaker No No Trailer TBD
The Universim No No Trailer TBD
The Vale: Shadow of the Crown Yes No Trailer TBD
This Is Pool No No Trailer TBD
This Is Snooker No No Trailer TBD
Transient No No Trailer TBD
Trash Sailors No No Trailer TBD
Unrailed! No No Trailer TBD
VoidTrain Yes No Trailer TBD
Warlander No No Trailer TBD
Way to the Woods No No Trailer TBD
Zengeon No No Trailer TBD

January, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Iris.Fall No No Trailer January 8, 2021
Hitman 3 No No Trailer January 20, 2021
Prince of Persia: Sands of Time Remake No No Trailer January 21, 2021
Bladed Fury No No Trailer January 22, 2021
Gal*Gun Returns No No Trailer January 28, 2021

February, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Outriders No No Trailer February 2, 2021
Werewolf: The Apocalypse - Earthblood No No Trailer February 4, 2021
Little Nightmares 2 No No Trailer February 11, 2021
Far Cry 6 No No Trailer February 18, 2021
Riders Republic No No Trailer February 25, 2021
Wrath: Aeon of Ruin No No Trailer February 25, 2021
Nth0: Infinity Reborn No Yes Trailer February TBD, 2021

March, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Balan Wonderworld No No Trailer March 26, 2021
Evertried No No Trailer March TBD, 2021

Q1, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Blue Fire No No Trailer Q1, 2021
Fallen Knight No No Trailer Q1, 2021
Gravity Heroes No No Trailer Q1, 2021
In Sound Mind No Yes Trailer Q1, 2021
Operation: Tango No No Trailer Q1, 2021
Read Only Memories: Neurodiver No No Trailer Q1, 2021
Roller Champions No No Trailer Q1, 2021
Song of Horror: Complete Edition No No Trailer Q1, 2021
Surviving the Aftermath No No Trailer Q1, 2021

April, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Nier Replicant ver1.22474487139 No No Trailer April 23, 2021

Spring, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
BADA Space Station No No Trailer Spring, 2021
Blood Bowl 3 No No Trailer Spring, 2021
Lego Star Wars: The Skywalker Saga No No Trailer Spring, 2021
Lemnis Gate No No Trailer Spring, 2021
Mundaun No No Trailer Spring, 2021

Q2, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Aerial Knight's Never Yield No Yes Trailer Q2, 2021
Braid Anniversary Edition No No Trailer Q2, 2021
Doctor Who: The Edge of Reality No No Trailer Q2, 2021
Foreclosed No No Trailer Q2, 2021
Insurgency: Sandstorm No No Trailer Q2, 2021

July, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Party Crasher Simulator No No Trailer July 1, 2021

October, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Sunshine Manor No No Trailer October 31, 2021

Fall, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Destiny 2: The Witch Queen DLC No No Not Trailer Fall, 2021
Kerbal Space Program 2 No No Trailer Fall, 2021

Q4, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
GTA 5 (Next-gen version) No Yes Trailer Q4, 2021

TBD, 2021

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
A Rat's Quest - The Way Back Home No No Trailer TBD, 2021
Airhead No No Trailer TBD, 2021
Aragami 2 No No Trailer TBD, 2021
Atomic Heart No No Trailer TBD, 2021
Backbone No No Trailer TBD, 2021
Black Legend No No Trailer TBD, 2021
Bright Memory: Infinite No No Trailer TBD, 2021
Bus Simulator 21 No No Trailer TBD, 2021
Chivalry 2 No No Trailer TBD, 2021
Chorus No No Trailer TBD, 2021
Cris Tales No No Trailer TBD, 2021
Curse of the Sea Rats No No Trailer TBD, 2021
Cygni All Guns Blazing No No Trailer TBD, 2021
Dark Envoy No No Trailer TBD, 2021
Dead Static Drive Yes No Trailer TBD, 2021
Die By the Blade No No Trailer TBD, 2021
Digimon Survive No No Trailer TBD, 2021
Dustborn No Yes Trailer TBD, 2021
Echo Generation Yes No Trailer TBD, 2021
eFootball PES 2022 No Yes Trailer TBD, 2021
Endling - Extinction is Forever No No Trailer TBD, 2021
Exomecha Yes No Trailer TBD, 2021
Flea Madness No Yes Trailer TBD, 2021
Gotham Knights No No Trailer TBD, 2021
Graven No No Trailer TBD, 2021
Halo Infinite Yes No Trailer TBD, 2021
Hogwarts Legacy No No Trailer TBD, 2021
Hood: Outlaws & Legends No No Trailer TBD, 2021
IGI: Origins No No Trailer TBD, 2021
KeyWe No No Trailer TBD, 2021
Lake No No Trailer TBD, 2021
Last Days of Lazarus No No Trailer TBD, 2021
Last Stop No No Trailer TBD, 2021
Lost in Random No No Trailer TBD, 2021
Lost Words: Beyond the Page No No Trailer TBD, 2021
Magic: Legends No No Trailer TBD, 2021
Martha is Dead Yes Yes Trailer TBD, 2021
Metal: Hellsinger No No Trailer TBD, 2021
MicroMan No Yes Trailer TBD, 2021
Moonray No No Trailer TBD, 2021
One Hand Clapping No No Trailer TBD, 2021
Phantasy Star Online 2: New Genesis No No Trailer TBD, 2021
Phantom Breaker: Omnia No No Trailer TBD, 2021
Psychonauts 2GP No No Trailer TBD, 2021
PsyHotel Simulator No Yes Trailer TBD, 2021
Quantum Replica No No Trailer TBD, 2021
R-Type Final 2 No No Trailer TBD, 2021
Resident Evil Village (Resident Evil 8)GP No Yes Trailer TBD, 2021
Rogue Lords No No Trailer TBD, 2021
Roots of Pacha No No Trailer TBD, 2021
RPGolf Legends No No Trailer TBD, 2021
Sail Forth No No Trailer TBD, 2021
Sam & Max: This Time It's Virtual No No Trailer TBD, 2021
Serial Cleaners No No Trailer TBD, 2021
Serious Sam 4 No No Trailer TBD, 2021
She Dreams Elsewhere No No Trailer TBD, 2021
Sherlock Holmes: Chapter 1 No No Trailer TBD, 2021
Shredders Yes Yes Trailer TBD, 2021
SkateBIRD No No Trailer TBD, 2021
Skull and Bones No No Trailer TBD, 2021
Song of Iron Yes No Trailer TBD, 2021
Tales of Arise No No Trailer TBD, 2021
Temtem No Yes Trailer TBD, 2021
The Artful Escape Yes No Trailer TBD, 2021
The Big Con No No Trailer TBD, 2021
The Invincible No Yes No trailer available TBD, 2021
The Lord of the Rings - Gollum No Yes Trailer TBD, 2021
The Outer Worlds: Murder on Eridanos DLC No No Trailer TBD, 2021
The Stanley Parable: Ultra Deluxe No No Trailer TBD, 2021
The Stone of Madness No Yes Trailer TBD, 2021
Tribes of Midgard No No Trailer TBD, 2021
Ultimate Fishing Simulator 2 No No Trailer TBD, 2021
Unexplored 2: The Wayfarer's Legacy No No Trailer TBD, 2021
Vampire: The Masquerade - Bloodlines 2 No No Trailer TBD, 2021
War Mongrels No No Trailer TBD, 2021
Warhammer 40,000: Darktide Yes Yes Trailer TBD, 2021
Warhammer Age of Sigmar: Storm Ground No No Trailer TBD, 2021
Wild at Heart Yes No Trailer TBD, 2021

Q2, 2022

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Ova Magica No No Trailer Q2, 2022

October, 2022

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Eiyuden Chronicle: Hundred Heroes No No Trailer October TBD, 2022

TBD, 2022

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
Earthlock 2 No No Trailer TBD, 2022
Hyper Team Recon No No Trailer TBD, 2022
Pragmata No Yes Trailer TBD, 2022
Sonzai No No Trailer TBD, 2022
Suicide Squad: Kill the Justice League No Yes Trailer TBD, 2022

TBD

Game Name Xbox Exclusive Next-Gen Exclusive Trailer Release Date
A Duel Hand Disaster: Trackher No No Trailer TBD
Above No No Trailer TBD
Agents: Biohunters No No Trailer TBD
Alchemist Adventure No No Trailer TBD
Alex Kidd in Miracle World DX No No Trailer TBD
Alpaca Ball: Allstars No No Trailer TBD
Anima: Song from the Abyss No No Trailer TBD
Aniquilation No No Trailer TBD
Antipole DX No No Trailer TBD
Ars Fabulae No No Trailer TBD
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2020.07.09 07:45 Justwonderinif Golden State Killer Timeline V

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Tuesday, August 18, 2020
Wednesday, August 19
Golden State Killer Timeline VI>>>
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2020.07.09 03:27 Justwonderinif Golden State Killer Timeline V

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2020.07.07 17:49 Xzaith_Productions Mata-Nui: Prt 1-Chptr 19: Cold on the Mountains of Ko-Koro

Takua was hidden behind one of the trees in the Charred Forest. Leaning forward slightly let him see the arch before Ta-Koro's entrance. He took a deep breath and rubbed his eyes still a little red from crying, beginning to walk in that direction with a firm step. To the right of the arch, there were some stairs that ascended above the wall until reaching a platform where there was a zip line that ascended towards the mountain.
There was Kapura, standing guard. He moved from one end of the platform to the other with his usual slow speed and lost gaze. As soon as he saw Takua ascend, he stopped and hit the ground with his lance with authority, even though his voice did not transmit it as well.
_ Only Ta-Koro guards can pass.
To which he responded by taking the emblem that Jaller had given him from his backpack, in silence. Upon seeing the symbol, Kapura relaxed the pose and continued patrolling from side to side as if Takua had never got there.
_ Have you managed to go faster? _ he asked, hesitant about how to use the machine next to him to address Ko-Wahi.
_ Training makes me fast. By going slow I can go faster. I just have to train.
Takua, not in a very good mood, decided to let out a low sigh in response, deciding not to ask about it again. He approached the device, anticipating that Kapura would help him climb into one of the strange seats hanging from the big cables and be able to start the journey.
The big gears began to move, one after the other until the seat began to move with Takua on top. Looking down, he could see rivers of lava flow from the volcano. Cascades of molten rock bubbling, with a strong color. The intense heat made him suffocate quickly after a while.
The journey was long, longer than he would have liked. He was high up, with nothing to hold him but the seat and the strength of his arms. Paranoia began to suffocate him with images of falling into the void due to a strong and unexpected wind, that a maddened Rahi came flying to cut the cables and that he fell into the void, or slipped from his feeling for any reason and, of course, falling into the void.
He could see how he was approaching his destination, but not fast enough. Mount Ihu, white because of the snow that covered it, rising above all Mata-Nui, imposed it. The thought of the effort it would take him to get to Ko-Koro up the hill didn't give him much hope, but hopefully he assumed that something would happen at the last moment that would save his life if anything happened.
He finally arrived. The zip line stopped near the large gear machine and he leaped down, creaking the snow beneath his feet. In a few seconds he could feel the strong cold of the mountain, making a shiver run through his body.
He looked around, guessing that there must be some Ko-Koro guard standing there watching, but he was only met by the blinding white landscape of the mountain.
Getting used to so much clarity after being in a village made of black volcanic stones and a burned forest did not seem easy and he stood still for half a minute, letting his body and mind focus on the here and now in order to carry out his mission efficiently.
Sooner than later, he could make out a hut hidden by snow and made of ice a few meters from the zip line. Believing that a guard would be there, he approached, seeing footsteps leaving or entering the cabin towards the mountain. He entered, knocking a couple of times on the non-existent door as a way of signaling he was there, but got no response. Instead, after knocking, he saw that the ice on the walls was cracked. Entering, and getting used to the little light that was inside, he was able to confirm his fear. There had been a fight there. The walls were scratched and seriously cracked, part of the roof had collapsed, and there was a spike, oddly made of ice, nailed to one of the walls and abandoned.
Takua tried to think of the situation as calmly as he could. He pulled the ice spike from the wall and put it on his back as a weapon. He took everything from the little cabin and prepared to set off in search of the guard who should be there. He saw no blood and there were no footprints other than a Matoran rushing up the hill, so he assumed it was still alive. There were clothes made from cold temperatures that Takua immediately put on over his, prioritizing the limbs first and then the back and chest. He also saw that something emitted a faint light from a small container, but it didn't look like a Lightstone, approaching his hand he could feel that the glass emitted strong heat, so decided to pick it up and close the container, seeing a small inspiration on the side that read "Heatstone... this can be useful", he told himself.
He went on to put it in his backpack, making sure it was closed several times, and before leaving, he also checked if everything was in place. He found it funny how strange it was to be in Ko-Matoran clothes. He drew in a deep breath, feeling the cold hurt his lungs and nostrils, and headed up the mountain, following in the snow.
With just a couple of minutes up the hill, he was exhausted. His legs ached and how slippery the snow was did nothing to keep him going.
He walked through a small passage through the snow that looked like the sharp teeth of a huge beast and found a frozen Ko-Matoran against a rock wall. Not knowing how to react to what he was seeing, not knowing if what he was looking at was the corpse of a Ko-Matoran attacked by some Rahi or not, he approached while opening the container of the Heatstone, trying to melt the ice.
It was a long time before the Matoran's head and part of the arms had completely thawed. Takua screamed as the Ko-Matoran began to move as if nothing had happened while trying to free himself from the rest of the ice, his expression between saddened and slightly annoyed.
_ Wait, wait! _ Takua said the moment he could react. _ Let me finish, you are going to hurt yourself!
Kicking off, the Ko-Matoran broke free of the ice covering his legs and was able to stand in the snow, removing the rest of the ice from his clothing. After that, he looked at Takua for a second, in silence, and ran down a path up the mountain.
Takua repeated to him to stop, starting to climb himself as well, finding difficulty since the snow began to cover him above the ankles and kept stumbling over hidden rocks.
_ You are not even going to thank me? _ he wondered while panting, running as much as he could to catch up.
The Ko-Matoran had stopped several meters away, next to a snow-covered wall. Everything there was very confusing for Takua, he wondered how he was going to fulfill his mission and describe all that strangely shaped white madness in the book.
He started to get closer, seeing how the other Matoran was waiting for him to catch up. Doing something in the snow that Takua couldn't see clearly, a door opened and the Ko-Matoran jumped into it. The Chronicler assumed that he was inviting him in, since he hadn't closed the entrance behind him.
After crossing a short corridor carved out of the ice, he came to a large room where, most notable were the polished ice crystals that reflected images from the outside; from the zip line, to the cabin he had seen upon arrival, to several of the roads he had passed. Takua let out an astonished whisper as he looked around, trying to understand how that worked. Once he was finished to be amazed, he turned to the Ko-Matoran.
_ Are you okay?
To which he replied in silence, nodding a few times. He shrugged himself, holding his arms, the head down, and at all costs avoiding looking Takua in the eyes.
The Ta-Matoran, believing that he was cold, took out the Heatstone and wanted to return it, being surprised when he shook his head and took a step back. Takua put it back in his backpack, believing it would do him good on the mountain trip.
_ What's your name?
The response, as expected from a Ko-Matoran, was curt and quick, hardly wanting to waste energy on speaking.
_ Kopeke.

_ Nice to meet you. I am Takua _ took out his book. _, Chronicler. I come on behalf of the Ta-Koro guard looking for others like me who have disappeared around here.
Only having looked away for a moment, he gave perspective of what was gradually happening to the expression of the Matoran before him. He seemed bothered by the noise in his voice or his mere presence. He held his arm tightly, trembling as he pushed the body against the wall, seeming to want to escape. Seemed to be on the verge of a nervous breakdown.
_ They disappeared into the ice. It was Makuta.
"You haven't told me anything new ...", after saying that to himself, Takua wanted to apologize. He was still in a bit of a bad mood, and the harsh mountain conditions made it even worse. He didn't want to think about it much, since he had something more important to do.
_ What exactly happened? What did you do? Was it a Rahi that attacked? Where-?
_ I do not want to be questioned. Go away. Go to Ko-Koro. Ko-Koro appreciates wisdom, takes every step imbued with it. You are not a Turaga, wisdom is not your greatest virtue and I do not expect it to be. Go away, retire as Chronicler if you face the challenges with only spirit and not with the head.
The sudden response left him open-mouthed, still releasing the next syllable of what he was about to say. Kopeke had let out everything so quickly and with so much bitterness in his tone that froze Takua for a few seconds in which there was a deathly silence accompanied by the wind outside. Kopeke was still in his starting position, still looking anywhere but at Takua. The Ta-Matoran replied with a "Okay", packed his things and decided to leave.
Since Kopeke didn't seem to be someone to help him on his journey, he decided to take a path within the ascending room. As soon as he entered the next room, he understood why Kopeke had insisted so much with wisdom, before him was a puzzle to open the door, just as there was at the gates of Ga-Koro.
This consisted of something simple, aligning a representation of the Toa and Turaga masks with their respective Koros. Since he had seen all the Turaga, except Nuju, and most of the Toa, he simply had to eliminate the pairs until he came to the correct answer.
Kopeke, in the other room, was still static, bowing his head only when he heard the passage open in front of Takua. Tas listening to the crunch of Takua's borrowed boots on the ascending ice, turned to the images reflected in the crystals and drew a piece of ice the size of his fist from under a small white blanket, beginning to carve it with his own nails, making the figure of Takua.
The Ta-Matoran, back outside, was met with an unpleasant sight. The stairs were carved around the mountain. The fall would definitely kill him if it gave him a chance to slip off the ice on the steps. "Don't look down, don't look down..." he whispered to himself, making sure that each step he took and each step he climbed was safe before taking the next and the next.
After long minutes of agony, he reached a bridge that seemed even less safe than the stairs. Takua was convinced that, if he knew how to ask Mata-Nui for help with a prayer, he would do it now.
_ Come on, you can do it... _ he tried to encourage himself, starting to take the first steps. The crunch of the snow didn't soothe him at all, giving him a nervous laugh.
After crossing the bridge, he was finally able to see the village of Ko-Koro. He sighed in relief, the longest sigh he had let go in a long time, and proceeded to continue, feeling his legs somewhat weak.
When he reached the entrance, he gave a little jump, surprised, since he hadn't seen that the two mounds of snow on either side of the door were actually two guards. Their icy eyes of clear blue tones put him on edge, intimidating him. Since they didn't react, didn't cross the ice peaks, and didn't tell him to stop, he decided to speak.
_ Em... Hello, I am the Chronicler. I have come... _ still said nothing. _, to see Turaga Nuju?
Both guards, at the same time, greeted him, in silence, removing the snow from above in the process. Takua could see better how the small ice sticks dangled from their arms, chin and parts of their faces.
Not wanting to comment on it, he saluted back and proceeded to enter Ko-Koro. The houses were somewhat elongated, hexagonal and with rounded tips. They were not like in the rest of the villages, which used to go to semi-spheres with the materials they had available in each one. Everything was silent, there was nobody on the streets. The snow covered the knees and the only sound other than the wind was the occasional carillon made of ice, of course, hanging from some doors.
A large jagged wall of ice covered the entire village, having only one entrance. There was a lot of unevenness from one place to another, sometimes natural, sometimes handmade with huge blocks of ice. The pine trees, always covered in snow, were the only thing that gave the village some color.
One of the buildings stood out even more than the rest, looking like a great temple that rose three or four times above his head. Presuming that it was the Turaga's house, he approached being a little uneasy about the noise he made when walking in the snow.
After climbing some steep stairs from which he almost slipped twice, he reached that building. A slight heat came out of the interior, not too much for Takua to feel comfortable, but to notice a big difference against the exterior. Upon entering, he could see the tall walls, illuminated by Lightstones, filled with scripture carved into the ice from ceiling to floor with little room for anything else. Around there were some Ko-Matoran, contemplating, reading, writing, concentrated at all times on the walls. In the center of the building's first room, there was a small fire with a metal container heating up, which Takua assumed was food, but it was only incense for the headaches they used to suffer in there. On the wall opposite the entrance, there was a large bust of Toa Kopaka's armor, gloomily illuminated with a pair of Lightstones.
A Ko-Matoran approached him carefully, barely making any noise as she walked. Takua sighed two things, either he shouldn't have gone in there, or his expression of confusion had given him away.
The Matoran in front of him looked very tired, with big dark circles and half-closed eyelids almost all the time. She spoke in a whisper, making Takua lean forward so he could understand what she was saying.
_ Welcome, traveler. You can join our meditation if you wish. Ah, Turaga Nuju gets very "happy" every time a new Matoran pursues knowledge _ she giggled, very quietly.
Takua, trying to adjust his voice like that of the Ko-Matoran, asked her with some discomfort:
_ What place is this? I wish to speak to Turaga Nuju, but don't know where he is.
She looked disappointed, but Takua couldn't read her well due to the lack of expressiveness of emotions that the Ko-Matoran seemed to have.
_ Oh, I thought you had come to the Sanctuary to join the Search _ she pointed to the next room in the building, to the right, towards a corner. _ Turaga Nuju is there, but Matoro is not. He is the only one who can translate his wisdom.
Takua didn't understand exactly what she meant by that, so he preferred to keep quiet about it.
Realizing that it was a good time to get information, Takua pulled out his book and informed the Ko-Matoran of his status as a Chronicler.
_ Is there anything else you want to know?
_ Can you explain to me what is the Search that you mentioned before?
_ Of course, Chronicler. Written on these walls and many tablets is the great Prophecies. It requires years of meditation and patient decryption for only a tiny fraction of these. Turaga Nuju is the one who has achieved the most of this. It is who can understand the past and the future. He has Visions and is the one that helps the newest to reach a basic level of understanding. He knows so much about the future that you will never see him do something for no reason or that doesn't affect the future of the Great Spirit himself, Mata Nui. Worldly tasks are replaced by the power of his Kanohi, with the ability to move objects with only his will power; he is impressive and a role model to follow...
Takua obtained more information from the Turaga than he had actually asked. Deciding that perhaps it was better to ask Nuju for more direct answers, he thanked the Ko-Matoran for her help and approached with a delicate step until finally reaching the Turaga.

Nuju turned slowly. Takua had finally met all the Turaga of Mata-Nui. Nuju wore his Kanohi on, only letting his icy weary eyes see him without even flinching. The mask gleamed for a moment and his climbing beak-shaped pole floated up to his hand and leaned on it, silently staring at the stranger.
_ Hello _ he began, intimidated by his presence. It was a similar feeling that he had felt with Vakama. _, I don't want to interrupt your Search, but perhaps you can help me. I'm here with... with the mission of-
Takua was suddenly interrupted by a fuss from the Turaga, followed by what seemed like a constant click of his tongue.
_ Pardon...?
Turaga Nuju continued to make those flashy sounds and gestures, making the image of Le-Koro emerged for a few moments in his mind as that reminded him of the sounds of birds in the morning. "Matoro can translate his wisdom", he thought, understanding what she meant by that.
He quickly apologized and returned to the Ko-Matoran, asking her something.
_ Where is Matoro?
To which she replied with some concern:
_ In The Drifts, hunting Rahi. If you go on his search, be careful. Mount Ihu has no compassion even for our own. Follow me _ both walked to a hidden passageway in the walls. _ Follow the red flags and they will take you to him.
Thanking for the information, he bowed slightly as a farewell and went to the passage. He was beginning to see a pattern with the Ko-Matoran and their use of passageways hidden behind puzzles or mimicked with the environment, hidden from any stranger.
Takua was beginning to tire of traveling through tunnels carved out of the ice.
_ The only good thing that they have unlike the Onu-Koro tunnels, is that I don't need Lightstones, and it's a lot nicer to look at than... brown all the time. _ after saying that, he wished that the passage didn't echo and they would listen to him in the temple.
After several minutes of walking, he finally reached the outside again. It had started to snow and the snow under his feet was deeper. The sun was reaching the second quarter of its cycle that day and the sky was shining a beautiful blue. Clouds surrounded the mountain, large and darkened. A few meters from him he saw the first pennant. He sighed in relief, seeing that it stood out greatly from the contrast between white and red. There were even footsteps that he could follow up the mountain.
He pulled away from the tunnel and sat on the ground, pulling out the Heatstone to warm up a bit. His legs, fingers, and cheeks were numb and wanted to rest a bit before continuing to climb a mountain.
Clearly, this was not his place, and such that he hadn't even considered staying in Ko-Koro as he had done with the other villages, which was a very clear sign that he didn't want to even the slightest, under no circumstances, stay. Still, the landscape seemed beautiful to him, in addition to the white of the mountain, from there he could see the lush forest of Le-Wahi, the sea and the Po-Wahi desert just by standing on tiptoe. Imagine Kiisu sitting next to him comforted him a little, in addition to making him notice that both he and his friend stood out a lot in such a monochrome landscape.
Even if he needed him at that moment, the different situations had made Takua continue alone. Kiisu's insistence that no other Matoran see him was a big problem, and Takua couldn't leave those Ta-Matoran to fend for himself, especially after Jaller had asked him for help.
Jaller, that name reminded him of the incident just a few hours ago. He no longer wanted to cry, he could only let out the air from his lungs to try to relax, followed by a cloud of mist that clouded his view for mere seconds, but then the path was clear ahead of him, the footsteps leading up, marked by the red flags.
Even though he liked having a partner on his journey, he knew it was better that way. "I am the Chronicler, anyway," he said to himself, defeated. When he was ready to continue, jumped up, checked that the clothes he had borrowed were well secured, that the Heatstone was completely closed, that the peak was well attached and the backpack in good condition and began to ascend the mountain.
It was not an easy path. In no time, a blizzard had risen. It had been so fast that Takua guessed that it could only have been Makuta's doing. Was that it, or had he underestimated the mountain itself by climbing it alone. He lost sight of the flags, he could barely see a couple of meters ahead of him. The wind was strong and the flakes hitting him felted like blades on his neck and on the side of his head.
He no longer knew where he had come from or where he was going. Occasionally there was one or another of the pennants, with the illusion of knowing where to continue or where to return. But there was no way. The figures in the distance, all looked like beasts or giant claws of some Rahi approaching him. He couldn't see anything but the snow rushing around him and he couldn't hear anything but his groans, the snow creaking and the strong wind.
Was it dark, or was it just his eyes closed? The sound of the wind had become chants, muffled sobs. He almost tripped. It could hold on to something cold. The blinding whiteness returned. In front of him, several meters away, a dark figure of a Matoran points the way with his finger. Takua turned to follow the marked path, he saw the mist come out of his mouth with each puff. Snow floats in midair, standing still in time. The mysterious Matoran is carving something on a stone in the middle of the snow, a rock that represents Mata Nui, the Great Spirit.
Kiisu stayed on his back at all times. He sat up, sliding through the snow, revealing what he had written on the stone while caressing each letter with his fingertips, unreal.
"Do you remember them?" It was said on the stone.
Takua was feeling tired. He walked toward the stone heavily. Each blink made the letters dance and change. He could see the vague expression streaked on the stone become more realistic, the gesture twisting in pain little by little, with each blink.
"You have been saved", "At the moment, everything is going well", "Rest", "Sleep here", "You are tired", "Come with me", "Sleep with me", "They abandoned you", "I am with you", "Come to me", "There is nothing to fear", "I will not leave your side", "I will never leave you alone", "A little closer", "A little more time", "You just have to say yes", "Your destiny is to end there".
The text was starting to change faster. Takua barely had time to read what it said. The face streaked into the stone began to fragment, revealing another layer of a dark color underneath.
"Do you remember them?", "Did you hear their screams?", "What are they thinking?", "So many bright colors...", "Will it hurt?", "You don't want to be like them?" "The Swarm are still here", "I can feel it under my skin", "It hurts so much", "Why don't you rest for a while?", "Your trip has been too long", "Do you think he cares about you?", "Which of the bonfires is brighter?", "They came from heaven", "I can hardly breathe", "A betrayal?", "I thought I was doing the right thing", "They had so much faith in me", "They are here", "They're still here", "Don't trust anything", "An unstoppable destiny".

He tried to open his eyes again, just seeing the white ceiling of a cave. He felt his face throb, aching. Could barely feel more than a tingling and sharp pain in his limbs. He was breathing heavily, not quite knowing what was going on. The heat from the Heststones stacked in the center of the cave made the room more pleasant, but at the same time it filled him with a severe pain. He clenched his teeth tightly to try to hold it, turning his head to look around him.

On one side was his backpack and all his clothes. He was wrapped in a Rahi fur blanket. On the other side of the "bonfire" made of Heatstone, he could see another Ko-Matoran. His head was down, seeming to be looking at nothing as he meditated. Around him was a large handful of small Rahi accompanying him. The most notorious were two birds resting on his shoulder, playing among his white hair; a large canine Rahi resting his head on Matoran's lap while he stroked him; and more than a Rahi lizard no bigger than a hand sneaked between his fingers and under his clothes to leave a few seconds later and repeat the process again.
The canine Rahi suddenly raised its head towards Takua, hearing that he had woken up and alerting Matoro, who immediately got up while leaving the two birds on the canine to assist the Ta-Matoran. He helped him to sit down, pulling him closer to the fire and gave him something to eat and drink.
Silence reigned in the cave as Takua recovered enough to speak, holding the wooden bowl filled with hot tea that Matoro had given him
_ The least I can do is thank you. _ could finally say Takua with a smile. He still had little strength.
Matoro, while sitting back with the Rahi, felt somewhat annoyed, then remembered something.
_ No need, traveler _ he stopped for a moment, reflecting. _ I am so used to talking to the Ko-Matoran, with our monotonous tones and cryptic messages, that I almost forgot that inflection and facial expression play very important parts in conversations.
Takua nodded and drank some of the tea, feeling it go down his throat.
_ Don't worry. Each Koro has its own way of expressing things.
_ I see... That would explain the many quarrels between them.
Takua nodded, adjusting himself further in his seat to get even closer to the "bonfire". He tried to put up with the pain in his extremities as best he could, knowing that it was necessary for him to recover.
_ Ta-Koro and Ko-Koro are the most different, I assure you. I have never noticed so much calm as here. If it weren't for the cold, it would be a good place to be.
_ Do you like calm? It surprises me coming of a Ta-Matoran.
_ Once in a while it doesn't hurt. Even though it isn't "calm" precisely what I have experienced here. Have I already thanked you?
_ You have, but they are accepted again. You're lucky they found you _ he pointed at the Rahi om his lap. _. Mount Ihu is ruthless, like the Matoran from which its name derives.
Takua stared at him for a moment and leaned over to his clothes and backpack, deliberately pulling out the book while carefully setting the tea bowl on the ice in front of the "bonfire." Seeing this, Matoro drew a small smile and also settled into place, placing the birds on his shoulder again
_ It isn't a very interesting story. Nuju named it after a wise Matoran, "much wiser than I was," he said, who taught him everything he had to know about seeing the future and the prophecies long, long ago. The first thing the strong blizzards reminded him of was his teacher and his harsh teachings that, "either you remained alert, or you perished before his presence."
The Ko-Matoran politely waited patiently for Takua to finish writing, putting the book back in his backpack.
_ So _ Matoro continued. _, you are the famous Chronicler who has heard so much?
_ That's me. I don't think there are any more reasons why a normal Ta-Matoran like me would come to such dangerous places as this.
Matoro laughed lightly as he looked at his Rahi. The Chronicler didn't know if it had been for politeness or not, but he decided to have a positive attitude.
_ I still don't know the name of my savior.
_ My name is Matoro, right hand of Turaga Nuju.
_ And translator, from what I've heard.
_ I imagined that you wouldn't have come all the way up here just for the views. We will start the return trip as soon as you recover and the blizzard subsides a little.
They were both silent for a few moments before they started talking about trivial things. Takua noted how well he was with the Rahi, and Matoro seemed to insist on denying it. The Chronicler also told him a bit about his travels and what he had seen. They both noticed that the other was keeping secrets, hiding information from each other on purpose. None of them asked about it, a mental note and little else was discussed. Takua was delighted with Matoro's attitude. It wasn't at all what was expected of a Ko-Matoran so close to Turaga or his village. He spoke to him with energy, warmth and kindness.
Matoro taught him how to make the Rahi around trust him enough to caress them and let them rest on his lap. Takua was nervous all the time during the process.
Suddenly, some snow fell on Takua's head. Looking up, he saw a rope moving slightly. Matoro suddenly got up and armed himself with a spike of ice.
_ Wait here. There is a Rahi nearby, it can be dangerous. Take care of them.
Matoro opened the door, removing it and snowing the snow that had accumulated out, closing it quickly behind him, not wanting the Rahi inside to accompany him. Before long, Rahi's thumps and grunts began to be heard.
Takua also got up, still having some pain in the limbs. He quickly approached his things and started dressing as fast as he could without hurting himself, ready to go out and help him without a second thought. Suddenly he heard a loud sound of ice crunching and the noises stopped. He couldn't even hear the strong wind from the blizzard. He walked to the door and carefully opened it, seeing the clear sky and a somewhat bruised Matoro standing next to Toa Kopaka.
The Toa of Ice was sheathing his sword, making the blizzard disappear. Once finished, he shoved the snow off his shoulders and turned to the Matoran, looking at him with the same coolness he had done the first time.
_ How is the mission going, Toa Kopaka?
_ Will you report this to Turaga Nuju?
_ He will be happy to know your progress.
Kopaka saw something move behind Matoro. In the cave, Takua leaned toward the exit, accompanied by the Rahi, holding them as best he could, seeing the Toa of Ice for the first time.
_ A Ta-Matoran.
_ The Chronicler. He came looking for me because he wants to speak to Nuju. Are you going to answer my question, Toa Kopaka?
_ Yes. Gali, Tahu and Pohatu are in search of the last Kanohi of Tahu and we are going to _ gave an almost imperceptible sigh. _... meet in Kini-Nui to discuss what is the next step.
Matoro put his hand over his mouth thoughtfully, and after a few seconds spoke.
_ You should ask Nuju about this. He will tell you the next step.
_ Will he speak to me without you present this time too?
_ Surely not... _ he put his hand over his mouth again, looking at the snow. _ Okay, I will inform him. Some of the other Toa may have asked their Turaga about that.
_ Sure.
Kopaka threw his shield in the snow and leaped on it, sliding down the slope without even saying goodbye. Once the Ko-Matoran was unable to see the Toa's figure, he turned to re-enter the cave, placing the Rahi there from the starting position, as if nothing had happened.
_ Thank you for taking care of them.
_ No problem. Theres's something wrong?
_ No, don't worrie. We can leave now if you feel better. Toa Kopaka has subsided the storm.
And so they both left a few minutes later. Takua stretched out his limbs, put his backpack on his back, and followed Matoro's steps down the mountain. They were both following the red flags.
The views from so high enraptured Takua, and if it wasn't for the cold being too much for him, he would have stood for a while just admiring the scenery.
After a few, they passed a tall, light-colored oval rock.
_ Wait a moment _ Takua said, stopping short.
Matoro looked towards his companion as he tore a pennant out of the snow, watching him walk awkwardly to the rock half buried in the snow. The Ko-Matoran approached next to him, who had remained standing without doing anything.
_ It's only a commemorative stone of the Great Spirit.
Takua began digging in the snow to see the stone in its entirety. Near the base, contrary to what I thought, there was nothing written. Matoro looked at him somewhat puzzled, approaching with the intention of helping him.
_ Is there something wrong?
_ No, don't think so. You found me here, right?
_ Yes. Why? Have you lost something in the snow?
_ Luckily not. I just had a... very strange dream. Well now I know it was just a dream.
Both continued on their way until they reappeared in the Sanctuary. Takua thanked the Ko-Matoran who had shown him the way and they both approached Turaga Nuju. Takua intentionally delayed leaving him alone for a moment to let them speak privately. Matoro brought it up to date while Turaga Nuju silently nodded, making the same gesture as the Ko-Matoran when he was thinking.
When they were done, they turned expectantly towards Takua, who approached somewhat hesitantly. Turaga Nuju's icy gaze continued to make him very uncomfortable.
_ From now on I will speak in the name of Turaga Nuju.
Matoro announced as he got into position. He tried to imitate the intimidating position of the Turaga while putting his voice low.
_ Nuju has been watching you, Chronicler. You have a greater destiny than you can imagine. Like the Toa, you are one of the keys to awaken Mata Nui from his long sleep. He knows there are questions you want to ask him and he will answer them. Once you have quenched your curiosity, he will be the one to ask you a very important question.
The first thing that crossed Takua's mind was Kiisu's identity, the meaning of the dream he had had on the mountain, his Duty and Destiny as Matoran, if the Toa would win the fight against Makuta, what was Makuta, what were the Toa really and what would happen once Mata Nui woke up from his sleep. But he didn't ask any of that.
_ I want to know... Where can I find the Ta-Koro guards who have disappeared? That is my only question.
His final answer left both of them with a mixture of somewhat conflicting feelings. Matoro was somewhat surprised and couldn't believe that a curious Matoran like Takua had missed the opportunity to learn the answers of the wisest Turaga of all.
Nuju, on the other hand, felt a bitter sensation in his chest. He grabbed his staff with both hands and squeezed with all the strength he had left in his old body and smiled. Something that even impressed Matoro.
Nuju started to speak again, knocking Matoro off for a few seconds before he could start translating again.
_ He has already sent several Ko-Koro guards in search of them. By now, they must be back at their posts and having informed their superiors, you have nothing to worry about.
Takua could only sigh in relief, waiting expectantly for Turaga Nuju's question.
_ Now it's his turn, Chronicler. But he won't ask anything, since you've got him a much clearer answer.
From his pocket he took out a small stone tablet with a message. He gave it to Matoro for him to deliver to Takua The Chronicler waited patiently for an explanation.
_ On their descent to Mount Mangai, the Toa will be vulnerable. Makuta will do everything in his power to stop them and that there will not be the final confrontation that destroys him once and for all, so Nuju gives you the mission to gather a small group of Matoran fighters to defend Kini-Nui until that the Toa definitively finish their mission. He asks you to listen carefully, since what he is going to say next is vital, it is the only reason that you are in the high and punishing mountains of Ko-Koro. The power of Mata Nui has carefully brought you to your Destiny. He has guided you in every step using your kind heart until this very moment.
Both Matoran were stiff, believing they were going to receive an unmatched information. And after an explanation of a power that the Toa were unaware of, both were somewhat disappointed and excited at the same time to see such power in action.
submitted by Xzaith_Productions to bioniclelego [link] [comments]


2020.07.04 23:46 Justwonderinif Golden State Killer Timeline V

<<< Golden State Killer Timeline IV
2009
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2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
submitted by Justwonderinif to GoldenStateKiller [link] [comments]


2020.05.22 12:39 HimanshuJBista Lock-Down Essentials (A Mega Thread nobody asked for)

The ever increasing lock-down inflicted by COVID-19, is taking a toll mentally on all of us. The majority of us confine ourselves in our rooms, indulged in the lights of machines. However, at the end of the day, we find ourselves swapping between a couple of applications (YouTube, Facebook, Instagram, Reddit among others).
I've been trying to get the best out of the self-isolation period and this right here is the mega thread that I have created in order to help you guys with some of the "Lock-down Essentials". Please add anything you can to this thread.
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Time Table: Most of our body clocks have gone out of control. We have become irregular with our eat and sleep schedule. Most people including myself have lost track of the date and I've personally become very careless with my eating patterns. The best way to keep yourself mentally sound is by organizing your day. Even if setting a time table seems over the top, I do not imply we create a strict military like schedule. Mentally setting a time to sleep, eat, rest and wake up could be a very good start. Cleaning the room, showering and working out are among the best practices you can regulate. A fresh body and a clean environment will allow you to embark on a journey of productivity.
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Exercise: I play a ton of games and I always end up with a sore back & a heavy head. Working out in the morning and stretching your body when you could, can help with blood circulation. It also enhances mental capabilities and keeps the body tired enough so you could have a deep 6-8 hours of sleep. Here are some of the popular methods I can suggest you to try (Time can differ according to convenience):

Morning Workout Noon Stretching Evening Stretching
Push-ups, Crunches, Pull-ups Arm/Wrist/Hand stretches Arm/Wrist/Hand stretches
Skipping, Jogging, Walking Leg/Knee/Thigh stretches Leg/Knee/Thigh stretches
Yoga Neck/Back stretches Neck/Back stretches
Here is a list of some popular applications you can try for keeping track of your health vitals and working out (Applications are free and available on Android/IOS:
  1. C25K
  2. Daily Yoga
  3. Workout Trainer
  4. Nike Training Club (OP Recommendation)
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Reading: Reading is a great way of relaxing mind and learning new things. No matter your preference, read a book. If you are an IOS user, there is an application called "Books" in the stock IOS. The IOS Book store features more than 100 free e-book titles and I highly recommend reading from their. For Android users there are no limitations of downloading and reading e-books using numerous free websites. Here are some popular links you can check out for finding and downloading e-books.
  1. Open Library - https://openlibrary.org
  2. Many Books - https://manybooks.net
  3. BookBub - https://www.bookbub.com/welcome
  4. Nepali Audiobooks - https://nepaliaudiobook.com/ (Credit: u/baptized_satan)
For books that require payments, there are various alternate ways to read them.
  1. Pirate Bay: https://www.pirate-bay.net
  2. 1377x - 1377x.to
Edit: 1. Library Genesis - https://libgen.is (Credit: u/noobpunk)
Disclaimer: Give credit to writers and creators. Do not establish piracy as your favorite source. 
Physical copies of books might be lying around your house. Find them, organize them according to category, grab a diary, a highlighter, a bookmark and begin your reading journey.
Books I recommend:
  1. You Can Win - Shiva Khera
  2. The Monk Who Sold His Ferrari - Robin Sharma
  3. A Fistful of Love - Om Swami
  4. Illiad - Homer

Note: Please add any other sources for the books so I could add it to the list. 
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News & Politics: With the current political situations bringing turmoil to the entire nation, it will be upon us to decide the faith of the country. Stay updated about what is happening nationally and globally. Read news and also try understanding what politics is. Even a basic grasp of knowledge can help us in the future.
Note: Only read legitimate news from verified sources. Do not believe in hoax and rumors. 
Here are some applications that I recommend you to include in on your phone:
  1. E-Kantipur
  2. BBC
  3. CNN
  4. Google News
  5. Flipboard
Here are some popular websites that will help you understand various political scenarios:
  1. Politico - http://rss.politico.com/
  2. FiveThirtyEight - https://fivethirtyeight.com/politics/
Spend about 15-30 minutes each day to stay updated on various national and global issues.
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Technology: Technology is in our hands and laps almost 60% of time in a day. Why not make the best out of it?
Here are some popular applications on your phone and computer that you didn't know much about:
  1. 1.1.1.1. - A popular proxy application that allows VPN and boosts internet speed effectively. It is available on Android/IOS.
  2. Adobe Lightroom - A popular photo editing tool for Android/IOS/PC.
  3. Walkband - A phone based software that virtually enables us to play a ton of instruments and create songs on the go. It is available on Android/IOS (IOS has an alternative software by the name of "Garage Band", which is a native Apple software for the same job as Walkband).
  4. Memrise/Duolingo - Install these applications on your phones (Android/IOS) for learning different languages. Most of us always wanted to learn a new language. This is your shot. I use Memrise on IOS for Spanish. However, both applications have unique ways of doing the job.
  5. Cisco Webex/Webex Meet - A meeting client provided by Cisco, Webex is faster and much secure than most platforms currently available. Available on Android/IOS/PC.
  6. Flo - Flo is a delicate period tracker with symptom recording functions for keeping your cycles in check. It is probably one of the best applications out there and also boasts an anonymous forum for posting mentrual health question. The community is active and offers some good results. It is available on Android/IOS.
  7. Opera GX - A PC native gaming browser with RAM limiter, CPU usage tracker and an inbuilt VPN system. The splash screen (GX Corner) is gorgeous with gaming news, upcoming game titles, free game title information and much more in a side scrolling calendar.
  8. Plex - Plex is a free photo gallery organizing tool for PC. It is simple and beautiful with a lot of functions. With a lot of free time, manage the picture you took at your Cousin's wedding, which you will never see again.
  9. Focus Write - It is the best application for writers. You can just cut off all distraction and type in it's minimal interface with tremendous focus.
  10. Freemind - It is a free mind mapping program for concept creators (Programmers, Writers, Project Manager, Gamers, Artists among others). Check it out. Trust me, you won't regret it.
These are just a few examples. You can check the following links to finding more software:
  1. https://www.thesimpledollar.com/save-money/30-essential-pieces-of-free-and-open-software-for-windows/
  2. https://www.cio.com/article/3197748/9-crazy-useful-pc-productivity-apps.html
  3. https://www.itworld.com/article/2826882/10-best--unknown--open-source-projects.html
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Gaming: Gaming has been crucial to staying at home. Game developers and distributors are giving away free games every now and then. This is a great way of nabbing a copy. If you want to spend money (or not), here is a list of good games you can try out (if you haven't already):
  1. DOTA 2 - Multiplayer Online Battle Arena (Free)
  2. Warframe (Free)
  3. Animal Crossing: New Horizons
  4. Metro Exodus
  5. Sekiro - Shadows Die Twice
  6. Dark Souls I, II, III
  7. Elder Scrolls V - Skyrim
  8. Witcher 1, 2, 3 and expansion packs
  9. Ring of Elysium (Free)
  10. Call of Duty - Warzone (Free)
  11. Destiny 2 (Free)
  12. Portal 1, 2
  13. Half Life Series
  14. Sleeping Dogs
  15. GTA V (Free on Epic Games until May 21st)
  16. Assasins Creed Origins
  17. Ori and the Will of the Wisps

Note: These games are all my recommendations. I have come to like it or seen people love it (DOTA 2). Try it out and add to the list if possible. 
Here are some links to find more games:
  1. https://www.gamesradar.com/best-pc-games/
  2. https://en.wikipedia.org/wiki/List_of_video_games_considered_the_best
  3. https://www.businessinsider.com/best-video-games-metacritic-2017-11
  4. https://www.techadvisor.co.uk/test-centre/game/best-android-games-of-all-time-3625745/ (Android)
  5. https://www.metacritic.com/browse/games/score/metascore/all/ios/filtered (IOS)
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Online Learning: I have compiled a list of best YouTube channels you can watch in order to learn various things during this period:
  1. Kurzgesagt - In a Nutshell - https://www.youtube.com/useKurzgesagt (Science and Universe)
  2. Weird History - https://www.youtube.com/channel/UCc-N24Y5OA0gqbjBwe1ttfA (World History)
  3. Tifo Football - https://www.youtube.com/channel/UCGYYNGmyhZ_kwBF_lqqXdAQ (Football Analysis)
  4. Ted-Ed - https://www.youtube.com/channel/UCsooa4yRKGN_zEE8iknghZA (General Knowledge, Analysis)
  5. Adam Mishan - https://www.youtube.com/usebringmoshiach (Vocal Coaching)
  6. Vox - https://www.youtube.com/usevoxdotcom (Understanding Headlines)
  7. Business Casual - https://www.youtube.com/channel/UC_E4px0RST-qFwXLJWBav8Q (Business)
  8. Business Insider - https://www.youtube.com/usebusinessinsider (Business)
  9. A Reddit community for Udemy - udemyfreebies (Credit: u/125w198)
  10. Free courses from Ivy League Schools - https://www.freecodecamp.org/news/ivy-league-free-online-courses-a0d7ae675869/amp/ (Credit: u/laali-)
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Utilities: Here are some utilities you can use:
  1. BreakTimer - A Google Chrome extension that reminds you to take breaks between sessions so you could rest your eyes and avoid back pains. (Credit: u/ass-pujari)
  2. Calm/Insight Timer - Install these applications for allowing yourself better sleep at night or to meditate. (Credit: u/laali-)
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I get asked a lot of questions regarding things to do when stuck at home. Here are some of the things I do:
  1. Work from Home - I spend 2+ hours each day working to improve my company. I use a two monitor setup for work with a faint music playing in the background. I usually communicate with possible clients over phone and video.
  2. Game - I game almost everyday. It keeps me fresh and active. I am currently playing eFootball PES 2020 (A friend gifted it to me just before lock-down. Bless him) and Outer Worlds. I game on a PC.
  3. Music - My next door neighbor is an excellent guitar player. We meet in the evenings and jam to some of our favorite songs. I have a recording setup where I usually do covers and occasionally write my own songs. I have also been learning Harmonium. We currently have a guitar, a harmonium and a cajon at home which takes up a chunk of my time.
  4. Watch Parties - We started having watch parties on Discord. We watch movies, football matches (Bundesliga started yayyy), sing songs and more which is always a relief. To joke around and talk with friends is always amazing.
  5. Subscriptions - I currently use two subscription services - Netflix and Apple Music. I'm currently watching "WWII in Color".
  6. News - Watching some news with the old man is always nice.
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This mega thread is a answer to what IN MY OPINION can be done in a lock-down. Some of the things you may agree to, some you may not. Let's hope we are cooperative and suggest each other positive things in every way possible rather than bringing each other down.
In times of turmoil, let's be with each other, let us share the best of us and allow each other to be the best version of ourselves. Specially with the politics going on, youths need to come together and look after one another.
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I hope this thread has been helpful to you.
submitted by HimanshuJBista to visionalayatechnology [link] [comments]


2020.05.19 21:31 yoshua171 Kari, A. Simmons/Presidio

Presidio

Public Information:*

Due to her only recently having joined the local Protectorate she’s not yet properly known to the public except that there is a new heroine on the scene.

Physical Appearance

Casual Costume
Kari is short, measuring only 5’3 and is at a healthy weight due to her routine and fortunate genetics. Her neck-length hair is styled in a relaxed way, with short bangs that frame her face and highlight her gentle features and hazel eyes. Her style varies depending on her mood, but frequently has her hiding within her clothes as she tends to be rather self-conscious. As such much of her wardrobe is modest, rather than showy, with her favored color choices being soft, gentler shades accented by brighter complements that make everything pop! Though infrequently in display in her civilian identity, Kari’s figure is hourglass in shape with curves in all the right places--something which brings her far more attention than she would normally prefer.
On the other hand, when in costume, Kari attempts to combat her typically quiet diminutive nature by putting herself on display more prominently. To further differentiate herself Kari wears contacts in costume, whereas normally she would wear glasses. While she does not wear much in the way of a proper mask in costume, she does tend to alter her make-up, particularly around the eyes, choosing rather striking blue for eye shadow and liner to shift the color of her hazel eyes. Beyond this, she uses many incredibly thin layers of “locked” forcefields to create a mask of sorts, ringing around her eyes with angular, winged shapes that branch outwards in addition to skintight forcefields that hug her jawline and outline her lower lip.
A tiara-like set of forcefields define her hairline, holding her bangs back in addition to a hair tie. The aforementioned “tiara” is reminiscent of the crenellations on the top of a castle’s walls or towers, with the imagery being an intentional reference to her cape name and insignia. Beyond its ornamental purpose, this tiara actually contains a set of incredibly thin interlocked forcefields and a set of mechanisms, the former being compressed onto each other to fit in the small amount of space. At will, she is capable of activating the mechanism effectively lowering a curved shield over her whole face. Furthermore, all of the forcefields that help make-up her mask are connected by thin threads of her power or other mechanisms all of which are “locked”. As a direct result of this, her mask is roughly the durability of steel.
Beneath the forcefields around her eyes, against her brows, and against the bridge of her nose there lies a relatively simple light blue mask, which is tied around her head tightly with several strong cords wrapped in dainty ribbons that she works into her hair--she often reinforces this with more forcefields. It is worth noting that in costume, Kari’s hazel eyes appear as a startling blue, whereas most times out of costume her eyes appear a rich brown or light mottled green.

Mentality

Kari wants to make the world a better, safer place. Specifically, she wants to make a big difference, furthering civilization, and pushing back the chaos that villains bring into daily life. She wants to give more people the opportunity to truly thrive. Similarly, though she’d never admit it, Kari is using her cape activities to branch out, to enrich herself, and as a result, she’s trying to rise to prominence in her own way.
Furthermore, though Kari is typically rather shy and unassuming in personality, she has been slowly changing after her trigger. In part, this is a result of her desire to move forwards, but more prominently it is the influence of her shard pushing her into a more “dominant” role to suit its own ends. By reinforcing what confidence she has, and to a more limited degree, fostering possible arrogance, her shard is doing its subtle work to drive her into further conflict. Where before Kari was just very dedicated, now she is something of a perfectionist. While she’s always been ambitious, her shard has shifted that ambition to a world-scale and is angling for her to become more lofty and domineering, wanting her to attempt at rising above all others. Granted, all of this is very subtle and most of it is not so severe that Kari--or those close to her--would immediately notice. It is worth mentioning that over time some of these traits will be further accentuated, resulting in the further alteration of her personality. Lastly, her shard has driven a sort of psychological wedge between Kari’s actions...and her actions as Presidio, allowing Kari to more easily rationalize anything she does as Presidio.

Resources

Wealth Level: 6.

Equipment

Gauntlets: Though their name implies heavy armor, the reality is that these implements are more like gloves than anything. They are mostly cloth, with thin metal fittings, including pieces that jut out and then hook in as well as slots. She has worked similar metal embroidery into her costume as well. The colors include light blue, silver, and gold with patterning to match the rest of her costume.
Medkit: She carries a small medical kit at the back of her belt in a pouch. It contains gauze, bandages, pain pills, small scissors, and several ointments for pain or infection. Similarly, there is hydrogen peroxide, though only a small quantity.

Skills

Having pursued a career in computer hardware and software engineering, Kari has all the skills one would expect. She is competent with numerous code languages in addition to a number of tools as well as familiar with the terminology. Beyond this she is a middling artist, preferring paint and pencil or charcoal on canvas or paper as her medium. She has some skill in costume and clothing design--though rather minor--which works well in tangent with her good fashion sense. During her very limited time--roughly two months--with the Protectorate she’s taken to some combat training, though she’s always made a point of eating well and staying in shape. Perhaps her most prominent skill is one of the mind, as she is an incredibly quick study on top of being exceptionally observant and dedicated. While she is fairly shy and a bit socially awkward--though not as much so in costume--she is very understanding and empathetic, allowing her to comfort and connect with people fairly easily in spite of her social hiccups. This, in tangent with the theater her parents had her participate with, has contributed greatly to her ability to act differently in costume. While she wouldn’t be terribly convincing as a liar or manipulator, she can still sell a character quite well.

Power:

Kari’s power allows her to generate numerous translucent blue forcefields within a 30-foot radius of herself, which she is capable of shaping and interlocking at will. At most, she can generate 12 forcefields per second, with the rate decreasing depending on several variables, including the number of active forcefields, the state of those forcefields, and a number of other unknowns to which she is not privy. Kari maintains awareness of her forcefields and is capable of controlling them telekinetically with incredible precision, implying an enhanced capacity to process information and multitask. In tangent with this enhanced processing, Kari’s power grants her an intuitive understanding of how components can fit together to form larger functional wholes. The aforementioned thinker power almost solely applied to her forcefields, but can be applied to things with similar constructions, thus excluding technology that possesses wires, circuits and the like.
Her shields do have their limitations though, with each Baseline shield being individually weak, capable of being broken by mundane, if well-placed, blows. Of course, their durability and strength are a mite more nuanced than this as Kari may shift the focus of her shields from mobility and malleability to solidity and strength. At base, or in their baseline state her shields possess the aforementioned properties, being fairly brittle, but mobile and subject to change; conversely, Kari may “lock” her forcefields, drastically reducing their mobility and maneuverability, but enhancing their durability and mechanical viability. Similarly, “locked” forcefields benefit from being part of larger constructs becoming increasingly durable relative to the quantity of shields that compose the larger whole. At the lower end, “locked” shields are roughly the durability of brass with the upper limit of their durability being similar to steel. It is notable that despite their generally being inferior to “locked” shields, forcefields in the baseline state are strong enough to very briefly carry Kari’s weight before shattering. This fact reveals an odd quirk to her power in regards to its behavior as her shields are far more effective at pushing, pulling, or interacting with each other than they are at simply bearing weight more passively. As a result of this quirk, Kari’s forcefields more or less make things such as flight impossible.
The process of “locking” a shield takes roughly 5-15 seconds, with it taking more or less time proportional to the size of the forcefield in question. As an additional limiting factor, her shields require either active use or focus to maintain lest they decay--a phenomenon which will also occur if they leave her range, eventually resulting in them shattering into formless dust. The decay of her shields within her range is slower than if they leave it. In a similar vein, her power’s range of influence is somewhat variable, capable of expanding if her constructs become large enough to exceed its size so as not to limit her experimentation overmuch. However, while the size of her constructs is not limited, the size of her shields is with the upper limit being roughly the surface area of a 3-foot wide disk and the lower end being roughly the size of a half-dollar coin (1.2 inches in diameter); the average size measuring in at approximately 1.5 feet in diameter. The factor of size does alter her control somewhat, with forcefields becoming more unwieldy and difficult to control proportional to how large they are. Last, but perhaps not least, her shields are distinctly limited by the manton limit, meaning that they cannot be generated inside living matter and--until locked in--would be hugely ineffectual at cutting much of anything.
Trigger type Single. ShakerThinker.

Example

She was on her first solo patrol and with the eyes of so many civilians on her, she honestly couldn't pull herself away from the quiet, nervous anxiety that played at her senses. It took a significant will for her to resist the urge to fidget or glance about. Instead, Presidio made a point of smiling and greeting those who acknowledged her. She was gracious, she kept her back straight, and for the most part her gaze ahead. Idly she had begun using her power, generating a column of forcefields upwards from her person, keeping them out of the way of any foot traffic. She'd stopped generating new shields about 5 minutes ago, figuring she had enough in a pinch and that any more would simply be excessive. Then, out of the corner of her eye, she saw a rather sudden movement, followed swiftly by the alarm in a nearby jewelry store going off. Her mind snapped to attention, her anxiety fleeing her as adrenaline pumped into her veins. Swiftly, her forcefields descended from on high, arranging themselves into an intricate suit of armor, each piece sliding firmly into place before she began "locking," them. The store was down the block and across the street and she could already see some masked men heading out, likely keeping an eye out for the authorities.
Her lips pressed into a thin line as her visor slide down and into place, covering her face in a translucent blue shield. Her armor--similarly--finished slotting into place, covering her from head-to-toe in azure forcefields. As she moved she barely noticed their presence, her power informing her of their movement than her sense of touch did. Slowly she ramped picked up speed, letting her body adjust--her forcefields slightly assisting each movement, enhancing her speed and control ever so slightly. The lookouts spotted her and in the next moment a man in a costume stepped from the building...and then promptly became a hazy figure of warped proportions and shadowy visage.
'Breaker,' she noted mentally. She began passively generating additional forcefields, starting with 12 large disks, each 3 feet from edge-to-edge. Smaller disk-shields popped into existence in the next moment. The figure vanished, and the robbers began to raise weapons, just as they came into her range. With a grim determination she manifested U-shaped forcefields near the robbers and willed them upwards, slamming each firearm off its course and upwards before the shields shattered and disipated. New shields formed to replace them, layered, before flying sideways, level with each gun, before they struck the weapons from the hands of her would-be assailants.
The breaker reappeared, slipping out of the space behind her, his form briefly in contact with one of her forcefields, shifting its position. Heart leaping into her chest, Presidio turned as the cape struck her with a fist. Stumbling, she maneuvered her own leg with the armor of her forcefield, putting it in place to catch herself well before her body could have done so on its own. Braced, she willed the larger forcefields down at the breaker, but even as they struck, the breaker seemed to compress itself and slip through the cracks, lunging at her again. Surprised, she let out an involuntary yelp, leaping back to avoid the villain.
"You're new at this. Give up while you're ahead," the breaker's voice said, hissing sibilantly through the air. She didn't listen. More shields appeared in front of her, then to the sides of the cape. He seemed undaunted even as she experimentally threw some "locked" shields at him. As they struck they passed through his body and he laughed. Decreasing in size, the frayed remnants of where he'd been struck elongated and formed shadowy fingers, a new limb forming where before there had been dangling material. Presidio swallowed hard, casting her gaze over her shoulder. Swiftly she generated shields to wall off the windows and exits of the jewelry store, locking them in place and interconnecting them. The robbers would have to improvise to get out. Further, she made smaller forcefields to incase the fallen weapons, locking them into place. In the 5 seconds it would take for them to gain their proper durability she kept a steady influx of forcefields in their vicinity, making it difficult for the would-be assailants to get anywhere near the guns.
Mind whirling, she caught the breaker slipping out of her awareness, and just in time, letting her spin out of the way, sidestepping he emerged from thin air and struck out. However, she wasn't prepared for the follow up as his extra limb hit her armor, throwing her off balance. The breaker vanished once more, reappearing in a new orientation, where he grabbed at her shoulder.
"Checkmate," he hissed. The armor at her shoulder promptly dissipated, freeing her of his hold, but depriving her of defense. Surprised, and then annoyed, the breaker struck out, raking his claws down towards her arm. She slowed his descent, generating forcefields, giving her enough time to get some distance. Her large shields from earlier then slipped through the air, interlocking around the cape, becoming tighter and tighter as they did so. His white-hued eyes narrowed and then he compressed, vanishing through a crack. Under her breath she swore, taking the barest moment to glance elsewhere, noting that the cape's minions were nowhere to be seen. Even the ones inside the jewelry store were gone.
"Dammit," she exclaimed, turning around just in time for the villain's claws to slam into her armor and rake gouges through her armor, shattering the 'breastplate,' and throwing her off balance. He pushed her and she fell, though not as quickly as one might have anticipated. As she struck the ground, the breaker compressed into a thin sliver of shadow...and then darted off. Quietly, stunned by how ineffective she'd been, Kari stood up and then promptly activated her communicator, contacting HQ. She should have called them from the get-go, this had been a disaster.

Backstory:

James Clairville and Sarah Collins, a performer and an artist fell in love and married. A year or so later in 1993 the two had Kari who they lovingly nurtured. James, an actor, and Sarah did their utmost to support each other and their daughter, doing double duty as they worked and raised her. Truly things were sometimes a blur in their household, but more importantly, it was always warm and fun. Of course, things became even more interesting as Kari matured, for as she participated in school her parents found that she was truly gifted. So, naturally, they edged for her to carry on in their footsteps, encouraging the arts--writing, acting, painting, singing, it hardly mattered, “just pick one,” they’d say. Seeking approval, Kari did so, taking part in little plays and helping design costumes. This trend carried on from her early schooling into middle school until finally, her burgeoning personality could not simply conform anymore.
From then on Kari let what she’d long hidden beneath the surface out into the world, a curiosity not for the arts, but instead for what her parents would think their polar opposite. For, unlike her parents, Kari’s passion was the world, math, science, history and as she got older she only leaned into her passions more. In school she excelled, skipping a year in middle school and going into high school earlier than most. She was a nerd, but she found some acceptance among peers, as, while her parents supported her, they could not ever really understand her passions. Kari’s were just too different from their own. Of course, high school ended too soon as she breezed through courses and wowed both her parents and teachers in a frenzy wrought of diligence and ambition. She wanted to be a scientist, to enter the field of tech and much fell away as a result. Hobbies that she’d kept up with since childhood drifted away, only resurging as she required the skills honed through them.
Accepting her passion, even though he did not understand it, her father hired tutors and began the process of enrolling his daughter in college. All the while, Kari and her mother grew apart, a rift opened by what Sarah had taken as a betrayal. Once enrolled she worked hard, majoring in computer technology, intending to go into the field, designing new hardware for the world over. It was hard, but she loved it. However, just before she could graduate--though she’d been damned close--her mother died, leading directly to a grief-induced lack of motivation to her studies, resulting in her taking a rather lengthy leave of absence.
Wracked by guilt and sorrow Kari and her father just tried to keep their heads up. Despite their loss, they were fortunate in other ways as they moved cities to get away from the looming presence of her mother’s memory. They settled in and her father was forced to take up menial labor--unable to find work in the career he’d led before. She hated seeing him so, and she hated more the terrible loss that tore at her heart. So, naturally, she distracted herself, steeling her resolve and moving forwards. She picked up where she’d left off, getting her degree, before teaching herself more skills, and applying to jobs with a dedicated determination to ease her father’s burden and to make a difference.
After months of work, she landed herself a job and immediately launched into development and customer service--using whatever spare money and resources she could to build and design something new...something that would benefit everyone. Soon her efforts earned her a proper place at her job, allowing her to leverage their resources with her skill to really begin the development of her project. Things were going well for awhile, the pay was good and she was happy, but soon misfortune reared its head. Checking her work one week she came upon an error in her work. Thinking it largely inconsequential she set about fixing the problem, replacing parts, and altering code. However, the more she did the worse things got. She’d come back to it only to find things in a worse state than they’d been before. Worse still, a meeting was coming up where she was supposed to be showcasing her new product. The stress only worsened the issue and eventually, things spiraled out of control, totally ruining month upon month of work. Feeling totally out of her depth and utterly overwhelmed--and baffled--by the situation she triggered, the fear of losing such a huge part of her life, and jeopardizing everything, breaking her down.
Having lost months of work and seemingly wasted resources, upper management demoted her to a junior position, shelving her project for a later date. Fortunately, they were much more understanding than she’d expected. In the interest of her mental health, they gave her a month’s paid leave and left things at that. Still reeling and feeling cast aside she spent many of those days aimless and lost. The only things that saved her were the preoccupation of experimenting with her newfound powers, research on the subject, and more importantly...escape by way of art. While not many of her mother’s pieces had survived the end of the world, they’d managed to reacquire a few. Kari surrounder herself with them and decided to give her mother’s passion a second chance.
Taking up the brush and pencil, she spread her emotions over the canvas and found that perhaps she’d never really had a particular dislike for the arts. Maybe she’d just been rebellious. Maybe that’s what had led her on this path? She wasn’t sure and it was impossible to go back and find out so instead, she looked forwards. She still had a job to lead, soon, but now she had powers. She was a parahuman. Couldn’t she do so much more to affect the lives of everyone for the better?
Eventually deciding she could, Kari began designing a costume and after a time, returned to her work as well. While she has yet to rise to her former position, she still makes enough to get by. Though it is not just her former failure that has kept her from rising again, but rather that her ambitions have taken on a new form. With her costume finished and a name chosen, Presidio has every intent to make the world a better...safer place and hopefully make the world a better place in the process.
Only time will tell whether her work with the Protectorate will truly make an impact.

Starting Reputation:

She might be known as the new hire among Protectorate capes, and there might be a rumor or two, but by and large, she’d be without a proper reputation as of yet.
submitted by yoshua171 to wormrp [link] [comments]


2020.05.19 09:49 yoshua171 Presidio - WIP

Presidio

Public Information:*

Due to her only recently having joined the local Protectorate she’s not yet properly known to the public except that there is a new heroine on the scene.

Physical Appearance

Casual Costume
Kari is short, measuring only 5’3 and is at a healthy weight due to her routine and fortunate genetics. Her neck-length hair is styled in a relaxed way, with short bangs that frame her face and highlight her gentle features and hazel eyes. Her style varies depending on her mood, but frequently has her hiding within her clothes as she tends to be rather self-conscious. As such much of her wardrobe is modest, rather than showy, with her favored color choices being soft, gentler shades accented by brighter complements that make everything pop! Though infrequently in display in her civilian identity, Kari’s figure is hourglass in shape with curves in all the right places--something which brings her far more attention than she would normally prefer.
On the other hand, when in costume, Kari attempts to combat her typically quiet diminutive nature by putting herself on display more prominently. To further differentiate herself Kari wears contacts in costume, whereas normally she would wear glasses. While she does not wear much in the way of a proper mask in costume, she does tend to alter her make-up, particularly around the eyes, choosing rather striking blue for eye shadow and liner to shift the color of her hazel eyes. Beyond this, she uses many incredibly thin layers of “locked” forcefields to create a mask of sorts, ringing around her eyes with angular, winged shapes that branch outwards in addition to skintight forcefields that hug her jawline and outline her lower lip.
A tiara-like set of forcefields define her hairline, holding her bangs back in addition to a hair tie. The aforementioned “tiara” is reminiscent of the crenellations on the top of a castle’s walls or towers, with the imagery being an intentional reference to her cape name and insignia. Beyond its ornamental purpose, this tiara actually contains a set of incredibly thin interlocked forcefields and a set of mechanisms, the former being compressed onto each other to fit in the small amount of space. At will, she is capable of activating the mechanism effectively lowering a curved shield over her whole face. Furthermore, all of the forcefields that help make-up her mask are connected by thin threads of her power or other mechanisms all of which are “locked”. As a direct result of this, her mask is roughly the durability of steel.
Beneath the forcefields around her eyes, against her brows, and against the bridge of her nose there lies a relatively simple light blue mask, which is tied around her head tightly with several strong cords wrapped in dainty ribbons that she works into her hair--she often reinforces this with more forcefields. It is worth noting that in costume, Kari’s hazel eyes appear as a startling blue, whereas most times out of costume her eyes appear a rich brown or light mottled green.

Mentality

Kari wants to make the world a better, safer place. Specifically, she wants to make a big difference, furthering civilization, and pushing back the chaos that villains bring into daily life. She wants to give more people the opportunity to truly thrive. Similarly, though she’d never admit it, Kari is using her cape activities to branch out, to enrich herself, and as a result, she’s trying to rise to prominence in her own way.
Furthermore, though Kari is typically rather shy and unassuming in personality, she has been slowly changing after her trigger. In part, this is a result of her desire to move forwards, but more prominently it is the influence of her shard pushing her into a more “dominant” role to suit its own ends. By reinforcing what confidence she has, and to a more limited degree, fostering possible arrogance, her shard is doing its subtle work to drive her into further conflict. Where before Kari was just very dedicated, now she is something of a perfectionist. While she’s always been ambitious, her shard has shifted that ambition to a world-scale and is angling for her to become more lofty and domineering, wanting her to attempt at rising above all others. Granted, all of this is very subtle and most of it is not so severe that Kari--or those close to her--would immediately notice. It is worth mentioning that over time some of these traits will be further accentuated, resulting in the further alteration of her personality. Lastly, her shard has driven a sort of psychological wedge between Kari’s actions...and her actions as Presidio, allowing Kari to more easily rationalize anything she does as Presidio.

Resources

Wealth Level: 6.

Equipment

Gauntlets: Though their name implies heavy armor, the reality is that these implements are more like gloves than anything. They are mostly cloth, with thin metal fittings, including pieces that jut out and then hook in as well as slots. She has worked similar metal embroidery into her costume as well. The colors include light blue, silver, and gold with patterning to match the rest of her costume.
Medkit: She carries a small medical kit at the back of her belt in a pouch. It contains gauze, bandages, pain pills, small scissors, and several ointments for pain or infection. Similarly, there is hydrogen peroxide, though only a small quantity.

Skills

Having pursued a career in computer hardware and software engineering, Kari has all the skills one would expect. She is competent with numerous code languages in addition to a number of tools as well as familiar with the terminology. Beyond this she is a middling artist, preferring paint and pencil or charcoal on canvas or paper as her medium. She has some skill in costume and clothing design--though rather minor--which works well in tangent with her good fashion sense. During her very limited time--roughly two months--with the Protectorate she’s taken to some combat training, though she’s always made a point of eating well and staying in shape. Perhaps her most prominent skill is one of the mind, as she is an incredibly quick study on top of being exceptionally observant and dedicated. While she is fairly shy and a bit socially awkward--though not as much so in costume--she is very understanding and empathetic, allowing her to comfort and connect with people fairly easily in spite of her social hiccups. This, in tangent with the theater her parents had her participate with, has contributed greatly to her ability to act differently in costume. While she wouldn’t be terribly convincing as a liar or manipulator, she can still sell a character quite well.

Power:

Kari’s power allows her to generate numerous translucent blue forcefields within a 30-foot radius of herself, which she is capable of shaping and interlocking at will. At most, she can generate 12 forcefields per second, with the rate decreasing depending on several variables, including the number of active forcefields, the state of those forcefields, and a number of other unknowns to which she is not privy. Kari maintains awareness of her forcefields and is capable of controlling them telekinetically with incredible precision, implying an enhanced capacity to process information and multitask. In tangent with this enhanced processing, Kari’s power grants her an intuitive understanding of how components can fit together to form larger functional wholes. The aforementioned thinker power almost solely applied to her forcefields, but can be applied to things with similar constructions, thus excluding technology that possesses wires, circuits and the like.
Her shields do have their limitations though, with each Baseline shield being individually weak, capable of being broken by mundane, if well-placed, blows. Of course, their durability and strength are a mite more nuanced than this as Kari may shift the focus of her shields from mobility and malleability to solidity and strength. At base, or in their baseline state her shields possess the aforementioned properties, being fairly brittle, but mobile and subject to change; conversely, Kari may “lock” her forcefields, drastically reducing their mobility and maneuverability, but enhancing their durability and mechanical viability. Similarly, “locked” forcefields benefit from being part of larger constructs becoming increasingly durable relative to the quantity of shields that compose the larger whole. At the lower end, “locked” shields are roughly the durability of brass with the upper limit of their durability being similar to steel. It is notable that despite their generally being inferior to “locked” shields, forcefields in the baseline state are strong enough to very briefly carry Kari’s weight before shattering. This fact reveals an odd quirk to her power in regards to its behavior as her shields are far more effective at pushing, pulling, or interacting with each other than they are at simply bearing weight more passively. As a result of this quirk, Kari’s forcefields more or less make things such as flight impossible.
The process of “locking” a shield takes roughly 5-15 seconds, with it taking more or less time proportional to the size of the forcefield in question. As an additional limiting factor, her shields require either active use or focus to maintain lest they decay--a phenomenon which will also occur if they leave her range, eventually resulting in them shattering into formless dust. The decay of her shields within her range is slower than if they leave it. In a similar vein, her power’s range of influence is somewhat variable, capable of expanding if her constructs become large enough to exceed its size so as not to limit her experimentation overmuch. However, while the size of her constructs is not limited, the size of her shields is with the upper limit being roughly the surface area of a 3-foot wide disk and the lower end being roughly the size of a half-dollar coin (1.2 inches in diameter); the average size measuring in at approximately 1.5 feet in diameter. The factor of size does alter her control somewhat, with forcefields becoming more unwieldy and difficult to control proportional to how large they are. Last, but perhaps not least, her shields are distinctly limited by the manton limit, meaning that they cannot be generated inside living matter and--until locked in--would be hugely ineffectual at cutting much of anything.
Trigger type Single. ShakerThinker.

Example

She was on her first solo patrol and with the eyes of so many civilians on her, she honestly couldn't pull herself away from the quiet, nervous anxiety that played at her senses. It took a significant will for her to resist the urge to fidget or glance about. Instead, Presidio made a point of smiling and greeting those who acknowledged her. She was gracious, she kept her back straight, and for the most part her gaze ahead. Idly she had begun using her power, generating a column of forcefields upwards from her person, keeping them out of the way of any foot traffic. She'd stopped generating new shields about 5 minutes ago, figuring she had enough in a pinch and that any more would simply be excessive. Then, out of the corner of her eye, she saw a rather sudden movement, followed swiftly by the alarm in a nearby jewelry store going off. Her mind snapped to attention, her anxiety fleeing her as adrenaline pumped into her veins. Swiftly, her forcefields descended from on high, arranging themselves into an intricate suit of armor, each piece sliding firmly into place before she began "locking," them. The store was down the block and across the street and she could already see some masked men heading out, likely keeping an eye out for the authorities.
Her lips pressed into a thin line as her visor slide down and into place, covering her face in a translucent blue shield. Her armor--similarly--finished slotting into place, covering her from head-to-toe in azure forcefields. As she moved she barely noticed their presence, her power informing her of their movement than her sense of touch did. Slowly she ramped picked up speed, letting her body adjust--her forcefields slightly assisting each movement, enhancing her speed and control ever so slightly. The lookouts spotted her and in the next moment a man in a costume stepped from the building...and then promptly became a hazy figure of warped proportions and shadowy visage.
'Breaker,' she noted mentally. She began passively generating additional forcefields, starting with 12 large disks, each 3 feet from edge-to-edge. Smaller disk-shields popped into existence in the next moment. The figure vanished, and the robbers began to raise weapons, just as they came into her range. With a grim determination she manifested U-shaped forcefields near the robbers and willed them upwards, slamming each firearm off its course and upwards before the shields shattered and disipated. New shields formed to replace them, layered, before flying sideways, level with each gun, before they struck the weapons from the hands of her would-be assailants.
The breaker reappeared, slipping out of the space behind her, his form briefly in contact with one of her forcefields, shifting its position. Heart leaping into her chest, Presidio turned as the cape struck her with a fist. Stumbling, she maneuvered her own leg with the armor of her forcefield, putting it in place to catch herself well before her body could have done so on its own. Braced, she willed the larger forcefields down at the breaker, but even as they struck, the breaker seemed to compress itself and slip through the cracks, lunging at her again. Surprised, she let out an involuntary yelp, leaping back to avoid the villain.
"You're new at this. Give up while you're ahead," the breaker's voice said, hissing sibilantly through the air. She didn't listen. More shields appeared in front of her, then to the sides of the cape. He seemed undaunted even as she experimentally threw some "locked" shields at him. As they struck they passed through his body and he laughed. Decreasing in size, the frayed remnants of where he'd been struck elongated and formed shadowy fingers, a new limb forming where before there had been dangling material. Presidio swallowed hard, casting her gaze over her shoulder. Swiftly she generated shields to wall off the windows and exits of the jewelry store, locking them in place and interconnecting them. The robbers would have to improvise to get out. Further, she made smaller forcefields to incase the fallen weapons, locking them into place. In the 5 seconds it would take for them to gain their proper durability she kept a steady influx of forcefields in their vicinity, making it difficult for the would-be assailants to get anywhere near the guns.
Mind whirling, she caught the breaker slipping out of her awareness, and just in time, letting her spin out of the way, sidestepping he emerged from thin air and struck out. However, she wasn't prepared for the follow up as his extra limb hit her armor, throwing her off balance. The breaker vanished once more, reappearing in a new orientation, where he grabbed at her shoulder.
"Checkmate," he hissed. The armor at her shoulder promptly dissipated, freeing her of his hold, but depriving her of defense. Surprised, and then annoyed, the breaker struck out, raking his claws down towards her arm. She slowed his descent, generating forcefields, giving her enough time to get some distance. Her large shields from earlier then slipped through the air, interlocking around the cape, becoming tighter and tighter as they did so. His white-hued eyes narrowed and then he compressed, vanishing through a crack. Under her breath she swore, taking the barest moment to glance elsewhere, noting that the cape's minions were nowhere to be seen. Even the ones inside the jewelry store were gone.
"Dammit," she exclaimed, turning around just in time for the villain's claws to slam into her armor and rake gouges through her armor, shattering the 'breastplate,' and throwing her off balance. He pushed her and she fell, though not as quickly as one might have anticipated. As she struck the ground, the breaker compressed into a thin sliver of shadow...and then darted off. Quietly, stunned by how ineffective she'd been, Kari stood up and then promptly activated her communicator, contacting HQ. She should have called them from the get-go, this had been a disaster.

Backstory:

James Clairville and Sarah Collins, a performer and an artist fell in love and married. A year or so later in 1993 the two had Kari who they lovingly nurtured. James, an actor, and Sarah did their utmost to support each other and their daughter, doing double duty as they worked and raised her. Truly things were sometimes a blur in their household, but more importantly, it was always warm and fun. Of course, things became even more interesting as Kari matured, for as she participated in school her parents found that she was truly gifted. So, naturally, they edged for her to carry on in their footsteps, encouraging the arts--writing, acting, painting, singing, it hardly mattered, “just pick one,” they’d say. Seeking approval, Kari did so, taking part in little plays and helping design costumes. This trend carried on from her early schooling into middle school until finally, her burgeoning personality could not simply conform anymore.
From then on Kari let what she’d long hidden beneath the surface out into the world, a curiosity not for the arts, but instead for what her parents would think their polar opposite. For, unlike her parents, Kari’s passion was the world, math, science, history and as she got older she only leaned into her passions more. In school she excelled, skipping a year in middle school and going into high school earlier than most. She was a nerd, but she found some acceptance among peers, as, while her parents supported her, they could not ever really understand her passions. Kari’s were just too different from their own. Of course, high school ended too soon as she breezed through courses and wowed both her parents and teachers in a frenzy wrought of diligence and ambition. She wanted to be a scientist, to enter the field of tech and much fell away as a result. Hobbies that she’d kept up with since childhood drifted away, only resurging as she required the skills honed through them.
Accepting her passion, even though he did not understand it, her father hired tutors and began the process of enrolling his daughter in college. All the while, Kari and her mother grew apart, a rift opened by what Sarah had taken as a betrayal. Once enrolled she worked hard, majoring in computer technology, intending to go into the field, designing new hardware for the world over. It was hard, but she loved it. However, just before she could graduate--though she’d been damned close--her mother died, leading directly to a grief-induced lack of motivation to her studies, resulting in her taking a rather lengthy leave of absence.
Wracked by guilt and sorrow Kari and her father just tried to keep their heads up. Despite their loss, they were fortunate in other ways as they moved cities to get away from the looming presence of her mother’s memory. They settled in and her father was forced to take up menial labor--unable to find work in the career he’d led before. She hated seeing him so, and she hated more the terrible loss that tore at her heart. So, naturally, she distracted herself, steeling her resolve and moving forwards. She picked up where she’d left off, getting her degree, before teaching herself more skills, and applying to jobs with a dedicated determination to ease her father’s burden and to make a difference.
After months of work, she landed herself a job and immediately launched into development and customer service--using whatever spare money and resources she could to build and design something new...something that would benefit everyone. Soon her efforts earned her a proper place at her job, allowing her to leverage their resources with her skill to really begin the development of her project. Things were going well for awhile, the pay was good and she was happy, but soon misfortune reared its head. Checking her work one week she came upon an error in her work. Thinking it largely inconsequential she set about fixing the problem, replacing parts, and altering code. However, the more she did the worse things got. She’d come back to it only to find things in a worse state than they’d been before. Worse still, a meeting was coming up where she was supposed to be showcasing her new product. The stress only worsened the issue and eventually, things spiraled out of control, totally ruining month upon month of work. Feeling totally out of her depth and utterly overwhelmed--and baffled--by the situation she triggered, the fear of losing such a huge part of her life, and jeopardizing everything, breaking her down.
Having lost months of work and seemingly wasted resources, upper management demoted her to a junior position, shelving her project for a later date. Fortunately, they were much more understanding than she’d expected. In the interest of her mental health, they gave her a month’s paid leave and left things at that. Still reeling and feeling cast aside she spent many of those days aimless and lost. The only things that saved her were the preoccupation of experimenting with her newfound powers, research on the subject, and more importantly...escape by way of art. While not many of her mother’s pieces had survived the end of the world, they’d managed to reacquire a few. Kari surrounder herself with them and decided to give her mother’s passion a second chance.
Taking up the brush and pencil, she spread her emotions over the canvas and found that perhaps she’d never really had a particular dislike for the arts. Maybe she’d just been rebellious. Maybe that’s what had led her on this path? She wasn’t sure and it was impossible to go back and find out so instead, she looked forwards. She still had a job to lead, soon, but now she had powers. She was a parahuman. Couldn’t she do so much more to affect the lives of everyone for the better?
Eventually deciding she could, Kari began designing a costume and after a time, returned to her work as well. While she has yet to rise to her former position, she still makes enough to get by. Though it is not just her former failure that has kept her from rising again, but rather that her ambitions have taken on a new form. With her costume finished and a name chosen, Presidio has every intent to make the world a better...safer place and hopefully make the world a better place in the process.
Only time will tell whether her work with the Protectorate will truly make an impact.

Starting Reputation:

She might be known as the new hire among Protectorate capes, and there might be a rumor or two, but by and large, she’d be without a proper reputation as of yet.
submitted by yoshua171 to CharCreations [link] [comments]


2020.05.18 15:14 billyman6675 WSUS + Azure Update Management = Happy Sys Admins

In the past installing updates for servers and clients in my organization just wasn't a thing. If you were lucky, the admin building a new server would install updates, IF you were lucky... In most cases the system was put into production with no updates and no plans to install updates in the future. This is obviously a terrible way to run your infrastructure. Those sys admins are no longer around and I decided to do something about it. I'm here to share what I've learned over the years in hopes that it may help my fellow system admins out in the wild. So let's get into it.

The problem:

Before I took any action I spent some time thinking about the problems a update solution needed to solve. For my organization and co-workers, reliability, ease of use, and scalability were the top items we needed to address.
Let's make a list of a few problems that we run into when we don't have a management solution so we know what needs to be solved.
To top this off, we don't have the staff to dedicate someone to review and test every update. So we need to automate this process as much as possible. Luckily our organization uses fairly standard applications on our non-critical clients and servers so the chance of something breaking is fairly low. But having the ability to recall an update will be critical in case something does go wrong.
Next there is the human problem. We have a number of staff that don't want to touch the systems running our critical applications because they fear it may break. An understandable concern but this is an excuse, if something is truly critical it needs to be updated to be protected and stable. The human problem is likely the hardest issue to solve. I recommend contacting the vendor of your critical software and getting information on their updates policy and a list of supported updates if available. Bring lots of ammunition to the table if you have to convince skeptics.
So we have a mix obstacles to deal with: technical, resource, and human. The challenges are stacking up so lets see what we can do about it.

The Tools:

I'm not going to get into the technical details in this post but if I get some free time I may post again explaining how to install and configure WSUS and Azure Update Management.
Windows Server Update Services (WSUS)
WSUS offers a lot, and it is included with a licensed Windows Server. If you haven't used WSUS before it can be confusing to use and maintain when first starting. Give it some time and practice and it will start come together. WSUS will give us a centralized console to approve updates, check update status on our clients and servers, recall updates, and set installation deadlines.
WSUS can act as a centralized repository where clients can download updates from your intranet instead saturating your internet pipe. If for any reason you didn't want this you can also have your clients download updates from Microsoft update instead of your local WSUS but still be able to manage what gets approved.
https://docs.microsoft.com/en-us/windows-serveadministration/windows-server-update-services/get-started/windows-server-update-services-wsus
WSUS Automated Maintenance (WAM)
If you've used WSUS before you likely already know that it is always trying to kill itself. The built in maintenance tool in WSUS is not enough to keep it running smoothly, and before long it will be bloated and unresponsive. WAM is cheap, effective and simple to use. This is optional, you can get by without it, but after I started running this tool I've never had WSUS fail on me.
Azure Update Management
This is the newest tool in our arsenal. Update management is normally used for Azure hosted VMs but you can use it for on prem severs through a hybrid worker. Update Management uses agents, Automation Accounts, and Log Analytics to build the Update Management solution. With this we can manage installation schedules for our servers, reboot servers, check the update status of our systems, and run pre/post install scripts during a update deployment.
Pricing is next to nothing, you only pay for storage for the logs. We have over 175 servers reporting into Azure and we only consume around 2.2GB in logs which amounts to pennies (nickles, if pennies have been phased out of your country). Cost can be a reason to stay out of the cloud but it really won't be a limiting factor here.
In order to install the agent your servers need to be running at least PowerShell 4 (5.1 is the recommended version. Luckily I was already installing WMF 5.1 on all clients and servers during deployment. The Agent support Windows Server 2008 and up. MS says Windows Server 2008 and R2 will only support reporting status but I haven't had any issues deploying updates to 2008 machines.
Before I started using this, I had a PowerShell script that would connect to each system and used the PSWindowsUpdate module to initiate updates and provided a report on what was installed. This worked well but the Azure solution comes with more features and now I don't need to worry managing the script myself, plus no one else in the office had enough PS knowledge to learn how it worked and maintain it.
https://docs.microsoft.com/en-us/azure/automation/automation-update-management
Group Policy
GP is used to configure Windows updates settings that compliment Azure update management and of course configure the client/server to point to WSUS with enable client side targeting enabled.
OMS Gateway / Azure Log Analytics Gateway
The OMS gateway, now rebranded as Azure Log Analytics Gateway acts as a proxy for your on prem servers so traffic to Azure can flow through a single server instead of opening all your servers to the internet. This is an optional component but I heavily recommend it rather than punching holes in your firewall for every agent. The gateway can be installed on a single server or multiple servers for load balancing/high availability. The gateway will also cache logs when Azure cannot be contacted.
By default the gateway denies requests to any URL, you will have to whitelist Azure URLs and the URL for your automation accounts in order for the gateway to work.
So we have our tools, each one is pretty good by themselves, but together we can control every aspect of the update process. Let's see how they work together.
https://docs.microsoft.com/en-us/azure/azure-monitoplatform/gateway

The solution:

Using WSUS we are able to control the flow of updates to our servers and decide which ones we want to push. We don't have a strict update approval process, so you may need to have a more control approval process depending on your environment.
In our environment we have 2 main update groups and a 3rd for critical servers. Because we control the date and time updates are installed all updates get approved for all 3 groups at the same time, but each group is configured to install one week after each other. Group 1 receives the newest updates first, then a week later group 2 installs the same updates. Critical servers are scheduled on a quarterly basis. The week long gap gives us time to assess if any issues arise from the new updates. If an update does cause issues, we can mark it "approved for removal" and the system will simply remove it during the next update window.
With WSUS we have our update control and delivery mechanism. Now we need a way to actually install the updates. At a small scale you could use group policy for this but you won't get any kind of centralized reporting telling you if the update window was successful or not. You could take before and after reports from WSUS on a target machine but we're busy sys admins so we want something streamlined.
Enter Azure Update Management. Using this we can get a centralized view of all of our servers and their update status, providing a clearer picture than what WSUS can give us. We can also defined our deployment schedules and define parameters like:
During or after a deployment window we can review the status of the job. This updates in near real time as the job is running, and at the end of it provides a nice report of what went right or wrong during the maintenance window. It will include how many updates were attempted, how many succeeded, how many failed, and do its best to provide information on any errors that occurred.
If you decided to use WSUS to also download and distribute updates, your clients/servers will use your internal WSUS to download the update files rather than going out to Microsoft Update. This will not only speed up the process, but save you from downloading the same update files over the internet hundreds or even thousands of times.


When I get some time I'll try to make some smaller posts on how to actually configure these things and hopefully help you have an easier time than I did at first. For now here are some tips to help you get your update solution running smoothly:


Here is the TL/DR version:
submitted by billyman6675 to sysadmin [link] [comments]


2020.05.17 06:11 HimanshuJBista Lock-Down Essentials (A Mega Thread nobody asked for)

The ever increasing lock-down inflicted by COVID-19, is taking a toll mentally on all of us. The majority of us confine ourselves in our rooms, indulged in the lights of machines. However, at the end of the day, we find ourselves swapping between a couple of applications (YouTube, Facebook, Instagram, Reddit among others).
I've been trying to get the best out of the self-isolation period and this right here is the mega thread that I have created in order to help you guys with some of the "Lock-down Essentials". Please add anything you can to this thread.
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Time Table: Most of our body clocks have gone out of control. We have become irregular with our eat and sleep schedule. Most people including myself have lost track of the date and I've personally become very careless with my eating patterns. The best way to keep yourself mentally sound is by organizing your day. Even if setting a time table seems over the top, I do not imply we create a strict military like schedule. Mentally setting a time to sleep, eat, rest and wake up could be a very good start. Cleaning the room, showering and working out are among the best practices you can regulate. A fresh body and a clean environment will allow you to embark on a journey of productivity.
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Exercise: I play a ton of games and I always end up with a sore back & a heavy head. Working out in the morning and stretching your body when you could, can help with blood circulation. It also enhances mental capabilities and keeps the body tired enough so you could have a deep 6-8 hours of sleep. Here are some of the popular methods I can suggest you to try (Time can differ according to convenience):
Morning Workout Noon Stretching Evening Stretching
Push-ups, Crunches, Pull-ups Arm/Wrist/Hand stretches Arm/Wrist/Hand stretches
Skipping, Jogging, Walking Leg/Knee/Thigh stretches Leg/Knee/Thigh stretches
Yoga Neck/Back stretches Neck/Back stretches
Here is a list of some popular applications you can try for keeping track of your health vitals and working out (Applications are free and available on Android/IOS:

  1. C25K
  2. Daily Yoga
  3. Workout Trainer
  4. Nike Training Club (OP Recommendation)
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Reading: Reading is a great way of relaxing mind and learning new things. No matter your preference, read a book. If you are an IOS user, there is an application called "Books" in the stock IOS. The IOS Book store features more than 100 free e-book titles and I highly recommend reading from their. For Android users there are no limitations of downloading and reading e-books using numerous free websites. Here are some popular links you can check out for finding and downloading e-books.
  1. Open Library - https://openlibrary.org
  2. Many Books - https://manybooks.net
  3. BookBub - https://www.bookbub.com/welcome
  4. Nepali Audiobooks - https://nepaliaudiobook.com/ (Credit: u/baptized_satan)
For books that require payments, there are various alternate ways to read them.
  1. Pirate Bay: https://www.pirate-bay.net
  2. 1377x - 1377x.to
Edit: 1. Library Genesis - https://libgen.is (Credit: u/noobpunk)

Disclaimer: Give credit to writers and creators. Do not establish piracy as your favorite source. 
Physical copies of books might be lying around your house. Find them, organize them according to category, grab a diary, a highlighter, a bookmark and begin your reading journey.
Books I recommend:
  1. You Can Win - Shiva Khera
  2. The Monk Who Sold His Ferrari - Robin Sharma
  3. A Fistful of Love - Om Swami
  4. Illiad - Homer

Note: Please add any other sources for the books so I could add it to the list. 
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News & Politics: With the current political situations bringing turmoil to the entire nation, it will be upon us to decide the faith of the country. Stay updated about what is happening nationally and globally. Read news and also try understanding what politics is. Even a basic grasp of knowledge can help us in the future.
Note: Only read legitimate news from verified sources. Do not believe in hoax and rumors. 
Here are some applications that I recommend you to include in on your phone:
  1. E-Kantipur
  2. BBC
  3. CNN
  4. Google News
  5. Flipboard
Here are some popular websites that will help you understand various political scenarios:
  1. Politico - http://rss.politico.com/
  2. FiveThirtyEight - https://fivethirtyeight.com/politics/
Spend about 15-30 minutes each day to stay updated on various national and global issues.
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Technology: Technology is in our hands and laps almost 60% of time in a day. Why not make the best out of it?
Here are some popular applications on your phone and computer that you didn't know much about:
  1. 1.1.1.1. - A popular proxy application that allows VPN and boosts internet speed effectively. It is available on Android/IOS.
  2. Adobe Lightroom - A popular photo editing tool for Android/IOS/PC.
  3. Walkband - A phone based software that virtually enables us to play a ton of instruments and create songs on the go. It is available on Android/IOS (IOS has an alternative software by the name of "Garage Band", which is a native Apple software for the same job as Walkband).
  4. Memrise/Duolingo - Install these applications on your phones (Android/IOS) for learning different languages. Most of us always wanted to learn a new language. This is your shot. I use Memrise on IOS for Spanish. However, both applications have unique ways of doing the job.
  5. Cisco Webex/Webex Meet - A meeting client provided by Cisco, Webex is faster and much secure than most platforms currently available. Available on Android/IOS/PC.
  6. Flo - Flo is a delicate period tracker with symptom recording functions for keeping your cycles in check. It is probably one of the best applications out there and also boasts an anonymous forum for posting mentrual health question. The community is active and offers some good results. It is available on Android/IOS.
  7. Opera GX - A PC native gaming browser with RAM limiter, CPU usage tracker and an inbuilt VPN system. The splash screen (GX Corner) is gorgeous with gaming news, upcoming game titles, free game title information and much more in a side scrolling calendar.
  8. Plex - Plex is a free photo gallery organizing tool for PC. It is simple and beautiful with a lot of functions. With a lot of free time, manage the picture you took at your Cousin's wedding, which you will never see again.
  9. Focus Write - It is the best application for writers. You can just cut off all distraction and type in it's minimal interface with tremendous focus.
  10. Freemind - It is a free mind mapping program for concept creators (Programmers, Writers, Project Manager, Gamers, Artists among others). Check it out. Trust me, you won't regret it.

These are just a few examples. You can check the following links to finding more software:
  1. https://www.thesimpledollar.com/save-money/30-essential-pieces-of-free-and-open-software-for-windows/
  2. https://www.cio.com/article/3197748/9-crazy-useful-pc-productivity-apps.html
  3. https://www.itworld.com/article/2826882/10-best--unknown--open-source-projects.html
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Gaming: Gaming has been crucial to staying at home. Game developers and distributors are giving away free games every now and then. This is a great way of nabbing a copy. If you want to spend money (or not), here is a list of good games you can try out (if you haven't already):
  1. DOTA 2 - Multiplayer Online Battle Arena (Free)
  2. Warframe (Free)
  3. Animal Crossing: New Horizons
  4. Metro Exodus
  5. Sekiro - Shadows Die Twice
  6. Dark Souls I, II, III
  7. Elder Scrolls V - Skyrim
  8. Witcher 1, 2, 3 and expansion packs
  9. Ring of Elysium (Free)
  10. Call of Duty - Warzone (Free)
  11. Destiny 2 (Free)
  12. Portal 1, 2
  13. Half Life Series
  14. Sleeping Dogs
  15. GTA V (Free on Epic Games until May 21st)
  16. Assasins Creed Origins
  17. Ori and the Will of the Wisps

Note: These games are all my recommendations. I have come to like it or seen people love it (DOTA 2). Try it out and add to the list if possible. 
Here are some links to find more games:
  1. https://www.gamesradar.com/best-pc-games/
  2. https://en.wikipedia.org/wiki/List_of_video_games_considered_the_best
  3. https://www.businessinsider.com/best-video-games-metacritic-2017-11
  4. https://www.techadvisor.co.uk/test-centre/game/best-android-games-of-all-time-3625745/ (Android)
  5. https://www.metacritic.com/browse/games/score/metascore/all/ios/filtered (IOS)
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Online Learning: I have compiled a list of best YouTube channels you can watch in order to learn various things during this period:
  1. Kurzgesagt - In a Nutshell - https://www.youtube.com/useKurzgesagt (Science and Universe)
  2. Weird History - https://www.youtube.com/channel/UCc-N24Y5OA0gqbjBwe1ttfA (World History)
  3. Tifo Football - https://www.youtube.com/channel/UCGYYNGmyhZ_kwBF_lqqXdAQ (Football Analysis)
  4. Ted-Ed - https://www.youtube.com/channel/UCsooa4yRKGN_zEE8iknghZA (General Knowledge, Analysis)
  5. Adam Mishan - https://www.youtube.com/usebringmoshiach (Vocal Coaching)
  6. Vox - https://www.youtube.com/usevoxdotcom (Understanding Headlines)
  7. Business Casual - https://www.youtube.com/channel/UC_E4px0RST-qFwXLJWBav8Q (Business)
  8. Business Insider - https://www.youtube.com/usebusinessinsider (Business)
  9. A Reddit community for Udemy - udemyfreebies (Credit: u/125w198)
  10. Free courses from Ivy League Schools - https://www.freecodecamp.org/news/ivy-league-free-online-courses-a0d7ae675869/amp/ (Credit: u/laali-)
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Utilities: Here are some utilities you can use:
  1. BreakTimer - A Google Chrome extension that reminds you to take breaks between sessions so you could rest your eyes and avoid back pains. (Credit: u/ass-pujari)
  2. Calm/Insight Timer - Install these applications for allowing yourself better sleep at night or to meditate. (Credit: u/laali-)
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I get asked a lot of questions regarding things to do when stuck at home. Here are some of the things I do:
  1. Work from Home - I spend 2+ hours each day working to improve my company. I use a two monitor setup for work with a faint music playing in the background. I usually communicate with possible clients over phone and video.
  2. Game - I game almost everyday. It keeps me fresh and active. I am currently playing eFootball PES 2020 (A friend gifted it to me just before lock-down. Bless him) and Outer Worlds. I game on a PC.
  3. Music - My next door neighbor is an excellent guitar player. We meet in the evenings and jam to some of our favorite songs. I have a recording setup where I usually do covers and occasionally write my own songs. I have also been learning Harmonium. We currently have a guitar, a harmonium and a cajon at home which takes up a chunk of my time.
  4. Watch Parties - We started having watch parties on Discord. We watch movies, football matches (Bundesliga started yayyy), sing songs and more which is always a relief. To joke around and talk with friends is always amazing.
  5. Subscriptions - I currently use two subscription services - Netflix and Apple Music. I'm currently watching "WWII in Color".
  6. News - Watching some news with the old man is always nice.
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This mega thread is a answer to what IN MY OPINION can be done in a lock-down. Some of the things you may agree to, some you may not. Let's hope we are cooperative and suggest each other positive things in every way possible rather than bringing each other down.
In times of turmoil, let's be with each other, let us share the best of us and allow each other to be the best version of ourselves. Specially with the politics going on, youths need to come together and look after one another.
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I hope this thread has been helpful to you.
Edit: Thank you for 100+ upvotes.
submitted by HimanshuJBista to Nepal [link] [comments]


2020.05.10 16:24 Sdueq Recap and translation of the official Russian community podcast (May 8th)

I am writing only the information Nikita had said on the podcast. Apologies in advance for possible mistakes, for English is not my native language. Everything is written in order of appearing throughout the stream. I am trying to add key point in bold, but there is additional info in translations. And I am certain there's going to be someone in the comments who will recap my recap, haha.
- New EFT sale commemorating Victory day (May 9th)
- Recent technical patch containts stuff for back-end.
There is mostly stuff for back-end. When there is some sort of overload of back-end the game doesn't feel well - you can't even exit the raid and all sorts of bullcrap is happening. So we added more logs, more debugging info and many little techincal bits and pieces.
- BSG team had a brief excercise in fast patch deploy and will strive to be faster in the future
We wrote it's gonna be 3 hours, but in fact it was 1,5 hours. So we want to be faster in that regard. Some people think the game is being patched magically by itself. There are times when we do something and it takes a long time. One time we were patching for about 6 hours, it's was very long. So we'll try to train ourself to deploy faster.
- Nikita is slowly getting mad in quarantine, so he wears a plate carrier all day long to lose some weight.
- Most of BSG team is working from home.
- BSG is currently testing and working on 12.6. BSG is delaying the patch because they are patching possible exploits that can appear in the new flea market system.
I am already recieving messages with potential exploits that people can try to use. See, here's the deal! We are making a game, all we want to do is to make the game. We don't frickin' need to "close the holes", fight with cheaters and so on. We are wasting a ton of time on this. Sure, you can say "UgH, tHeSe ArE mOdErN oNlInE gAmEs, ThEy MuSt HaVe PrOtEcTiOn FrOm ChEaTeRs" and you'll be right. But not to the point of allotting to it a third of all working time or even more.
Instead of making a functional system we must empirically and practically seek out all exploits by ourselves and with the help of the players and patch them. And we still won't patch them all. But you know what would happen when someone will find the exploit? They are going to blame us and say that we are lazy pieces of shit, that we do nothing.
In fact, right now we are delaying 12.6 because we are closing potential exploits in the new system. (Update regarding the delay at the end of the translation)
- Pre-wipe events are going to be announced right before the wipe.
- Renewed Customs is not going to be added in 12.6
- BSG banned 1500 cheaters yesterday (May 7th)
- BSG is actively working on cheater protection together with BattleEye.
We are working with BattleEye and making our own little subsystems that are designed to insure BattleEye is working properly. Right now everything that I recieve from acqueintances regarding cheaters, like "check this guy and that guy and those", I send to BattleEye and they say "Oh, they are already banned" or "They are in the banwave list". And it's very often that people ask to check those who are either already banned or in the little incoming banwave.
BattleEye has its own internal system and strategy that they don't even talk to us in detail. There are times when the new cheat appears, but BattleEye doesn't act right away. It "marinates" the cheaters and collects the list of them to later ban them all in one banwave. Instant bans are implemented for some cheats, for others they are not implemented. BattleEye is mostly working by itself. We can send them videos with cheaters from the forums and information regarding them, that's it.
Some people think that we ban people when we watch videos. This is false. We send videos and Player IDs to BattleEye's special team and then they identify and analyze them.
- BSG is working on traffic encryption
Some cheats are using alternative environment to analyze the information. For those kinds of cheats traffic needs to be encrypted. We are working on it. Not many game developers practice it. So we've decided to do it and we've been working on it for the past month. It's a serious thing and it heavily affects CPU, so we are trying to optimise it so that the client and the decoder won't go nuts.
- Most of the cheats on the Internet don't work
To those who are sceptical about anticheat's capabilty - you can search working hacks yourself. *everyone chuckles*
Oh, I'm not saying that you need to test them, just search for sites that say they are working.
95% of all sites that you'll see have hacks that don't work at all, even if they say otherwise.
- There's a person on Youtube that baits people into buying outdated hacks by buying channels and streaming old cheating footage. BSG is not happy about it
There's a new thing that's been going on recently. There's a Youtube channel with a stream going on. Big red LIVE in the corner, 16k botted viewers, all that stuff. It's a prerecorded video. The guy buys channels with 500-600 subscribers and streams it on purpose. And he actually sells nothing, no cheats. He even wrote "Why are you striking my videos, why ban me? I am not doing something bad, I am actually helping you! I don't sell cheats, really. You get the money and the cheater is punished!" That's insane. We've already banned thousands of those videos. We have the legal department that quickly sends info to Youtube.
Buddy, if you are watching this - please stop wasting your and everyone's time. The thing you are doing is not nice.
- New economy is going to deal with resellers and add a new layer towards a greater future goal
Right now everything is out of stock because of resellers. When reselling disappears there's going to be much more equipment for sale. If we take 10 players that actively play EFT and use flea market 8 of them buy the stock and immediately sell it, they don't even need it. But they know they'll gain extra 70 RUB from each bullet.
First, right now this situation is nonexistent. You'll need to craft the ammo, put it on flea market and it's much harder than it looks. With the added limit to buying per restock everything is going to be okay.
Second, we'll be looking into it all, how it's going to play out. If there's going to be some super deficit we'll try to regulate it.
Third, we are gradually moving on to the automatically regulated economy. I've been talking about it many times. Traders are going to be deciding what to do by themselves. If they see that the product is being sold out they'll increase the prices. If the product is being sold out regularly they'll decrease the amount you can buy per restock or even stop selling the product at all.
It's a vurtual in-game economy regulated by trader "pseudo people". Anything can happen. A number of items can disapper due to unforseen outocomes, events and the economy's unpredictability.
- New iterations of economy are designed to slow down the accumulation of top tier loot
It's a new reality that you need to deal with. We don't want to create a refined system in which "these bullets cost this much, those cost that much, I know I'm going to buy that item for that much, so on and so on". It's not interesting. Especially regarding top-tier loot like armor and ammo. Our mission is to slow down and make it harder to obtain high level stuff. With every new wipe we are trying to make in-game cycle more organic and smooth.
- 12.6 is going to be a special patch that will change how the game is played
12.6 is very important and not like the past ones. There is a bunch of new systems implemented like overweight, fatigue, trading of crafted and found in raid items. And it's a clear representation of your work. A player would be able to craft items in the hideout and contribute to the system. A real supplier and not just a reseller.
- Nikita dislikes people who try to get rich in a short amount of time after wipe.
The economical system is pretty balanced, but because of certain people that are used to playing EFT differently and gaining advantage by using legit and prohibited methods, it's all coming apart. We don't want to see people racing each other for high value loot to become rich in a short amount of time. It's not right!
You can say that it's life, that it happens. Damn, in our situation it's not the concept and gameplay that we wanted to implement. We want to make it harder, more complex. We want you, the player, to decide.
- Nikita wants each player to have a certain role in the game and not become the jack of all trades.
We don't want you to become the master of all skills, super trader, super killer, a know it all. When I was designing the game I had vision in mind that each player going through the game cycle would have his own place in it. Like "I haven't completed all quests but I've become a pro at certain skills". The limitations are designed to not let people become superheroes, like they are used to in all games. People must find their calling, just like in real life.
- To add more to the new found in raid only flea market, BSG will reduce the amount of items traders sell.
Why and how from the point of playable realism there must exist a rule "I must be able to find every loot in raid" ?
First, you need to level up the traders, to spend your time and resources on them.
Second, 75% of all loot is spawned in any way.
And here's the thing we'll be implementing. Almost all loot in 12.6 is going to be spawnable on locations and AI, it won't be sold. There are going to be new gear elements that will spawn on scavs, raiders and guards.
- Nikita is not in a hurry with adding new content, trying to implement it gradually
We are trying to "smear" added content. There are lots of planned top tier armor, but from time to time I just add a new rig, new backpack. For example, there is going to be a backpack that has about the same amount of slots as Berkut, but it looks cooler in black camo. It looks cool, but you can't buy it, just find on a scav.
- New AI-driven UN soldiers are planned for the future
"Was Med Pack added to the game for shits and giggles?"
"YES... But really, why was it implemented. Some time in the future we'll add AI UN squads that would have machine gunners, medics, something like that. And these backpacks are going to spawn on those medics."
- Crafting system is going to be redesigned to allow more crafting recipes
Everything is planned out. Most of the top tier ammo can be crafted already. And we'll add even more ways. Why are we not adding it now? To be honest, we want to redesign it all because there's simply too many crafting recipes. We need to make a new slick interface. We'll add more variants of crafting to ammo.
- New loot spawns and redone old spawns. Dynamic loot is done, but will be added in the future.
We need to rebalance loot, that's what we are doing right now. In 12.6 there are going to be new loot spawns, old spawns are going to be redone. And we have lots of task regarding dynamic distribution of loot. It's done, but why it wasn't added in this patch... we had no time, that's all! It would probably be added in 12.7 or 12.8.
- Nvidia Freestyle is going to be prohibited.
"Some players are using old Nvidia Freestyle because it's less FPS-hungry than new PostFX. But we all know that Freestyle gives an unfair advantage. What is BSG's position on those people and the usage of Freestyle?"
"Our position is simple - we'll prohibit it with BattleEye. Just like we prohibited Reshade.
- Test servers with Unity 2019 and C++ engine builds are planned.
To be honest, we have done the techical servers already. And we have the need to use them. We are planning to release a special build of the game on Unity 2019. It's going to be the same game, but on another engine. If you want to try it out you'll need to actively submit tickets with bugs, not just play the game. Also we need people that play alot and know alot about the game, so they would spot inaccuracies right away. Also the C++ engine build is planned for testing.
- Maps with just Scav and PMC extracts would be added when all maps are done
"I've tried hundreds of times to exit at the scav-pmc exfil, but only managed it once."
"Ok, I get it. But imagine that EVERY exfil is going to need both a scav and a PMC"
"Oh, then the question is when it's going to be implemented?"
"I would say after all maps are done."
- Karma system for PMCs and Scavs is written down, but will be implemented when almost all bosses are added.
The karma system for Scavs is planned. Moreover, we want to make DLC in the future about scav's life. In it you're going to be able to play as a boss, so on and so on. And karma is very tightly knit around playing as a boss. A player Scav can kill the boss and leave. In this instance the karma is going to affect the player very heavily - from increased cooldown to your presence already known to the boss when you enter his area.
Karma system is written down. But we don't implement it yet because we first need to add not all, but about 80% of the bosses to locations.
- Arena mode about fighting a group of bosses is planned
Bosses are very cool. It's going to be very fun gunning them in Arena. There's going to be a mode in which you'll fight with a group of bosses. With each new boss we are trying to add new AI, new behaviour. And it's going to be interesting how those AI's interact with each other.
- New boss Sanitar on Shoreline.
Right now we are making the Sanitar (UAP, Paramedic, Aidman) who's going to appear in 12.7. His behavior is ill, to say. He aids people, makes stashes, hides items. He's interesting!
- Voicelines for Scavs planned, not just current muttering
For Scavs we have everything recorded just like for PMCs except for specific situations. So yeah, it's planned.
- First addition of Steam Audio will be in 12.6
Sound! When is the sound going to be redone!?
The first iteration of the new sound is going to be implemented in 12.6.
- Bosses will have their own voicelines
Bosses' voices are being recorded. We already have the voice of Reshala.
- Someone wants to voice a character? Write to BSG and nominate that person!
If you want a certain famous guy to voice someone - post it on Twitter, add hashtags, write to us. Make some noise. In short, if the person wants it, I am all for it. I don't want to pay a lot of money and get inexpressive, protocol work. I want the man to really desire it.
If you have ideas - write to us on Twitter. Our PR guy is going to look through them and send them to the team
- PostFX presets maybe coming out
"Are there going to be presets for PostFX?"
"I've seen a bunch of requests for presets, even for certain locations. I don't know, I think it's too much. But I'll think about it.
- Presets for flea market? Nikita is gonna think about it.
"Can we get presets for flea market filters?"
"I'll write it down"
- PostFX also working in the menu is planned
It can be done so PostFX will work in the menu, it's planned. It's just it's going to be harder to implement.
- War belts are planned to be added after plate carriers and rigs are remade.
"When are War belts are going to be added in the game? And would it be possible to add them before the plates system?
"I personally don't like war belts. Just because I'm not comfortable wearing them, that's all. It's just me, I'm a damn well-fed tactical. The more I carry, the worse I feel. I can't jump from trench to trench like a mongoose.
In short - war belts are planned. But after the remake of plate carriers, customization of chest rigs and so on.
- Chest rig customization would allow to display the contents of the pouches.
We almost confirmed the design of chest rigs' customization. It's a serious task. It's going to be done before patch 13.0. We'll be doing for a long time, 3 or 4 patches. It's a complex system with a full-fleged interface. There are lots of questions about optimizing it all, so you won't need to render millions of pouches, bake them. And we also want to make so that the contents of the pouches would be visible, but there are many subtleties. Pouches are different, mags are different. Long, short, thick, thin. We'll need to code a system that automatically scales and moves it all. Clipping will be present for sure, but we'll try to minimize it. It's one of my most awaited features.
- Decorative elements for chest rigs.
There are going to be decorative elements for rigs. Like this spring hook *grabs a spring hook on the plate carrier he is wearing*. You'll be able to buy lots of them and cover your torso with them.
AND YOU'LL GET WHAT? CHAINMAIL!
- BSG will not introduce quests to increase pockets slot count.
"There were suggestions about adding more slots to pockets for completing special tasks, like kill each boss 100 times and get double the amount of slots for pockets"
"I heard that. But here's the deal, then it's going to be meta. Everybody is going to be using one pair of pants, one jacket. And we don't have many of them."
- New clothes for PMCs and Scavs in 12.6
We can add all sorts of clothes to Scavs. We can add something like... smear Vaseline on yourelf 8000 times and get workpants with rubber boots for PMC! You'll be running around in a plate carrier and rubber boots, yeah.
In 12.6 we'll add new clothes to both USEC and BEAR and one jacket for Scav.
- UN troops will make it harder for you to traverse the map.
UN troops are going to be controlling and dividing the map so you won't be able to go around freely. And they'll have features tied to working with Peacekeeper.
- Since the start of EFT bugtracking program there has been over 13k collected tickets.
Y'know how many tasks we have? Since the start of bugtracking program we've accumulated... let's see what's the number of the most recent ticket... 13049! It's a shitload!
In Contract Wars we waited 2,5 years to get to 1000th ticket! Bonkers, man.
- There is going to be a guide on how to properly write a bugreport
"You said that there are only 10-20% of decent bugreports, everything else is garbage. Is there going to be a guide how to write a good report?"
"Okay, I hope the support team is watching the podcast. Please tell them to make an article on how to properly write bugreports so you'll become a tester on TTS"
- Nikita is adamant about adding VOIP to EFT. But they'll be testing it anyway.
VOIP was planned a long time ago, it was a must have in the game. But I've watched a bunch of new multiplayer games like Squad and so on. You'd think they are cool tacticool guys, but even then... huuuh...
There is certainly going to be a guy that would turn on a loud gay porn and it would annoy other players. We'll be making and testing VOIP anyway. To combat such abusers maybe we'll implement report system.
- Player report system is planned
"Regarding the report system - is it going to be like in PUBG that you can report a suspicious player?"
"Yeah, it's a system that's planned to be implemented in a near future. You can report a player for suspicious activity, potential cheats, inappropriate nickname and also you can report a lagging server. The last one will be useful for us.
- Player reports will not get people banned right away
Don't even think that people are going to be banned with reports, it's not going to be that dumb. Dude gets flooded with reports and gets banned, nothing like that. It's going to be a secondary system. If the player has an inappropriate nickname first he is forced to change it and after that he gets banned if he does it again.
So here's a situation - let's say there is a super private cheat that costs 80k a year, no one knows anything. From that there's lots of data, lots of reports on that guy. Then we track him - here he has strange speed, there he gets too many headshots. And all of that together gives us a reason to act. Not on that single guy, but the whole cheat. We detect by analyzing the client and server data and say that this guy is a cheater and BattleEye then does everything to get hardware proof that this guy indeed is using a cheat."
- Secure container changes not in 12.6. Maybe will be tested in pre-wipe.
I had an idea about not allowing to store trading items in the secure container in 12.6. But sensing how someone would explode if it was added, I decided not to. Maybe it will be added to test it during pre-wipe.
- Compass is planned in 12.7-12.8
Compass is planned in 12.7-12.8.
- New added land on Customs will be added in space inbetween Old gas station to Construction site
The patch of land from the Old Gas Station to Construciton site - that's how much is going to be added on Customs. With buildings, so on. They have detalisation that other maps don't, I asked the team to decrease it, so it won't stick out.
- Shoreline in its first version was even more unoptimised than you might remember.
I've been optimizing Shoreline when it first came out and it's been a complete trash, honestly. The developer man simply copy-pasted 2 varieties of rooms on Resort. Slippers, hairbrushes, 6 toothbrushes in one cup, glasses, papers - about 350 objects all together. So he simply copy-pasted it all everywhere.
The wings on Resort are mirrored, right? So he makes one wing and just mirrors it. And it wasn't stored in folders, it was just a bunch of files together. And I've been deleting these damn slippers for a week to optimize Shoreline. And then I was thinking that I've optimized it - was 15 FPS and became 17 FPS. Later they've done lots of other things to Resort.
Wish you could see what the detalisation was on Reserve. And the Labs, oh the Labs! Y'know that area with mechanical robot arms? It was completely different! It had 3-layer assembled lab boxes. Everything was being deleted and redone.
- EFT book is done and may go live mid-May.
Tarkov book is completed. Right now proofreading and redacting is happening. And about the series - I hope it's going to go live mid-May.
- New wave of players was very hard on BSG. Overall they increased the amount of servers from 17 to 170.
The Twitch Drops were complete bonkers. Thank God online has smoothen out. Before there were peaks - people come from work and start playing in different time. Lots of peaks that have been freaking us out, often during the night. And I remember - right before the New Year we all sat down together to think. 40k online and we are dead, our back-end is dead. And after New Year 60k came. After a week it was 80k. Another week it was 120k. Then it was 140k. And it all came down to 170k-180k online.
And all this time we've been monitoring and raising servers from the dead non-stop. In short, we had 17 servers and got 170 servers. And it sucked so much, we had to work without weekends and breaks. Admins and back-end staff were constantly blaming themselves and each other, I've been screaming all the time. It was not cool. And we were DDoS'd around New Year almost every day. DDoS were the ones that cost 15-20k dollars.
It's really hard to deal with such big online amount and the game of such size. And you can say "uGh, WhY dOn'T yOu JuSt BuY aMaZoN sErVeRs?" They cost a shitload, that's why! 1,4 million dollars a year, I couldn't believe my eyes. So we continued to modify the system by buying more servers, finding bugs and building fail-safe security, fool-proof and fault-proof.
- The first batch of merch is complete, but it's delayed because the site is not released yet.
Merch is delayed because of coronavirus. The main problem is the site, they don't have the time to build it, to test it and finally release it. The first batch is complete, I'm sure it will sell out like hot cakes.
- Bug abusers and skill grinders will be fought. Bug abusers can be reported after the introduction of the report system.
"What's your opinion on system abusers that grind the skills and raise them in a short amount of time? And do you have any plans for them?"
"I have a negative opinion. I don't like when people play the game not the way it was intended. I am really sorry for you, the honest people, that play it fair. And those abusers later say something like "Ah, Ya DiDn'T sEt ThE pRoTeCtIoN, sO iT mEaNs It'S aLl LeGiT". For that I can say this - go fuck yourself, dear sirs. We'll be fighting you.
If you are using the bugs - after the patch there is going to be a report function for bug abuse. And we'll be banning for that. So please don't do it, just report the bug.
- Bug bounty and rewards for finding them may be implemented in the future
I've been suggested a lot of times an advanced system about bug bounty and rewards. So yes, eventually we'll do it. But it needs extra resources.
- Dead PMC items won't be counted as found in raid because people may launder them. And BSG knows if you try to do shady trading on empty servers.
"Why the items from the dead PMC won't be counted as found in raid?"
"I'll say it again - you'll be able to trade items and launder them. But you can say "Oh, make it so it only applies to people in party". But no, people find their ways. They enter empty servers at night, empty maps like night time Factory.
And you know, it's all being monitored. We've banned so many bots, so many scripters.
- Introduction of Captcha in Flea market. There will be different triggers for it.
Flea market will have Captcha. And there are different conditions for it to trigger. You refresh too often - get the Captcha. Buying too much - get the Captcha. Selling two times for the price much higher - get the Captcha and a note in back-end that you are a shady guy.
- BSG won't protect you from unfair trades, it's in player's interest to be careful when using Flea market. And in 12.6 dollars and euros will have different colors.
"What about protection from unfair trades like cheap items in exhange for Red Rebel?"
"This part is tightly knit around new wipe and its new found in raid only rule.
First, the items will be put on flea market with more care and more thought. So people will be more considerate.
Second, everything must be done in stages. You can't do anything all at once. We have lots of bugfixes and features planned, so we do them in batches.
We have a bunch of quality of life improvements, like metrics, fool proofs. In 12.6 dollars and euros are going to be differently colored, people have been asking for it for a long time.
We don't have the need to do it. Players must be vigilant and careful. Flea market is a place where you can be fooled easily and you need to be careful. People want super tools like automatic buy, buy orders, and so on so that they can become a magnate while picking their nose.
You can become rich, you'll learn the ropes and that will be your shtick in the world of EFT."
- Nikita hopes that people would find their own role in the world of EFT and stick to it
My ideal image would be that people in EFT would eventually pick people in clans and battle groups by their skills. Not like "Ah, Vasili is a cool guy" or "Oh, this one has lots of moneys". Like this guy can pick locks, this one runs fast, that one trades well. I want it to be like that, so everyone would have their own role. And replayability would be huge.
- System with 2 playable characters in different realms is planned - one is permanent and one can be wiped
We'll introduce a system with two characters - one in a permanent realm and one realm being wiped constantly. Second one is just like it's going right now and the permanent one is going to be when you'll finish EFT. You can finish EFT when everything will be done - quests, story, etc.
- Mobile app's functionality will be limited. Nikita would like to develop API for flea market monitoring services.
Mobile app had been planned a long time ago. It's functions will be limited - you won't be able to trade or go to hideout. At least we want the player to be able to get the insured items, get the sold items or renew the offers in flea market, check the flea market, look up the in-game encyclopedia. It won't have the full functionality so you'll have the full system without needing to enter the game.
Veritas is the guy we want to develop the system. But right now we don't have the time to do it all. He says he can do it all by himself, but I know he can't.
There is a site for monitoring flea market. How they do it is not right. For those kinds of people we would like to develop API. Because those services would potentially cease to exist because of constant updating and constant Captcha.
If the site is cool, we'll contact you and give you the flea market data. I think it's even going to be public - prices, items on sale, etc. People would be able to make applications tied to that data and we won't be against it. What we are against is when the ads are involved on such sites. Especially the advertisement of RMT.
- Nikita threatens sites with Real Money Trading and cheat ads with potential lawsuit and shutdown.
If I see these RMT ads one more time I'm gonna tell our lawyers and we'll shut you all down. I know you guys want to earn the money. You have Patreon, you have donations, ads, all that stuff. I am not against it. What I'm against is the advertisement of this bullshit. Some even advertise cheats. So please be careful about that. We can easily shut you down even for the simple icon usage. Don't be dumb, don't get yourself in trouble.
- API is going to be released eventually.
NoFoodAfterMidnight is parsing the data, datamining it. It's not right, but I'm not against it. I understand that they all have the same reason - "give us API". It's not like we don't want it, we simply have more important stuff to do. I thought we'll release API by 12.7. API will be released eventually, but please don't hurry us, we have more important things to do than additional resources.
- BSG is against people bringing up datamined stuff. Nikita asks for people to be more positive and not blame the team constantly.
Some nasty people datamine developer objects that generate a wave of unnecessary questions that we need to answer and react to. And sometimes we don't have time to answer them.
Bugusers find another bug and make a video on Youtube right away. What are you even doing? They all try to justify it by saying that they bring light and attention to it. You can't believe how hard it is to work when you need to fix something in a hurry.
There are sane people that know it needs to be fixed, but eventually. But some just start to blame us, call us dumbasses. It's unpleasant to hear. Sometimes you start to think why are we even doing it, who are we making the game for. It's hard. We have 100 people in staff. I can't just make a call-out for people to start working in 9 PM on Friday. I can't call and say "Sergey, what are you doing? Grilling? Drop what you are doing and go fix the shit!" But even that happens sometimes. When we were balancing back-end we had to get people from vacations. It's serious and people can't see what's hidden behind all this deal, how hard it is. People burn out, people quit because they can't endure it. And I personally feel bad about it. I wanted everything to be good, but the man quit. The man quits with pent up negativity, but I want others to feel positive, to know that they work in the best company in the world. Working tasks are okay, but when someone from outside starts to get on your nerves and throw unnecessary info at you, impose unnecessary actions at you it really sucks.
Someone might say "Why do you complain? You get the money for it!" I won't even leave comments to that.
People that want to stand up to the game, to protect it - please say something. Positive comments are much stronger than negative ones. I don't mean that you should be a fanboy. We make mistakes, we say bullshit. But we never thought and wanted to lie to someone and make money from them. You just want to make everything right. We are not the legendary studio that makes everything right, but we strive to become better.
- There were many events BSG wanted to visit, but due to coronavirus it was all cancelled.
The past year has been by far the most positive and productive ever. If not for the coronavirus and not for the cancellation of the events we wanted to visit, it would be even more amazing. But there are many things to come, it's not all lost.
- First iteration of skill redesign is complete
"Is there any infomation regarding skills redesign?"
"First iteration is complete. A part of skills will be redone - how they are leveled, bugs associated with them"
- Underbarrel launchers are going to be added after BSG adds hand grenade launchers
"When the new underbarrel launcher are going to be added in the game?"
"First we plan to add hand grenade launchers. After that we'll add underbarrel launchers."
- VSS ammo nerf in 12.6
"Is there going to be a nerf to VSS?"
"There's been a work done to it in 12.6. I think it's about ammo damage."
- EFT release date unclear, will be announced after the completion of key features.
"Nikita, you said that in May you may announce the date of release. Are you going to do it?"
"I thought in that time I'll know for sure. But I can't say it right now. Because right now there are many things in EFT that need to be done. These are Streets of Tarkov, chest rig customization and story quests. These 3 features need to be complete before we announce the release date.
EDIT: Update on 12.6 being delayed - Pestily checked with Nikita directly and is saying that 12.6 is not delayed. But in my defence I can say that Nikita did indeed say that 12.6 is beying delayed right now. You can check it yourself, even if you don't speak Russian. Open the podcast at 19:33 mark and turn on auto-translated subtitles. It is a bit scuffed, but Nikita says what he says - "А по факту мы сейчас 12.6 задерживаем из-за того, что закрываем потенциально возможные дыры как можно эксплоитить функционал".
So what I think happened is that 12.6 was supposed to come out much earlier. But because of the problems with flea market exploits BSG had to postpone the release of 12.6 without actually notifying the playerbase. It looked like 12.6 was going through development and testing phase without any major issues. But in fact not had it been for the sudden appearance of the potential exploits, the players could get their hands on 12.6 much earlier than now.
submitted by Sdueq to EscapefromTarkov [link] [comments]


2020.05.01 10:57 kong-dao COVID-19: GDPR Violado

La pandemia abrazó al mundo en un aspecto sanitario y tecnológico, las distopias de Aldous Huxley o George Orwell (entre otros) aparecieron para quedarse, la realidad siempre supera la ficción, oculta desde la sombra miraba todo, lista para arrimarse cuando quisiera.
Con la idea de mezclar ambas partes, ciencia y tecnología, las empresas no tardaron en hacer una sinfonía orquestada que aturde a usuarios con el bombarde de información por medio de la televisión, radio, prensa o internet, que además utiliza como herramientas de control sin su conscentimiento, la excusa: COVID-19. No ahondaré en países donde la vigilancia rompe con todas las "libertades civiles" como China, Rusia, Corea del Norte, Corea del Sur, Estados Unidos, Australia, Canada, Nueva Zelanda, Japón, Israel, Iran y más, pero sí donde los políticos se regocijan y vanaglorian de las leyes aprobadas: Europa.
La "fiebre tecnológica" saltó al mundo cuando la OMS declaró la pandemia, miles de empresas de hardware y software especializadas en mediciones térmicas empezaron a frotarse las manos para "predecir" los síntimas del virus: fiebre, fatiga, pérdida del apetito y el olfato, tos, dolor muscular (efecto secundario de la fiebre), son los más "comunes" Resulta dificil atribuir a un virus síntomas tan generales, pero no tanto gracias a la tecnología que se instalará en aeropuertos, aviones, edificios públicos y privados (compañías) y no es casualidad que el "mercado térmico" haya saltado como nunca antes con un valor estimado de €65 Billones según Telegraph
Recientemente Google y Apple se asociaron para "ayudar" con su aporte tecnológico, crearon una API (Programa de Aplicación con Interfaz - Application Programming Interface) hoy conocida como "app", que estará en los sistemas operativos Android e iOS a partir de las proximas actualizaciones de software. La aplicación utilizará el sistema de Bluethooth para identificar, gracias al GPS, cerca de quien estuvo, cuándo y dónde, hará "tests" de COVID-19 que si da positivo se enviará a las autoridades y luego se enviarán una alerta de forma anónima a la persona que estuvo en contacto con el "infectado". Ante esta iniciativa del sector privado, los gobiernos de Francia y Alemania levantaron la mano para pedir acceso a los códigos, mientras ellos desarrollan sus propias APIs con la ayuda de los institutos Inria (Francia) y Fraunhofer (Alemania) ambos miembros del proyecto PEPP-PT (Pan-European Privacy-Preserving Proximity Tracing) los que según la documentación oficial subida a Github (compañía adquirida en 2018 por Microsoft en U$7.5 Billones) no muestra el código fuente, solamente se ven unos cuantos pdf además de las 43 incidencias entre las que se relacionan los problemas de privacidad y seguridad que ofrece la "app", cuyo último documento fue subido por el primer instituto fechada el 30 de Abril de 2020 diciendo respetar las normas mínimas del GDPR (¿Qué dice el GDPR? Lo aclaro debajo) La pregunta sería ¿cómo la API puede descartar los falsos-positivos? Aún no está claro. Lo que si está claro es que el mismo documento oficial aclara que el impacto será la Vigilancia Masiva, los informes son precarios con respecto a la información técnica sobre la tegnología que utilizarán y si la app será centralizada o descentralizada, es decir de código abierto (open-source) o código cerrado (al que acceden solamente los "dueños") que de momento sería el último caso. Este plan o proyecto "pan-europeo",comenta Thomson Reuters, fue apoyado por las más grandes empresas de telecomunicaciones de Europa entre las que se encuentran: Vodafone, Deutsche Telekom, Orange, Telefonica, Telecom Italia , Telenor, Telia y Telekom donde la primer ministra alemana Angela Merkel apoyó de forma rotunda tras bloquear las acciones de Trump para comprar vacunas a CureVac (farmaceutica alemana subvencionada por la Fundación Bill & Melinda Gates) Desde el mes de Abril los países que comenzar con el plan fueron: España, Italia, Noruega, Belgica, Inglaterra, Portugal y Grecia.
La página oficial de la empresa española Telefónica muestra de forma orgullosa su historia colaborativa con Facebook, además de asociarse con Google y el gobierno español para desarrollar una "app" local y combatir el COVID, empresas que la Comunidad Europea estaba bloqueando por considerarlas "comeptencia".
Vodafone tiene actualmente trabajando a investigadores pagados por la Fundación Bill & Melinda Gates para luchar contra la pandemia, una con la que tienen relación hace más de 10 años según la web oficial de la institución. (Esta fundación ya fue expuesta en otro articulo sobre su intención de reducir la población mundial y cómo se relaciona con la infame OMS)
GDPR
En 2016 la Comunidad Europea aprobó la Regulación de Protección General de Datos (siglas en inglés: GDPR) aplicada (tardíamente) en 2018 para trabaja a la par es el Comité Europeo de Protección de Datos (EDPB por sus siglas en inglés) Esta última, dirigada por la abogada Andrea Jelinek, hizo publico un breve comunicado de 3 páginas en la web oficial el día 19 de Marzo de 2020, en la 1er pág. cita:
Emergency is a legal condition which may legitimise restrictions of freedoms provided these restrictions are proportionate and limited to the emergency period. (La emergencia es una condición legal que puede legitimar las restricciones de las libertades\, siempre que estas restricciones sean proporcionadas y limitadas al período de emergencia)*
*[La palabra legitimar deriva de legítimo, es decir, legal, lícito o permitido, lease "es permitido restringir las libertades"] Condición anti-ćonstitucional de los "derechos humanos" que rechaza de pleno el Articuloº13 sobre la libre circulación.
El 20 de Abril, una publicación de Bloomberg declara:
We know that cellphone contact tracing is effective, though, in part through documents made public by the former U.S. intelligence contractor Edward Snowden describing how the National Security Agency gained access to global location data by tapping into mobile network cables. Intelligence agencies used this data to uncover hidden associations of known targets based on intersecting movements. (Sin embargo, sabemos que el rastreo de contactos de teléfonos celulares es efectivo, en parte a través de documentos hechos públicos por el ex contratista de inteligencia de los Estados Unidos, Edward Snowden, que describen cómo la Agencia de Seguridad Nacional obtuvo acceso a datos de ubicación global al conectarse a cables de redes móviles. Las agencias de inteligencia utilizaron estos datos para descubrir asociaciones ocultas de objetivos conocidos basados en movimientos de intersección.)
Recientemente el navegador Brave que apunta a la privacidad de los usuarios (pero no más que el open-source Firefox) denunció a la comunidad Europea por violar las políticas de GDPR con respecto a los usuarios, alegando que los gobiernos están fallando en respetar las políticas que ellos mismos crearon para proteger a los usuarios.
El periódico inglés Daily Mailpublicó un articulo titulado: "Cuando las pandemias golpean, el libro de reglas sale volando por la ventana": Expertos advierten que el rastreo de smartphones para encontra el coronavirus puede pavimentar un gran camino a la vigilancia masiva
Otro medio que levantó la alarma fue Politico con el titular: La privacidad amenazada en Occidente por combatir el virus
Está claro que gracias a la tecnología GPS se puede hacer un seguimiento bastante preciso, se puede saber dónde vive, dónde trabaja, con quien se junta (por proximidad entre los móviles que transmiten beams o beacons) y dónde, con qué frecuencia visita x lugares, los sitios turisticos o de consumo que frecuenta, información obviamente detallada por una cronología que indica en qué hora, min y seg, si se estuvo moviendo o estuvo quieto. Un instrumento más del hoy llamado Big Data
Las más grandes tecnologías, medios de comunicación, y gobiernos están haciendo de "reguladores de información" contra las "fake news", unas falsas noticias que ellos mismos crean para generar confusión y desinformación en la sociedad actual, así es más fácil de dirigir a las masas hacia un futuro sin libertad de expresión, sin libre-pensamiento, sin democracia, es decir, sin libertad(es) y que además viola los derechos humanos, y las leyes que los mismos gobiernos crearon.
La tecnología es una poderosísima herramienta, saber usarla está en sus manos, ignorarla es dejar que otros la usen en su nombre para hacer bien o para hacer mal, algo que usted nunca sabrá.
---------------------
Anexos:
Población de Europa (2020) - Fuentes:
World Population ReviewPopulation PiramidWorld Meters
submitted by kong-dao to DeepMinds [link] [comments]


2020.03.16 22:33 bluebetaoddeye Promotional Recap: LOONA - The 2nd Mini Album [#]

Promotional Recap: LOONA - The 2nd Mini Album [#]

Hello all, LOONA recently made their second comeback as 11 members (Haseul on hiatus) with a 2nd mini album. See original post on LOONA
 

Release Details

Release Type: Second mini album (6 Tracks and 1 hidden track from limited albums).
Release date: 200205
Promotional period: 200205 - 200315
 

Audio

365
Release date: 191213

Music Video

So What : loonatheworld // 1theK
Release date: 200205
 

Teasers

Cinematic Teasers
Image Teasers
 
loona tag
 

Additional Dance / Vocal Videos

 

Music Show Performances

Date Show Song Fancams
200206 M Countdown # + So What group, Heejin, JinSoul, Yves, Chuu, Gowon, Olivia Hye
200207 KBS Music Bank # + So What group, Heejin, Chuu
200208 MBC Show! Music Core # + So What group, Heejin, Hyunjin, Kim Lip, Yves, Chuu
200209 SBS Inkigayo So What + 365 group, Heejin, Hyunjin, Yeojin, Vivi, Kim Lip, JinSoul, Choerry, Yves, Chuu, Gowon, Olivia Hye, group 365
200211 SBS MTV The Show So What group, Heejin, Hyunjin, Yeojin, Vivi, Kim Lip, JinSoul, Chuu, Yves, Gowon, Olivia Hye
200213 Mnet M Countdown So What group,Heejin, Hyunjin // Another, Choerry, Yves, Olivia Hye // Another
200214 KBS Music Bank So What -
200215 MBC Show! Music Core So What group, Vivi, Yeojin, JinSoul, Choerry, Olivia Hye
200216 SBS Inkigayo So What group
200218 SBS MTV The Show So What group
200219 MBC Music Show Champion So What + 365 group, Chuu, Olivia Hye
200220 Mnet M Countdown So What group
200221 ArirangTV Simply K-Pop So What group, one take
200222 MBC Show! Music Core So What group, Heejin,Chuu
200223 SBS Inkigayo So What -
200225 SBS MTV The Show So What group
200226 MBC Music Show Champion So What -
200227 Mnet M Countdown So What group, Heejin, Kim Lip, Yves
200228 ArirangTV Simply K-Pop So What group, Hyunjin, Kim Lip
200228 KBS Music Bank So What group, Kim Lip, Olivia Hye
200229 MBC Show! Music Core So What group, Hyunjin, Kim Lip, Yves,Gowon, Olivia Hye
200301 SBS Inkigayo So What group, Kim Lip, Yves
200303 SBS MTV The Show So What group
200304 MBC Music Show Champion So What -
200305 Mnet M Countdown So What, Sorry Sorry (orig. Super Junior) So What group, Sorry Sorry group, Heejin, Hyunjin, JinSoul, Choerry, Yves, Chuu, Olivia Hye
200306 KBS Music Bank So What group, JinSoul, Yves
200308 SBS Inkigayo So What group, Heejin, Chuu, Gowon
200312 Mnet M Countdown So What group, encore, encore in full
200313 KBS Music Bank So What group, Hyunjin, Choerry
200314 MBC Show! Music Core So What -
200315 SBS Inkigayo So What group, JinSoul, Choerry
Extras and Behind the Scenes
Mnet M Countdown
KBS Music Bank
MBC Show! Music Core
SBS Inkigayo
If anyone has the backstage interview from 02/09 please let me know.
SBS MTV The Show
MBC Show Champion
ArirangTV
 

Reality and Behind the Scenes

(LOONA TV)

Date Episode # Description
200205 569 to 571 365 Behind
200218 572 to 580 Premier Greeting Meet and Up Behind
200302 581 to 583 Teaser / Jacket shooting
200305 584 to 586 Teaser / Jacket Behind
200310 587 to ongoing MV Shoot Behind
 

Variety Shows and Misc. Videos

Date Show or Description Members Eng sub
191226 SKOOLOOKS making film with LOONA LOONA -
200124 ISAC Day 1: episodes 1-3 roundup LOONA minus Haseul subbed
200125 ISAC Day 2: episodes 4-6 roundup LOONA minus Haseul subbed
200127 ISAC Day 3: episodes 7-9 roundup LOONA minus Haseul subbed
200206 hello82 LOONA knows every song on Earth! This or That LOONA Subbed
200208 LOONA THE TAM Episode 1 LOONA Subbed
200209 SBS KPOP PLAY Shindong GAYO Episode 1 LOONA minus Haseul Subbed
200211 Guest Appearance at KBS2 “Stand Up!” Part 1, Part 2 LOONA minus Haseul and Yeojin Subbed
200215 LOONA THE TAM Episode 2 LOONA Subbed
200216 SBS KPOP PLAY Shindong GAYO Episode 2 LOONA minus Haseul subbed
200217 Fact iN Star non edited LOONA minus Haseul raw
200217 tvN Saltier Tour Episode 111 Chuu subbed
200218 ArirangTv After School Club LOONA minus Haseul subbed
200219 Don’t mess with LOONA, Knock Knock Punch LOONA minus Haseul subbed
200221 Stark Idol League episodes 1, 2, 3, 4 LOONA minus Haseul subbed
200222 LOONA THE TAM Episode 3 LOONA subbed
200223 SBS KPOP PLAY Shindong GAYO Episode 3 LOONA minus Haseul subbed
200224 OSEN Practice Room Challenge Episode 1, 2 LOONA minus Haseul subbed
200224 tvN Saltier Tour Episode 112 Chuu subbed
200227 OSEN Practice Room Challenge Episode 3, 4 LOONA minus Haseul subbed
200227 duKmani 덬마니 - LOONA's Taste World Cup #1 Yves, Chuu, Gowon subbed
200228 duKmani 덬마니 - LOONA's Taste World Cup #2 Hyunjin, Yeojin, Choerry, Olivia Hye subbed
200228 tbs Fact iN Star Part 1 LOONA minus Haseul subbed
200229 LOONA THE TAM Episode 4 LOONA subbed
200229 duKmani 덬마니 - LOONA's Taste World Cup #3 Heejin, Vivi, Kim Lip, JinSoul subbed
200302 OSEN Practice Room Challenge Episode 5, 6 LOONA minus Haseul subbed
200304 MBC Weekly Idol Episode 449 LOONA minus Haseul subbed
200305 OSEN Practice Room Challenge Episode 7, 8 LOONA minus Haseul subbed
200306 tbs Fact iN Star Part 2 LOONA minus Haseul subbed
200307 Idol Chart YouTube Live Hyunjin, JinSoul, Yves, Olivia Hye raw
200307 LOONA THE TAM Episode 5 LOONA subbed
200311 Mnet TMI News Clips 1, 2, 3, 4 Hyunjin, Chuu raw
200312 Secret Friends of Idols Episode 1 LOONA minus Haseul subbed
200319 LOONA Part 1: Why is Yves disappointed Hyunjin, JinSoul, Yves, Olivia Hye subbed
200319 Secret Friends of Idols Episode 2 LOONA minus Haseul subbed
 

Interviews / Articles

 

Radio Shows

Date Show Members Eng Sub
200205 Naver NOW "5 Minutes til 6 o'clock with Lee Jang Won" LOONA minus Haseul subbed
200210 Naver NOW "LOONA Show" EP. 1 LOONA minus Haseul subbed
200210 MBC Idol Radio Episode 496 LOONA minus Haseul subbed
200211 Naver NOW "LOONA Show" EP. 2, Bonus clip LOONA minus Haseul subbed
200216 MBC Idol Radio Episode 502 Heejin, Hyunjin, Choerry, Yves, Gowon live subs
200217 Naver NOW "LOONA Show" EP. 3 LOONA minus Haseul subbed
200218 Naver NOW "LOONA Show" EP. 4, bonus clip LOONA minus Haseul subbed
200302 KBS Cool FM Park Won's Kiss The Radio Heejin, Hyunjin, Vivi, Choerry, Kim Lip, Gowon subbed
200304 SBS Love FM Brother's Radio JinSoul, Yves, Chuu, Gowon, Olivia Hye subbed
200321 MBC Idol Radio Episode 535 LOONA minus Haseul raw
 

Fansigns

Date Venue Details Fantaken Images
200209 [#] Release Fansign #1 @ Dangsan TCC Center Roundup images
200215 [#] Release Fansign #2 @ Kobaco Hall Korean Broadcasting Center Roundup images
200222 [#] Release Fansign #3 @ Nuri Dream Square in Digital Media City (DMC) Roundup images
 

Livestreams

Date Description
191220 Frequency of the Moon Episode 10 (Gowon, Olivia Hye)
191224 Frequency of the Moon Christmas Special
191227 Frequency of the Moon Episode 11 (Kim Lip, JinSoul)
200103 Frequency of the Moon Episode 12 (Heejin, Hyunjin)
200109 Frequency of the Moon Episode 13 (Choerry, Yeojin)
200114 Frequency of the Moon Episode 14 (Yves, Chuu)
200121 Frequency of the Moon Episode 15 (Gowon, Olivia Hye)
200205 [Full] LOONA [#] Release Showcase
200209 LOONA Surprise V So What
200222 LOONA Arcade
200312 Yeojin Live
200312 Orbit! Thank you❤️
200313 Frequency of the Moon Episode 16 (Heejin, Hyunjin, and Vivi)
200317 LOONA Arcade #2
 

CFs

 

Sales and Achievements

[#] recorded 29,201 sales on Hanteo and 79,797 sales on Gaon as of 03/08.
Ranked #1 for March Girl Group Brand Reputation
Music Shows
200312 First win since debut with “So What” at M Countdown
loona First win roundup and discussion
YouTube
Billboard
Other International Charts
iTunes
Gaon Chart Rankings
Albums Chart
Rank (Feb 2020) Sales
5 79,797 copies
Download Chart
Song Peak (Gaon Week)
So What 68 (6)
Social Chart
Song Peak (Gaon Week)
So What 12 (7)
Digital Charts
365
Chart Daily Peak
Melon 488
So What
Chart Realtime Peak Daily Peak
Melon 87 173
Bugs 4 8
Genie 42
Naver 7
Soribada 22
Information and assistance from @loonastats, @loonaranks and u/LueLinks402
Thanks also to team subbits and also posters to loona and feedback in particular u/twelvedremers as well such as u/marthder.
 
If there is something incorrect or if I have missed something please let me know.
For more promotional recaps, see these posts:
submitted by bluebetaoddeye to kpop [link] [comments]


2020.03.16 16:10 bluebetaoddeye LOONA - The 2nd Mini Album [#] (Era Recap)

LOONA Social Media: YouTube / Daum Cafe / Twitter / Instagram / Facebook / V Live / Naver Blog / Weibo / TikTok
Hello all, welcome to the 3rd LOONA era recap. This post will summarise all the content released during the [#] promotional era. For previous eras see [X X] and [+ +] credit u/frogspotting
 

Release Details

Release Type: Second mini album (6 Tracks and 1 hidden track from limited albums).
Release date: 200205
Promotional period: 200205 - 200315
 

Audio

365
Release date: 191213

Music Video

So What : loonatheworld // 1theK
Release date: 200205
 

Teasers

Cinematic Teasers
Image Teasers
 
loona tag
 

Additional Dance / Vocal Videos

 

Music Show Performances

Date Show Song Fancams
200206 M Countdown # + So What group, Heejin, JinSoul, Yves, Chuu, Gowon, Olivia Hye
200207 KBS Music Bank # + So What group, Heejin, Chuu
200208 MBC Show! Music Core # + So What group, Heejin, Hyunjin, Kim Lip, Yves, Chuu
200209 SBS Inkigayo So What + 365 group, Heejin, Hyunjin, Yeojin, Vivi, Kim Lip, JinSoul, Choerry, Yves, Chuu, Gowon, Olivia Hye, group 365
200211 SBS MTV The Show So What group, Heejin, Hyunjin, Yeojin, Vivi, Kim Lip, JinSoul, Chuu, Yves, Gowon, Olivia Hye
200213 Mnet M Countdown So What group,Heejin, Hyunjin // Another, Choerry, Yves, Olivia Hye // Another
200214 KBS Music Bank So What -
200215 MBC Show! Music Core So What group, Vivi, Yeojin, JinSoul, Choerry, Olivia Hye
200216 SBS Inkigayo So What group
200218 SBS MTV The Show So What group
200219 MBC Music Show Champion So What + 365 group, Chuu, Olivia Hye
200220 Mnet M Countdown So What group
200221 ArirangTV Simply K-Pop So What group, one take
200222 MBC Show! Music Core So What group, Heejin,Chuu
200223 SBS Inkigayo So What -
200225 SBS MTV The Show So What group
200226 MBC Music Show Champion So What -
200227 Mnet M Countdown So What group, Heejin, Kim Lip, Yves
200228 ArirangTV Simply K-Pop So What group, Hyunjin, Kim Lip
200228 KBS Music Bank So What group, Kim Lip, Olivia Hye
200229 MBC Show! Music Core So What group, Hyunjin, Kim Lip, Yves, Gowon, Olivia Hye
200301 SBS Inkigayo So What group, Kim Lip, Yves
200303 SBS MTV The Show So What group
200304 MBC Music Show Champion So What -
200305 Mnet M Countdown So What, Sorry Sorry (orig. Super Junior) So What group, Sorry Sorry group, Heejin, Hyunjin, JinSoul, Choerry, Yves, Chuu, Olivia Hye
200306 KBS Music Bank So What group, JinSoul, Yves
200308 SBS Inkigayo So What group, Heejin, Chuu, Gowon
200312 Mnet M Countdown So What group, encore, encore in full
200313 KBS Music Bank So What group, Hyunjin, Choerry
200314 MBC Show! Music Core So What -
200315 SBS Inkigayo So What group, JinSoul, Choerry
loona tag
Extras and Behind the Scenes
Mnet M Countdown
KBS Music Bank
MBC Show! Music Core
SBS Inkigayo
If anyone has the backstage interview from 02/09 please let me know.
SBS MTV The Show
MBC Show Champion
ArirangTV
 

Reality and Behind the Scenes

(LOONA TV)

Date Episode # Description
200205 569 to 571 365 Behind
200218 572 to 580 Premier Greeting Meet and Up Behind
200302 581 to 583 Teaser / Jacket shooting
200305 584 to 586 Teaser / Jacket Behind
200310 587 to ongoing MV Shoot Behind
loona tag
 

Variety Shows and Misc. Videos

Date Show or Description Members Eng sub
191226 SKOOLOOKS making film with LOONA LOONA -
200124 ISAC Day 1: episodes 1-3 roundup LOONA minus Haseul subbed
200125 ISAC Day 2: episodes 4-6 roundup LOONA minus Haseul subbed
200127 ISAC Day 3: episodes 7-9 roundup LOONA minus Haseul subbed
200206 hello82 LOONA knows every song on Earth! This or That LOONA Subbed
200208 LOONA THE TAM Episode 1 LOONA Subbed
200209 SBS KPOP PLAY Shindong GAYO Episode 1 LOONA minus Haseul Subbed
200211 Guest Appearance at KBS2 “Stand Up!” Part 1, Part 2 LOONA minus Haseul and Yeojin Subbed
200215 LOONA THE TAM Episode 2 LOONA Subbed
200216 SBS KPOP PLAY Shindong GAYO Episode 2 LOONA minus Haseul subbed
200217 Fact iN Star non edited LOONA minus Haseul raw
200217 tvN Saltier Tour Episode 111 Chuu subbed
200218 ArirangTv After School Club LOONA minus Haseul subbed
200219 Don’t mess with LOONA, Knock Knock Punch LOONA minus Haseul subbed
200221 Stark Idol League episodes 1, 2, 3, 4 LOONA minus Haseul subbed
200222 LOONA THE TAM Episode 3 LOONA subbed
200223 SBS KPOP PLAY Shindong GAYO Episode 3 LOONA minus Haseul subbed
200224 OSEN Practice Room Challenge Episode 1, 2 LOONA minus Haseul subbed
200224 tvN Saltier Tour Episode 112 Chuu subbed
200227 OSEN Practice Room Challenge Episode 3, 4 LOONA minus Haseul subbed
200227 duKmani 덬마니 - LOONA's Taste World Cup #1 Yves, Chuu, Gowon subbed
200228 duKmani 덬마니 - LOONA's Taste World Cup #2 Hyunjin, Yeojin, Choerry, Olivia Hye subbed
200228 tbs Fact iN Star Part 1 LOONA minus Haseul subbed
200229 LOONA THE TAM Episode 4 LOONA subbed
200229 duKmani 덬마니 - LOONA's Taste World Cup #3 Heejin, Vivi, Kim Lip, JinSoul subbed
200302 OSEN Practice Room Challenge Episode 5, 6 LOONA minus Haseul subbed
200304 MBC Weekly Idol Episode 449 LOONA minus Haseul subbed
200305 OSEN Practice Room Challenge Episode 7, 8 LOONA minus Haseul subbed
200306 tbs Fact iN Star Part 2 LOONA minus Haseul subbed
200307 Idol Chart YouTube Live Hyunjin, JinSoul, Yves, Olivia Hye raw
200307 LOONA THE TAM Episode 5 LOONA subbed
200311 Mnet TMI News Clips 1, 2, 3, 4 Hyunjin, Chuu raw
200312 Secret Friends of Idols Episode 1 LOONA minus Haseul subbed
200319 LOONA Part 1: Why is Yves disappointed Hyunjin, JinSoul, Yves, Olivia Hye subbed
200319 Secret Friends of Idols Episode 2 LOONA minus Haseul subbed
loona tag
 

Interviews / Articles

 

Radio Shows

Date Show Members Eng Sub
200205 Naver NOW "5 Minutes til 6 o'clock with Lee Jang Won" LOONA minus Haseul subbed
200210 Naver NOW "LOONA Show" EP. 1 LOONA minus Haseul subbed
200210 MBC Idol Radio Episode 496 LOONA minus Haseul subbed
200211 Naver NOW "LOONA Show" EP. 2, Bonus clip LOONA minus Haseul subbed
200216 MBC Idol Radio Episode 502 Heejin, Hyunjin, Choerry, Yves, Gowon live subs
200217 Naver NOW "LOONA Show" EP. 3 LOONA minus Haseul subbed
200218 Naver NOW "LOONA Show" EP. 4, bonus clip LOONA minus Haseul subbed
200302 KBS Cool FM Park Won's Kiss The Radio Heejin, Hyunjin, Vivi, Choerry, Kim Lip, Gowon subbed
200304 SBS Love FM Brother's Radio JinSoul, Yves, Chuu, Gowon, Olivia Hye subbed
200321 MBC Idol Radio Episode 535 LOONA minus Haseul raw
 

Fansigns

Date Venue Details Fantaken Images
200209 [#] Release Fansign #1 @ Dangsan TCC Center Roundup images
200215 [#] Release Fansign #2 @ Kobaco Hall Korean Broadcasting Center Roundup images
200222 [#] Release Fansign #3 @ Nuri Dream Square in Digital Media City (DMC) Roundup images
 

Livestreams

Date Description
191220 Frequency of the Moon Episode 10 (Gowon, Olivia Hye)
191224 Frequency of the Moon Christmas Special
191227 Frequency of the Moon Episode 11 (Kim Lip, JinSoul)
200103 Frequency of the Moon Episode 12 (Heejin, Hyunjin)
200109 Frequency of the Moon Episode 13 (Choerry, Yeojin)
200114 Frequency of the Moon Episode 14 (Yves, Chuu)
200121 Frequency of the Moon Episode 15 (Gowon, Olivia Hye)
200205 [Full] LOONA [#] Release Showcase
200209 LOONA Surprise V So What
200222 LOONA Arcade
200312 Yeojin Live
200312 Orbit! Thank you❤️
200313 Frequency of the Moon Episode 16 (Heejin, Hyunjin, and Vivi)
200317 LOONA Arcade #2
 

CFs

 

Sales and Achievements

[#] recorded 29,201 sales on Hanteo and 79,797 sales on Gaon as of 03/08.
Ranked #1 for March Girl Group Brand Reputation
Music Shows
200312 First win since debut with “So What” at M Countdown
loona First win roundup and discussion
YouTube
Billboard
Other International Charts
iTunes
Gaon Chart Rankings
Albums Chart
Rank (Feb 2020) Sales
5 79,797 copies
Download Chart
Song Peak (Gaon Week)
So What 68 (6)
Social Chart
Song Peak (Gaon Week)
So What 12 (7)
Digital Charts
365
Chart Daily Peak
Melon 488
So What
Chart Realtime Peak Daily Peak
Melon 87 173
Bugs 4 8
Genie 42
Naver 7
Soribada 22
Information and assistance from @loonastats, @loonaranks and u/LueLinks402
Thanks also to team subbits and also posters to loona as well such as u/marthder.
 
If there is something incorrect or if I have missed something please let me know.
Edit thank you also for the feedback have included all your updates and in particular u/twelvedremers
submitted by bluebetaoddeye to LOONA [link] [comments]


2020.02.12 01:00 TopOfTheBot Top Posts and Comments of the Day

Top of the Day for 12/02/2020

For frequently asked questions, please click here. Times shown on this page are in UTC, and dates are displayed as Day/Month/Year.
There are some limitations with the Reddit API that still need to be worked around, you can help contribute to this bot through its GitHub page.

Most Upvoted Posts of the Day

First Place
People fighting with hand sanitizers behind sport's newscast
posted by lksk_ on /funny
Click here to view the post. ● 118,342 Upvotes ● Posted: 11/02/2020 at 00:46:41 UTC
Second Place
Robert Irwin making his father proud.
posted by chalillianaire on /pics
Click here to view the post. ● 105,235 Upvotes ● Posted: 11/02/2020 at 00:41:53 UTC
Third Place
This drawing that my history teacher did on the whiteboard
posted by QEDification on /nextfuckinglevel
Click here to view the post. ● 104,383 Upvotes ● Posted: 11/02/2020 at 01:21:03 UTC
Fourth Place
That's life
posted by Book-of-Blood on /memes
Click here to view the post. ● 93,385 Upvotes ● Posted: 11/02/2020 at 09:38:02 UTC
Fifth Place
The change in expression is just too cute
posted by gulaschgel on /aww
Click here to view the post. ● 90,430 Upvotes ● Posted: 11/02/2020 at 02:56:58 UTC

Most Downvoted Posts of the Day

This section is currently being worked on.

Most Upvoted Comments of the Day

IMPORTANT NOTE: This section may be not be accurate as it is under development. Currently this only gets the most upvoted top-level comments from the most upvoted posts today.
First Place
Wow he looks JUST like Steve here
posted by kaatie80 on /pics
Click here to view the post. ● 12,394 Upvotes ● Posted: 11/02/2020 at 00:43:59 UTC
Second Place
Referee: *sighs* \"This is not what I meant when I said 'Keep it clean' guys.\"
posted by Sttommyboy on /funny
Click here to view the post. ● 8,838 Upvotes ● Posted: 11/02/2020 at 01:30:28 UTC
Third Place
You ever smelled something that smelled so good you just instantly grew a pair of feet? Fuckin weird, man.
posted by bkfst_of_champinones on /aww
Click here to view the post. ● 7,732 Upvotes ● Posted: 11/02/2020 at 04:55:40 UTC
Fourth Place
This seems like the life to live. Never work a day in your life.. yanoe?
posted by BuddyBonButt on /funny
Click here to view the post. ● 6,906 Upvotes ● Posted: 11/02/2020 at 01:05:37 UTC
Fifth Place
I thought this was a pic of a young Steve Irwin.
posted by StarfishStabber on /pics
Click here to view the post. ● 5,466 Upvotes ● Posted: 11/02/2020 at 01:12:15 UTC

Most Downvoted Comments of the Day

This section is currently being worked on.

Most Gilded Posts of the Day

IMPORTANT NOTE: This section may be not be accurate as it is under development.
First Place
Coffee and Cigarettes
posted by Timofey_Tkachev on /lego
Click here to view the post. ● 13,950 Upvotes ● 3 reward(s). ● 1 silver reward(s), 1 gold reward(s) and 1 platinum reward(s) ● Posted: 09/02/2020 at 14:40:57 UTC
Second Place
Nuclear energy is in fact better than renewables (for both us and the environment )
posted by larkerx on /unpopularopinion
Click here to view the post. ● 37,168 Upvotes ● 3 reward(s). ● 1 silver reward(s), 1 gold reward(s) and 1 platinum reward(s) ● Posted: 11/02/2020 at 11:47:00 UTC
Third Place
Student hides under desk and grabs teacher's ankle
posted by TheGwandWizewd on /perfectlycutscreams
Click here to view the post. ● 64,234 Upvotes ● 3 reward(s). ● 1 silver reward(s), 1 gold reward(s) and 1 platinum reward(s) ● Posted: 24/11/2019 at 00:02:35 UTC
Fourth Place
A rant about /space from a professional space educator
posted by everydayastronaut on /space
Click here to view the post. ● 9,373 Upvotes ● 3 reward(s). ● 1 silver reward(s), 1 gold reward(s) and 1 platinum reward(s) ● Posted: 11/02/2020 at 16:15:37 UTC
Fifth Place
Buffing the Battle Plan (#26) (Swampletics)
posted by SettledRS on /2007scape
Click here to view the post. ● 3,091 Upvotes ● 3 reward(s). ● 1 silver reward(s), 1 gold reward(s) and 1 platinum reward(s) ● Posted: 11/02/2020 at 19:32:01 UTC

Most Gilded Comments of the Day

IMPORTANT NOTE: This section may be not be accurate as it is under development.
First Place
First of all, the year is only a little over a month old, and there are already 8 post here promoting nuclear energy. It is clearly NOT unpopular. `While you have created an extensive post, it has quite a few omissions. Basically the same omissions you always find in topics promoting nuclear. I’d suggest reading a link like this with deals with lots of nuclear propaganda’s claims: [https://cleantechnica.com/2020/02/09/correcting-anti-renewable-energy-propaganda/](https://cleantechnica.com/2020/02/09/correcting-anti-renewable-energy-propaganda/)` First you start by smearing renewables: `\- Solar is not bad for nature. Modern solar panels hardly use rare materials, and in the near future will use non. Nuclear uses a whole lot more of these materials. They can be recycled fairly easily for over 99,9%, while decommissioning and recycling nuclear plants is enormously expensive and often not completed for that reason. Opposite to your view, in most places in the world, it is very predictable. ` \- Wind does not have a short life. I have a 25 year old windmill nearby that works like a charm. Offshore wind farms all constructed for a 30 year life. Wind does not destroy landscapes, it can be build at sea where winds are also reliable and predictable. `\- Geothermal has endless possibilities, why on earth would you say it is not viable for large scale?` \- There are lots of other alternatives you don’t mention. `The ‘fact’ that nuclear is 2-3 times cleaner is ridiculous. First, what do you mean by clean? If it is CO2 you are talking about, this is simply not true if you look at the whole life cycle. Also, keep in mind it easily takes 15 years to build a nuclear plant, while a solar or wind farm of similar size takes about a year or 2. That means if you invest in energy production to replace fossils like coal, you have to keep the coal plant open for an additional 13 years.` Nuclear is also not cheaper. Simply comparing prices and subsidies for current nuclear plants and comparing them for example to offshore wind means nuclear is lots more expensive. For example, consider that Hickly Point C in the UK requires 50 billion pounds in subsidies, while wind farms require none. And that is excluding the cost for waste management and storage, accidents, etc. `Renewables are easily scalable, they are ridiculously cheap. Energy storage is an issue, but not on the scale as you describe. It can be fixed with current technology and still be much cheaper and earlier available then nuclear.` Fusion is also a great talking point, but just like 60 years ago it is still at least 30 years away. We simply cant wait on fusion. It is still very uncertain if and when it will be viable, there is absolutely no guarantee it ever will, let alone be in time to impact climate change. ITER is still a far way from being completed and like always promises related to scifi nuclear technology are way to optimistic. Even if it is a huge success, it is still only a first step, nowhere near ready for mass and commercial exploitation. `Stop dreaming about fusion and support the tools that we have right here, right now. If fusion happens than that is great, but we have to proven technology to get clean and affordable energy already available.` “Renewable resources are not scalable in reality and will never fulfill the needs of humanity” This is ridiculous, lots of countries already do so and these technologies are still evolving at incredible speeds, beating even the most optimistic scenarios time and time again. `“These aren't just theoretical thoughts but the reality of current France and Germany is the best example” France is closing all its nuclear plants and only replacing some of them on paper. There is just one nuclear plant in construction in France at Flamanville and it is a gigantic mess.` You are just not being a fair advocate for nuclear power if you completely neglect to mention the huge costs and long construction times, and ignore the fact that most countries will have to import all fuel and technology and would become completely dependent on foreigners. Most of the world is simply not stable enough to warrant 50 year long investments even if there were investors left willing to invest in nuclear. `Also, while we don’t mind selling our (potential) enemies a windmill, we do not want to see them have a nuclear power plant for obvious reasons. In the West, nuclear is to expensive and to slow, and we don’t want the rest of the world to have massive piles of nuclear waste and nuclear production capacity for some very good reasons.` Edit; thanks for all the nice informative replies and the silver! ` Edit2; This is amazing, thank you for all the awards I didn't even know existed, incl a gold an platinum one! First time a post of mine blew up like this. Thank you everybody!`
posted by ph4ge_ on /unpopularopinion
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Second Place
>*'The Pole Slide of Shame . . .*' `----` i am the squirrel `admit defeat -` i canno reach `the seed to eat` an easy climb - `i've conquered pole!` but not this time `it crush my soul ^:(` the Karen's done `some stupid game -` this is no fun `the ` S L I D E `of` *shame* `  `
posted by SchnoodleDoodleDo on /aww
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Third Place
**Since i was a child, i wanted to be an influencer.** ` #slay` My mommy would be proud 🥺🥺 ` #twitter 🥺` #inthefeels🥰 ` #world🌎` #viral🦇🦇 ` #cool 🤠😎😎😎` *Please follow for more awesome tweets* 🤠🤠😏😏😘😘😘😘😘😘🎶🎶. **Edit 2:** period! 🤭 #🤔 `Why disliking my tweet?` #ans `Haters gonna hate ☹️😏😏` Where my true supporters at ❤️🥰 #🤔 `A roman walks into a bar and shows 2 fingers. How many beer does he get?` `#ans ` `None. Fingers don't get you beer. Money does 🤠🤭🤭🤭` `Hope i could make you laugh 😏☹️☹️☹️` `Edit 3: ` 8 upvotes 🤔. ` Omg ❤️❤️❤️😍, will show my dad. He will be proud. 😊` `Edit 4: ` 20 upvotes. 🥺🥺 ` Please share this tweet. ` Edit 5: ` 2k upvotes on this comment and i will delete this post even if on the frontpage. Challenge. 😏` #deletechallenge ` #sacrifice` #influencer `Edit 7: ` 1k likes and i will run for president 😘🏅 `Edit 8: ` sorry i forgot edit 6. Edit 6: ` I was very excited. I was filling online petitions to make me president.` `Edit 9:` OmG 😭❤️, think i am pregnant. Send support. `[Support me on patreon and get 20% off on Raid: shadow legends](https://youtu.be/dQw4w9WgXcQ)` `Edit 10: ` sorry guys, i forgot the game was free. 🥰 Edit 11: `**Thanks for the silver kinda stranger**🤠.` ` I didn’t expect this tweet to blow up💣💣! My life started growing up in a small farm 🐄🐄in northern Kansas. My father was a farmer and my mother was a cashier in our local town down the dirt road. We didn’t have much and income 😢was very little, my best toy I got growing up was a pig bladder blown up like a balloon that I could play around with between me and my two brothers. At the age of 11 things started getting tougher in my house life due to my fathers drinking problem as it was not a good harvest that year. Like his father before him once he was done working he would come home and drink but unlike his father he wouldn’t beat us unless we messed up, his father left him and his mother to fend for themselves after world war 2 though so he had it tougher than me growing up. One time my father did drink too much and he hit my little brother Jamey. Jamey didn’t know what to do and ran away during the night during a storm😳🤭. The entire family was out looking for him but we never saw Jamey again😢😭😭. This made my father drink more and lead him to take his life when I was at the age of 16. My older brother and me had to completely take over the farm with the help of our mom quitting her job as a cashier, life got very hard from here on out. We got a break when I was 18 with a good harvest🌾🌾 we were able to save up some money. I was able to move out at the age of 21 and into a larger city in Tennessee. It was hard leaving the family as my ma was getting older but my older brother completely took over the farm and even expanded it into a more profitable work. I began working in what I was good at, repairing mechanics 👨‍🔧. I was a hard💦 worker and moved up in my chain of work easily within my town. I dated aroun’ a bit but never settled down with anyone I would write home about for my first few years. When I was 26 I got a call from my ma, my brother was working with some machinery on the farm and got his hand caught in it and heavily damaged. I had to come home and help with the farm, at the time I had attained a high position as a senior mechanic within an auto shop and sometimes worked on the side with repairing electronics. I went home and had to help with the farm for a year, ma wasn’t doing good at all. She passed the next year due to kidney disease. My brother eventually recovered and I returned to Tennessee, I attempted to return to my position but due to the time I was out I had been long replaced. I had to begin to work from the bottom again when I had a client come in, she was the most beautiful woman I ever seen in Tennessee with gorgeous brown hair. Nice to say that we hit it off pretty well, within a few weeks we were dating. I can say that she was one of the best things to have happened to me in my life. At the age of 30 I married her and my first child was on the way then. I had returned to my previous position and bought a nice house near the mountains of Tennessee. At the age of 34 my second child was born. My two kids are now both in high school, one a freshman, another a Senior. I continued my career into more electronics working on computers and fixing them. In 2013 while googling how to fix a small problem with a motherboard I found a strange site named reddit.com, this website had all the answers I needed and a community always ready to help. I’ve been on the site ever since. As you can see recently, I commented on this thread and some kind stranger gave me silver. 🤠🥺🥺` Edit 12: ` Oh no. It turns out I wasn't pregnant.` Anyway,thanks for the love and support on the edit 9. `Edit 13:` ` Thanks for the gold, kind stranger!` #Amazing comment, where can I get more? ` If you really liked my comment, please check out my other posts, which you can see by clicking my username. I use reddit frequently, so it won’t be too long before my next post! 😜` ` Making these comments is not easy. It’s really hard, actually. I would be grateful if you donated to my patreon (link given above) 🎈` # I want to go the extra mile, how can I help? ` If you’re really willing to go the extra mile, i need a new kidney. Kinda lost my old one back in 1998 when undertaker threw Mankind off Hell In A Cell, and plummeted 16 ft through an announcer's table.` If you were to donate just one kidney a month, you’d get exclusive access to all future comments before everyone else, before I post them! You’ll get the contents of the comment, the ID of the comment I’m replying to, as well as the context of the comment. ` Thanks again!` ` /s`
posted by shampoo_and_dick on /WhitePeopleTwitter
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Fourth Place
I can try, with the proviso that it will be filtered through my own biases. `First, the Harris amalgamations took the former city of Ottawa, the regional government, and a huge pile of other municipalities both suburban and rural and mashed them together to make a city that (as Jim is so fond of pointing out) is geographically HUGE. Stittsville and Cumberland are both part of Ottawa. They’re nearly 50 km apart. ` That amalgamation put a number of factors into play: the need to balance desires, demands, and politics between dramatically diverse communities, merging bureaucracies, trying (and mostly failing) to find effeciencies. That still is not resolved. Which leads to... `Second, the return of Jim Watson. Jim was the mayor of the old Ottawa and scarpered off to a private sector post, then Queen’s Park, while Bob Chiarelli took on trying to make the new city functional. Chiarelli led to O’Brien (and the failed mayoral bid of Alex Munter, which led to his withdrawal — so far — from electoral politics), O’Brien led to a cancelled LRT plan and a chaotic, Trump-before-Trump style of government by chaos. Once the dumpster fire was extinguished (and the Liberal dynasty was nearing its end in Toronto), in came bland, khakis-and-button-down Jim to give people a palate-cleanser after our own mild case of Crazytown. Jim was calm, Jim was reassuring, he wasn’t going to do anything radical, if someone proposed something AMAZING, he’d be the “we don’t need a Cadillac, a plain old Chevy will do...” Jim was gay, but he didn’t ‘act’ gay, or even talk about it. You couldn’t say he didn’t work hard — he didn’t seem to even have a life outside the job. Even if he found too much of the job was going to bake sales, bean suppers, bingo nights, and exhibits where old ladies hung bad art and served crust less sandwiches. ` But Jim has been massively supported by Ottawa’s development community, and they are primarily interested in suburban and rural development. So we’ve seen massive growth outside the green belt. This leads to a number of pressure points: roads get overloaded and there are choke points (River Road from Riverside South, or Barrhaven, for example); urban residents who see their property taxes going up wonder why their tax bills are subsidizing new development servicing, etc. (Yes, I know there are development charges levied for new development charges, but let’s not kid the kidders and think they actually pay for the roads, sewers, water, electrical, etc). `Jim’s a bit of a blue Liberal. And he has assiduously courted the votes available to him in the rural ridings, the ones that might find the BACK OFF GOVERNMENT Randy-Hillier type folks a bit much, but are on the conservative side of things. He also plays a great game of push-pull. So he cultivated the rural / suburban councillors. Folks like el-Chantiry and Hubley have become reliable supporters, and are rewarded with committee chairs, responsibilities, plums for their wards, etc. (They also forget or aren’t bright enough to recognize that they’ll be the ones tossed under the bus if shit goes bad in favour of short-term love) ` Whenever possible, Jim also likes to see authorities delegated to staff. That serves several purposes. He can save himself pesky debates with councillors. Instead, he can have a sit down with the city manager and, you know, get stuff done. And if stuff goes wrong, well, then, he can look irritated and befuddled and put it on those darn bureaucrats. `For a while, all was calm, all was bright. No big issues, no big problems. But the cracks started to show. The airport parkway pedestrian bridge was a shmozzle. Lansdowne was a political football. Glebeites (Jim’s old pals from his days as the old city Mayor, when he lived just south of the Glebe on Pansy Avenue) were (to an extent, accurately) described as self-interested NIMBYs, the court cases were pursued and predictably came out on Jim’s side. But the truth of the matter with Lansdowne was this: where many cities would have done a design competition, Ottawa chose a cozy deal with some of the developers who are great friends of city councillors (and by friends I mean funders), and we got... a condo tower, a somewhat new football stadium, a somewhat new rink, and a truly shit shopping experience that in no way corresponded to the promises.` The new LRT proposal was very different from the one proposed in the old days, and Jim bought in on it hook line and sinker. I don’t think I need to be much more detailed than that on this one. `Jim vehemently opposed safe injection sites in Ottawa and fought tooth and nail against them. When Holland Avenue was rejigged and cyclists rose up, he vehemently disagreed with them... until it was too much for him, and he “fixed it” for them. ` The Salvation Army shelter proposal came, and Watson stickhandled it so that Fleury was the one who ended up (not entirely unfairly) with the egg on his face for that. `One thing that Jim is truly superb at is making potential competition worry enough to drop out of the running. He’s not run against a serious contender in the mayoral race. And it’s my opinion that he has built up a significant level of arrogance. And as time goes on and people get a bit more tired of any government, opposition will coalesce. In the case of Ottawa (and Toronto, and other amalgamated municipalities), what that’s turned out like is progressive councillors in urban wards and conservative ones in rural / suburban wards. ` Here, it began with Leiper and McKenney. McKenney inherited a progressive ward from long-timer Diane Holmes, while Leiper (disclosure, I’ve volunteered and donated to his campaigns) came out of a more chaotic ward where Shawn Little was ... erratic, followed by Katherine Hobbs, who was ... not up to the job, let’s say. Those two have now been joined by Menard, the once-bitten-twice-shy Fleury, Rawlson King and have formed a bit of a caucus that supports each other’s initiatives. That caucus has needed mutual support, because Jim has done his best to throw sticks in their spokes at every turn. ` That’s as much as I have time for.`
posted by bobledrew on /ottawa
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Fifth Place
Why? Don't they read the news? `[5 year old boy killed in attack by family pit bull](https://ktla.com/2020/02/10/5-year-old-boy-killed-in-attacked-by-family-pit-bull-in-oro-grande/)` [Baby dies after dog attack in Lafayette](https://www.wthr.com/article/baby-dies-after-dog-attack-lafayette) `[Pit bull attacks, kills dog walking with its owner](https://fox5sandiego.com/news/pit-bull-attacks-kills-dog-walking-with-its-owne)` [Neighbor kills man with crossbow while trying to save him from pit bull attack](https://abcnews.go.com/US/neighbor-kills-man-crossbow-save-pit-bull-attack/story?id=68822674) `[Pit bull attacks, kills corgi](https://www.dailyherald.com/news/20200129/pit-bull-attacks-kills-corgi-in-arlington-heights)` [Resident Kills Pit Bull That Had Attacked Him and a Boy, 12](https://flaglerlive.com/150164/pit-bull-attack/) `[Woman accused of killing man in violent attack after siccing pit bull on him](https://news.google.com/search?q=pit%20bull%20kills&hl=en-US&gl=US&ceid=US%3Aen)` [Three Pit Bulls Kill Texas Woman, Severely Injure Another in 'Vicious' Dog Attack](https://www.newsweek.com/vicious-dog-attack-kills-texas-woman-1478644) `[Woman mauled to death by her pit bull while suffering a seizure](https://www.dailymail.co.uk/news/article-7819367/Massachusetts-woman-mauled-death-pet-pit-bull-suffering-seizure.html)` ` These are just since the end of December. Set up a google alert for \"Pit Bull Kills\" and you will get one or more stories a week where pit bulls kill someone.`
posted by Azozel on /news
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submitted by TopOfTheBot to TopOfThe [link] [comments]


2020.01.16 01:34 CuteBananaMuffin Timeline of Government Secret Projects PART 3

I had to break it down to 3 parts because the article is longer than 40,000 words
1979 (A) In February 1979, Alfred Hubbard attended an LSD reunion party hosted by Dr. Oscar Janiger along with Laura Huxley, Sidney Cohn, John Lilly, Willis Harman, and Timothy Leary among others (Lee and Schlain, 213). (B) Around 1979, SRI funded a project of Tart's which screened university students and faculty for psychic ability. (Schnabel, Jim, Remote Viewers: The Secret History of America's Psychic Spies, Dell, 1997, pg 225-6) (C) In an article entitled "The Fund for CIA Research, or Who's Disinforming Who?", the anonymous authors (the Associated Investigators Group) accuse Bruce Maccabee of working with the CIA, providing them with information, and letting the CIA affect his leadership in FUFOR. According to the article, Maccabee's main contact with the CIA was through Dr. Christopher Green. In a written response, Maccabee rebuts that most of his contacts with the CIA have been in the context of his work with the Navy and are unrelated to his UFO research. He says that he did give CIA employees informal lectures at the request of Ron Pandolfi, but that the CIA has never attempted to influence his research.
[A similar rebuttal was written by Aviary guy Dan Smith and Rosemary Ellen Guiley of Fate Magazine, and New Age Land Central - in later years - after similar accusations were made.] "I never contacted any companies. What I did was tell Jack Acuff - Director of NICAP at the time - that I would like to speak to experts in the field of radar. He, in turn, put me in contact with a scientist - Dr. Gordon MacDonald - at the MITRE corporation. I was invited to discuss the NZ sightings with him and several other scientists at MITRE in McLean, VA.
And I did (and they generally agreed with my conclusions). Then a week-or-so later, I learned that MacDonald had contacted a man at the CIA who contacted me and offered to provide technical consultation if I would provide a briefing to some CIA employees. At first, I was leery of doing anything with the CIA. But I knew they had radar experts, so I stipulated that if they would give me some feedback I'd tell them what I know.
So I briefed them and I received some helpful comments..." [note: When you dance with the Devil, the Devil doesn't change - the Devil changes YOU!] "After I discussed the NZ case one employee - Dr. Christopher "Kit" Green (KG) - invited me to visit the CIA again a week-or-so later to have a general UFO discussion with him and a couple of other employees... After that last meeting with KG in the spring of 1979, I didn't see him again and had no contact with the agency until June, 1984 when I was contacted by Dr. Ronald Pandolfi regarding my Navy work.
He had been tracking developments by the "other side" in that field of research and wanted to know what the U.S. state-of-the-art was." (Bruce Maccabee's response to the AIR report) Formerly with the CIA, Dr. Green's work involved UFO research. "Dr. Green attained a Ph.D. in Neurophysiology in 1969 and in1976 received his M.D. (Doctor of Medicine) degree. Green was awarded the CIA's National Intelligence Medal for his work on a 'classified project' from 1979 to 1983 - precisely the years in which Maccabee was meeting with him at CIA headquarters.
Green uses somewhat of a cover story to describe his CIA work, calling himself a 'Scientific Advisor on the Advisory Board to the Directorate of Intelligence, CIA.'" (The Associated Investigators Group, "The Fund for CIA Research, or Who's Disinforming Who?") Esalen also held seminars in quantum physics, and was the birthplace of the Physics/Consciousness Research Group. Some results of these seminars are documented in Zukav, Gary, The Dancing Wu Li Masters, Morrow Quill, 1979
1980 (A) By the 1980's, Koslov was working with the Applied Physics Laboratory at Johns Hopkins University, where he continued to study the effects of electromagnetic radiation on humans. He is currently the vice president of the Maryland Microscopical and Scientific Instrument Society. (B) Dale Graff had continued to task SRI on behalf of the Air Force for the next few years. In 1980, he won a fellowship for "exceptional analyst" within the intelligence community and planned to take 2 years off to conduct research in other laboratories: SRI, a psychokenesis lab at Princeton, a J.B. Rhine affiliated lab in Durham, NC, and a Department of Energy lab where microwave weapons were being studied. His fellowship was revoked by the office of the Air Force Chief of Staff and - with the encouragement of Jack Vorona - he retired from the Air Force and moved to the DIA, where he ran the Advanced Concepts Office. (C) "Michelle Smith" and Lawrence Pazder published "Michelle Remembers" about Satanic Ritual Abuse memories. She came to therapist Pazder because she was in distress over horrible dreams and a miscarriage.
1981 (A) Orbit Maneuvering System Part of the plan to build the SPS space platforms was the demand for reusable space shuttles since they could not afford to keep discarding rockets.
In 1981, The NASA Spacelab-3 mission of the Space Shuttle made "a series of passes over a network of 5 ground based observatories" in order to study what happened to the ionosphere when the Shuttle injected gases into it from the Orbit Maneuvering System (OMS). They discovered that they could "induce ionospheric holes" and began to experiment with holes made in the daytime or at night over Millstone, Connecticut and Arecibo, Puerto Rico.
They experimented with the effects of, "artificially induced ionospheric depletions on very low frequency wave lengths, on equatorial plasma instabilities, and on low frequency radio astronomical observations over Roberval, Quebec, Kwajelein, in the Marshall Islands, and Hobart, Tasmania" (Advanced Space Research, Vo1.8, No. 1, 1988). (B) Eldon Byrd - who worked for Naval Surface Weapons, Office of Non-Lethal Weapons - was commissioned in 1981 to develop electromagnetic devices for purposes including 'riot control', clandestine operations and hostage removal. "Byrd also wrote of experiments where behavior of animals was controlled by exposure to weak electromagnetic fields. 'At a certain frequency and power intensity, they could make the animal purr, lay down, and roll over.'" (Keeler, Anna, "Remote Mind Control Technology") "Between 1981 and September 1982, the Navy commissioned me to investigate the potential of developing electromagnetic devices that could be used as non-lethal weapons by the Marine Corp for the purpose of 'riot control', hostage removal, clandestine operations, and so on." Eldon Byrd, Naval Surface Weapons Center, Silver Spring MD. (from "Electromagnetic Pollution" by Kim Besly, p 12.) (C) John Alexander supported the views of Thomas Bearden. Delivered a paper to the 1981 national convention of the US Psychotronic Association (D) General Albert Stubblebine. Former head of the U.S. Army Intelligence & Security Command (INSCOM) 1981-84, Masters degree in chemical engineering from Columbia. He signed classified contracts with the Monroe Institute (Emerson, Steven, Secret Warriors, G.P. Putnam's Sons, 1988, pg 103-4). Stubblebine often met with Noriega while he was a U.S. intelligence asset (Emerson, 1988, pg 110-1).
Stubblebine was the former boss of Col. John Alexander, and the two have held numerous "spoon-bending" parties. He is a friend of Lyn Buchanan [according to a representative from PSI TECH, the two are not friends]. Stubblebine is married to ufologist Rima Laibow. (Porter, Tom, Government Research into ESP & Mind Control, March, 1996). Soon after becoming head of INSCOM, Stubblebine began a program called the "High Performance Task Force" - a series of methods to improve his officers' performance. These ranged from the neuro-linquistic programming of Tony Robbins to the hemisynch tapes of the Monroe Institute where Stubblebine often sent his officers. (Schnabel, Jim, Remote Viewers: The Secret History of America's Psychic Spies, Dell, 1997, pg 276) Following an incident involving an officer having a psychotic episode at the Monroe Institute, Stubblebine resigned in 1984. He was replaced by Major General Harry Soyster (Schnabel, 1997, pg 316), formerly vice-president for 'Intelligence Systems' of BDM of McClean, Virginia. As of 1992, Chairman of PSI-TECH. "Laibow, Stubblebine, and ufologist Victoria Lacas (with [C.B. Scott] Jones in the shadows) toured Europe and the Soviet Union, where they have established a prodigious UFO/Psi network." (Durant, Robert J., "Will the Real Scott Jones Please Stand Up?") Stubblebine gave a lecture at the International Symposium on UFO Research - sponsored by the International Association for New Science - in Denver, Colorado (May 22-25, 1992).
This gives a good example of Stubblebine's coherence (or lack thereof) and paranoia (he often threatened to destroy the tape). Stubblebine claimed that none of the members of the remote-viewing program had prior psychic abilities or interests (but all other sources state that they did). (E) In the Summer of 1981, Pat Delgado brought to the attention of the national Press the existence of mysterious circular depressions in the fields at Cheesefoot Head, Hampshire. (F) Budd Hopkins published Missing Time with an afterward by therapist Aphrodite Clamar. Hopkins book was about the in-depth investigation of 19 cases of UFO abduction which he had undertaken in the previous 5 years. (G) The first cases of AIDS are confirmed in homosexual men in New York, Los Angeles, and San Francisco, triggering speculation that AIDS may have been introduced via the Hepatitis-B vaccine.
1982 (A) In May 1982, Elisabeth and Russell Targ held a workshop on psychic phenomena for 25 professionals.
This was part of a program with Stanislav Grof, who was studying non-chemical alternatives for altered states of consciousness. The Targs goal was to show that psychic experiences did not require an "altered state". (Targ, Russell and Harary, Keith, Mind Race, Villard Books, 1984, pg 99). Grof served briefly as the branch chief of the operational unit of Star Gate from around 1982 or 83 until he resigned in summer of 1993. (B) Electromagnetic weapons for law enforcement use in Great Britain. A 10-30 Hz strobe light which can produce seizures, giddiness, nausea, and fainting was developed by Charles Bovill of the now defunct British firm Allen International. Addition of sound pulses in the 4.0-7.5 Hz range increases effectiveness as utilized in the Valkyrie - a "frequency" weapon advertised in British Defense Equipment Catalogue until 1983.
The squawk box or "sound curdler" uses 2 loudspeakers of 350-watt output to emit 2 slightly different frequencies which combine in the ear to produce a shrill shrieking noise. The U.S. National Science Foundation report says there is "severe risk of permanent impairment of hearing." (From Electropollution by Kim Besley, citing the Manchester City Council Police Monitoring Unit document.) (C) Air Force review of biotechnology. "Currently available data allow the projection that specially generated radiofrequency radiation (RFR) fields may pose powerful and revolutionary antipersonnel military threats. Electroshock therapy indicates the ability of induced electric current to completely interrupt mental functioning for short periods of time to obtain cognition for longer periods and to restructure emotional response over prolonged intervals. "... impressed electromagnetic fields can be disruptive to purposeful behavior and may be capable of directing and/or interrogating such behavior. Further, the passage of approximately 100 milliamperes through the myocardium can lead to cardiac standstill and death, again pointing to a speed-of-light weapons effect. "A rapidly scanning RFR system could provide an effective stun or kill capability over a large area." (From "Final Report on Biotechnology Research Requirements for Aeronautical Systems Through the Year 2000". AFOSR-TR-82-0643, Vol 1, and Vol 2, July 30, 1982.)
1983 (A) Phoenix II / USAF, NSA: Location: Montauk, Long Island Electronic multi-directional targeting of select population groups Targeting: Medium range Frequencies: Radar, microwaves. EHF UHF modulated Power: Gigawatt through Terawatt Purpose: Loading of Earth Grids, planetary sonombulescence to stave off geological activity, specific-point earthquake creation, population programming for "sensitized" individuals Pseudonym: "Rainbow", ZAP(B) Nikolai Khokhlov - a Soviet KGB agent who defected to the West in 1976 - interviews recently arrived scientists and reports that "The Soviet mind-control program is run by the KGB with unlimited funds." (From The Spectator, Feb 5, 1983, reported in "New World Order Psychotronic Tyranny" by C. B. Baker.) (C) "Center Lane" was the codename for the operational unit of the remote-viewing program, redesignated from Grill Flame in late 1983. Control of the unit shifted from INSCOM's operation group to the more direct control of Albert Stubblebine. The unit was known as INSCOM Center Lane Project (ICLP). (Schnabel, Jim, Remote Viewers: The Secret History of America's Psychic Spies, Dell, 1997, pg 280) In late 1983, 4 more individuals were recruited to Center Lane: Captain Ed Dames, Captain Bill Ray (counterintelligence specialist), Captain Paul Smith, and Charlene Cavanaugh (civilian analyst with INSCOM). These four began a training program - which started at The Monroe Institute - and concluded with personal training with Ingo Swann. (Schnabel, 1997, pg 292-3) After Gen. Stubblebine's retirement in 1984, Center Lane was completely without support in the Army. Jack Vorona arranged for the unit to be transferred directly to the DIA's Scientific and Technical Intelligence Directorate when Army funding ran out in late 1985, at which time it was redesignated Sun Streak. Until that time, the unit was given no official taskings (Schnabel, 1997, pg 319). Center Lane started when Ingo Swann at SRI came across a breakthrough in his techniques in 1983. He developed a training program and trained 6 military officers (including Ed Dames) over a period of 6 months. After finishing the training in late 1983, the viewers returned and started applying their knowledge.
The unit was renamed 'Center Lane' with Dames as the operations and training officer. "Dames took a 'let's see what this baby can do' approach, replacing the unit's former intelligence collection methodology with the breakthrough technique." (Dames, Ed, "Ed Dames Sets the Record Straight") [Keep in mind that Dames is a major disinfo artist.]
1984 "USSR: New Beam Energy Possible?", possibly associated with early Soviet weather engineering efforts over the U.S. (from "Tesla's Electromagnetics and Its Soviet Weaponization" by T.E. Bearden.) According to former Reagan aide Barbara Honneger, "the fundamental reason for the increased interest [in psi research] is initial results coming out of laboratories in the United States and Canada that certain amplitude and frequency combinations of external electromagnetic radiation in the brain-wave frequency range are capable of bypassing the external sensory mechanism of organisms - including humans - and directly stimulating higher-level neuronal structures in the brain.
This electronic stimulation is known to produce mental changes at a distance, including hallucinations in various sensory modalities - particularly auditory." (McRae, Ronald, Mind Wars, St. Martin's Press, 1984, pg 136) The overlap between these 2 fields can be described as: Mis-identification: Some ELF mind-control studies have been discussed under the heading of "psychotronics". Many - myself included - don't agree with this label as there is no psychic component in the study of the effects of electromagnetic radiation on the central nervous system. Coincidental Findings: As in most scientific fields, research that is tangential for one project may be central to another. Navy studies in ELF communications included a portion on possible health effects. When these findings were revealed, the possibility of using ELF as a weapon arose and studies were continued in that direction. However, we can't say that all of the Navy's research into ELF radio was a front for mind-control as they have a definite interest in communication with their submarines. The same may be true for remote-viewing studies. Studies at SRI and elsewhere measured and analyzed subject's brain waves, and also studied the effects of ELF waves as a possible carrier for telepathic information. Tech-Enhanced Psi: Some studies - especially those involving dolphins - tried to use technology to enhance psychic phenomena. Most of this is pure bunk including most of the inventions I've seen created by the Russians and the US Psychotronic Association. Some of it resembles telepathy simulated by technology, such as the attempt to carry signals from dolphins to humans via the "Neurophone". This would seem to fit better under "Mis-identification". Cover: Remote-viewing - like UFOs - has been postulated by some researchers as being used as a "cover story" for covert mind-control experiments. This plan would convince the victims that the "voices" or sensory data they were unnaturally receiving was due to channeling, telepathy, or remote-viewing. It would also have the "high-weirdness" factor, which would preclude a serious treatment of the subject by the mainstream media. However, I'm hesitant to lump the entire spectrum of government interest in psi in this category. Cutting Edge: Both psychic ability and things like non-lethal weapons are considered to be on the "cutting edge" of military theory. This is an alternative explanation as to why individuals like John Alexander and David Morehouse are interested in both fields. The degree to which these crossovers apply to specific cases are dealt with individually, and to this subject as a whole in the conclusions.
1985 (A) Founded by Ed May, the Cognitive Sciences Laboratory was formed at SRI in 1985 and moved with May to SAIC. May and the Cognitive Sciences Laboratory are currently at a "small start-up research place called the Laboratories for Fundamental Research" (e-mail from Ed May, 8/7/96).
Joe McMoneagle is listed as a research associate. Other staff members include S. James, P. Spottiswoode, Earling DeGraff, Nevin D. Lantz, Philip Wasserman, Laura V. Faith, Ellen Messer, and Stephan A. Schwartz. "I (Dean Radin) took a leave of absence from Bell Labs in 1985 and spent that entire year at SRI International, working with Hal Puthoff and Ed May.
Since then, I spent about half my time in academia (Princeton, Edinburgh, UNLV) and half in industry (Contel Technology Center, GTE Labs). My academic research was exclusively on psi phenomena, and my industrial research included about 20% on psi. "I'm not in favor of developing or using psi for any military purposes. But unfortunately there are those in the World who would use psi as a weapon if they could.
Thus, I reluctantly suppose that R& D on psi for intelligence and possibly military purposes can be justified for defensive reasons. It would be naive to think that someone, somewhere is not working on this right now." (Interview with the RetroPsychoKinesis Project) (B) Since the early 1970s, Puthoff had been a part-time paid consultant to Bill Church regarding alternative fuel sources. At Puthoff's urging, Church developed a company (Jupiter Technologies) to research Zero-Point Energy. In the summer of 1985 after giving only 2 weeks notice, Puthoff left SRI to work for Church full time. (Schnabel, Jim, 1997, pg 323) (C) Women in the peace camps at Greenham Common began showing various medical symptoms believed to be caused by EM surveillance weapons beamed at them. (See "Zapping: The New Weapon of the Patriarchy", Resonance#13, pp 22-24. Research by Woody Blue.) (D) Innovative Shuttle Experiments An innovative use of the Space Shuttle to perform space physics experiments in Earth orbit was launched, using the OMS injections of gases to "cause a sudden depletion in the local plasma concentration - the creation of a so-called ionospheric hole". This artificially-induced plasma depletion can then be used to investigate other space phenomena, such as the growth of the plasma instabilities or the modification of radio propagation paths.
The 47 second OMS burn of July 29, 1985 produced the largest and most long-lived ionospheric hole to date, dumping some 830 kg of exhaust into the ionosphere at sunset. A 6-second, 68-km OMS release above Connecticut in August 1985 produced an airglow which covered over 400,000 square km. During the 1980s, rocket launches globally numbered about 500-to-600 a year, peaking at 1500 in 1989. There were many more during the Gulf War. The Shuttle is the largest of the solid fuel rockets with twin 45-meter boosters. All solid fuel rockets release large amounts of hydrochloric acid in their exhaust.
Each Shuttle flight injects about 75 tons of ozone-destroying chlorine into the stratosphere. Those launched since 1992 inject even more ozone-destroying chlorine (about 187 tons) into the stratosphere (which contains the ozone layer). (E) Whitley Strieber publishes Communion. (F) According to the journal Science (227:173-177), HTLV and VISNA - a fatal sheep virus - are very similar, indicating a close taxonomic and evolutionary relationship.
1986 (A) Attorney General's Conference on Less Than Lethal Weapons Reviews current weapons available. Most date back to 1972: the Taser; the Nova XR-5000 Stun Gun (can interrupt a pacemaker); the Talon, a glove with an electrical pulse generator; and the Source, a flashlight with electrodes at the base.
These devices are useful only at close range except for the Taser, and are generally restricted to correctional institutions. Photic driving strobe lights tested by one conference delegate on 100 subjects produced discomfort. Closed eyelids do not block the effect. Evidence that ELF produces nausea and disorientation. Suggestion to develop fast-acting electro sleep-inducing EM weapon. Discusses problem of testing weapons on animals and human "volunteers".
(From "Report on the Attorney General's Conference on Less Than Lethal Weapons", by Sherry Sweetman, March 1987, prepared for the National Institute of Justice. Research by Harlan Girard.) (B) "The Electromagnetic Spectrum in Low-Intensity Conflict" by Captain Paul Tyler, MC, USN quotes the above passage and further elaborates on the theme. (Published in Low Intensity Conflict and Modern Technology, Lt. Col. David J. Dean, USAF, ed., Air University Press, Maxwell AFB, AL. Research by Harlan Girard.) (C) On 02/10/86, Cleve Backster's lab was visited by National Research Council's Committee on Techniques for the Enhancement of Human Performance. The NRC was evaluating enhancement and parapsychological studies conducted for the Army. So it is likely that Backster's research was involved with the Government. (National Research Council, Enhancing Human Performance, National Academy of Sciences, 1988, pg 193-8) (D) Mighty Oaks In April 1986 just before the Chernobyl disaster, the U.S. had a failed hydrogen test at the Nevada Test Site called "Mighty Oaks". This test - conducted far underground - consisted of a hydrogen bomb explosion in one chamber with a leaded steel door to the chamber (2 meters thick) closing within milliseconds of the blast.
The door was to allow only the first radioactive beam to escape into the "control room" in which expensive instrumentation was located. The radiation was to be captured as a weapon beam. The door failed to close as quickly as planned, causing the radioactive gases and debris to fill the control room and destroying millions of dollars worth of equipment. The experiment was part of a program to develop X-ray and particle beam weapons.
The radioactive releases from Mighty Oaks were vented under a "licensed venting" and were likely responsible for many of the North American nuclear fallout reports in May 1986, which were attributed to the Chernobyl disaster. (E) According to the Proceedings of the National Academy of Sciences (83:4007-4011), HIV and VISNA are highly similar and share all structural elements except for a small segment which is nearly identical to HTLV. This leads to speculation that HTLV and VISNA may have been linked to produce a new retrovirus to which no natural immunity exists. (F) A report to Congress reveals that the U.S. Government's current generation of biological agents includes modified viruses, naturally occurring toxins, and agents that are altered through genetic engineering to change immunological character and prevent treatment by all existing vaccines.
1987 (A) In 1987, Pandolfi invited UFOlogist Bruce Maccabee "to give a general lecture to [CIA] employees on UFOs and MJ-12". (Maccabee's response to AIR) (B) Department of Defense admits that despite a treaty banning research and development of biological agents, it continues to operate research facilities at 127 facilities and universities around the Nation.
1988 (A) After retiring from the Army in 1988, John Alexander joined the Los Alamos National Laboratories and began working with Janet Morris, the Research Director of the U.S. Global Strategy Council (USGSC) chaired by Dr Ray Cline (deceased) former Deputy Director of the CIA." (B) The Pentagon is ordered by courts to cease EMP tests at several locations due to a lawsuit filed by an environmental group. (From The Washington Post, May 15, 1988, see "US and Soviets Develop Death Ray", Resonance 11, p 10. Research by Remy Chevalier.) (C) Senator Claiborne Pell from Rhode Island. Member of the Council on Foreign Relations and the Club of Rome. Decorated by the Knights of Malta. Along with Charlie Rose, Pell is one of Washington's biggest supporters of psychic research. In1988, he introduced a bill to get government funding for the New Age group the National Committee on Human Resources (Al Gore was a co-sponsor). He is also on the advisory board of the International Association of Near-Death Studies and on the board of the Institute of Noetic Sciences and the Human Potential Foundation. For 7 years, Claiborne Pell employed C.B. Scott Jones as an aide (Gardner, Martin, "Clairborne Pell: The Senator From Outer Space", Skeptical Inquirer, March/April 1996). Chairman of the Foreign Relations Committee. Pell was a close friend of BCCI figure Clark Clifford. (Truell, Peter and Gurwin, Larry, False Profits, Houghton Mifflin Company, 1992, pg 240)
1989 (A) MUFON appointed C.B. Scott Jones as a Special Consultant in International Relations (B) TRIDENT/ ONR, NSA: Electronic directed targeting of individuals or populations Targeting: Large population groups assembled Display: Black helicopters flying in triad formation of three Power: 100,000 watts Frequency: UHF Purpose: Large group management and behavior control, riot control Allied Agencies: FEMA Pseudonym: "Black Triad" A.E.M.C (C) Human Potential Foundation founder and president C.B. Scott Jones. Board members include Clark Sandground and Claiborne Pell. Received original funding from Laurance Rockefeller. Passes funds from Rockefeller to UFO abduction researcher John Mack. Worked with Dr. Igor Smirnov. (D) Michael Persinger feels that he is able to replicate alien abduction and other supernatural phenomena through the use of 3 solenoids (attached to a modified motorcycle helmet) passing a magnetic pulse through the frontal lobes of the brain. Solenoids are called "magnetic coils" by psychiatrists, who use them as a non-intrusive alternative to implantable electrodes for stimulating the brain. (see Hallett, Mark and Cohen, Leonardo, "Magnetism: a New Method for Stimulation of Nerve and Brain", JAMA, 7/28/89, pg 530) (E) John Alexander: "I have served as chief of Advanced Human Technology for the Army Intelligence and Security Command (1982-84) and - during the preparation of the EHP [Enhancing Human Performance] report - was director of the Advanced Systems Concepts Office at the U.S. Army Laboratory Command."
Alexander stated that "..psychotronic weapons lack traditional scientific documentation, and I do not suggest that research projects be carried out in that field." (Alexander, Col. John, "A Challenge to the Report", New Realities, March/April 1989) (F) Psi Tech founded in 1989 by president Ed Dames. Their vice-president is Jonina Dourif. A "John L. Turner" is listed as a monitor. Board Members include John B. Alexander and Gen. Albert Stubblebine.
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2019.12.25 15:10 s_team337 Progress Report 43: Uniquely Generic (Generic Trees)

Hello, and welcome to Progress Report 41 for Calm Before the Storm. Today, we’ll be taking a look at the Generic Trees.
These trees have been made by myself and Basileios55, so we will both be describing the trees, depending on who made them.
Generic trees are placeholder focus trees that nations without their own focus trees will use. All nations without trees in 0.1 will have generic trees. Our generic trees are also Modular, meaning that they will take into account a nation’s ideology, geographic location, and economy. As such, there are many combinations of tree sections.
Nations cannot change ideology through these trees. Parts of the trees are also sometimes locked to certain ideologies, even within the group. Full tree pictures will have the most recent icons.

Politics:

Far-Left: s_team337

The Far-Left Generic Tree will only be used in Leninist and Revolutionary Socialist Nations. This means only Mongolia and Tannu Tuva will start with it. Both are Leninist.
Each political tree has three sections: Government Policies (Civil Service, Internal Political Relations, etc), Social Policies, and Economic Structure. Of course, no tree is specifically bound to this structure, but that is the general idea.
As I have said, nations are locked to certain decisions based on ideology. As Mongolia and Tannu Tuva are Leninist, they are locked to certain Leninist options. Revolutionary Socialist nations are more free to choose.
Despite these restrictions, we have endeavoured to keep the amount of focuses available to each ideology equal.
The Civil Service Section of the tree starts off with a Purge. Revolutionary Socialists are free to dismiss those who are deemed ideologically unfit, whereas Leninist nations are locked into more fierce purges. After that, they will be allowed to crack down on ideological enemies. After Improving the Secret Police, Leninist Nations will continue (or begin if puppeted) to politicize the judiciary, whereas the Revolutionary Socialists can keep it mostly independent.
In the middle we have Government Structure and Social Policy. Obviously, “Follow Lenin” is exclusive to Leninism, and “Our Own Path” is exclusive to Revolutionary Socialism. Leninist Government Structures will always conform to the Soviet Model. Although we are aware that the Dictatorship of the Proletariat is a Marxist term that in theory does not necessarily mean a totalitarian state, that is what it meant in Practice, and is thus used to differentiate the Soviet Form of Government from other forms.
Revolutionary Socialists, on the other hand, have a choice between a Centralized Dictatorship (which is intentionally more vague than the Leninist Option) and a Decentralized Democracy that relies on the Workers’ Councils. After dealing with Social Reactionarism/Progressivism, Far-Left nations would be able to choose their stances on nationalism. Afterwards comes some focuses on militias and political education.
The Economic Structure tree provides the expected option between Soviet-Style Planned Economies and Vague Non-Soviet Systems. As before, Leninist nations are locked into Command Economies and Forced Collectivization while Revolutionary Socialist nations are free to choose After these and some public works, the nation will be ready to decide their policy towards unions.

Democracies: Basileios55

The Democratic tree covers all nations that start as Social Conservative, Liberal Conservative, Market Liberal, Social Liberal or Social Democrat. The tree also supports Democratic Socialists or Authoritarians if they come to power democratically.
The “Negotiate with the Opposition” branch deals with the stabilization of the country, and while the first 3 focuses are always available, “Stabilize the Country” and beyond requires the nation to have less than 80% stability. As usual, some options are blocked for certain ideologies. For example, Market Liberals can’t negotiate with the workers, and Social Conservatives can’t implement progressive ideas. All options give a bonus but also a debuff, so there’s a bit of strategy here.
In the center we can find various choices that are usually not ideology-locked and give various buffs to research, resources, law cost, political power, etc. These buffs are all temporary though, so some planning is required to optimise them.
The last tree is the Economic Policy section, with the two usual choices: Laissez-Faires or Interventionism? Market Liberals can’t pick intervention, while Social Democrats and Democratic Socialists can’t liberalise. They basically give different kinds of economic bonuses, that are mostly temporary like many bonuses granted by the generic trees.

Far-Right: s_team337:

The Far-Right tree covers the Remaining Authoritarians, Western Autocratic Despotists, and all Far-Right Authoritarian and Fascist countries.
The Civil Service section features a purge, then campaigns against ideological enemies. Authoritarian nations are able to tighten their control over the courts, while Fascists are able to go further and establish special courts specifically for show trials. As you can see, AutDes and FarAut nations can do either.
The Ideology Section is a little bit more complex. Essentially, as you move from left to right, it gets more totalitarian. After this, the nation will have to make a choice between standard Reactionary Traditionalism and the more radical Reactionary Modernism:
Traditionalism, as the description says, looks to emulate the political systems and values of the Pre-WW1 Empires. Reactionary Modernism, on the other hand, seeks to emulate pre-modern values using modern systems and terminology. For example, a 17th Century Absolute (European) Monarchy has a King or Emperor that derives their right to rule from an alleged mandate from God. A Fascist State in the 1920’s and 1930’s features a Supreme Ruler that derives their right to rule from an alleged mandate from their own strength (a personality cult). This is a key component of Fascism. For more information, see Shenfield’s Russian Fascism: Traditions, Tendencies, Movements.
The nation will then be able to continue on other ideological and bureaucratic changes.
The Economics section comes with a choice between Pro-Market and Regulatory Policies. “Empower the Corporations” means that the government moves back on regulations and intervention to allow a laissez-faires system to govern. This grants the state some Political Power (government resources can be used elsewhere) and the economy gains increased efficiency, but the state has fewer factories at its disposal and stability is hurt. “Control the Corporations” moves the government in a Corporatist direction, where the state should generally be able to make decisions in cooperation with other sectors of the nation (in this case the private sector as the laborers were generally not consulted under Authoritarian Corporatism). Such government interference in the economy gives opposite effects to the former option. These lead naturally into Deregulation and Coordination. Hopefully, these speak for themselves.
This follows into the next choice. Now, it might not make much sense for the Anti-Corporation Path to allow Privatize Services, but this happened historically in Fascist Italy and National Socialist Germany. However, both nations nationalized some industries at times. Ergo, both choices are available to all ideologies in the Group.

Eastern Absolute Monarchies: s_team337

Non-Western Absolute Monarchies will start with their own Absolute Monarchy Tree. This tree is based off of eastern nations’ (mainly Afghanistan and Iran) efforts to modernize during the early 20th century.
The Civil Service section mainly involves a choice between Western-Style Reforms or Traditional Systems. The nation will purge those who are not willing to support the monarch’s positions, which will allow the monarch to restructure the bureaucracy the way they see fit. At the end of the tree, the Monarchy, as an institution, will have been properly prepared for the modern era.
The ideology tree is not locked between different ideologies, since the only valid ideology for this tree is Autocratic Despotism. It is a simple choice between modernizing political life by centralizing political activity around the Monarch and their Cabinet (while enacting social reforms) or basing it around the traditional institutions of the Nobility and Clergy. Curtailing the old institutions will give you more ability to act politically, but slightly decrease your authority in the long-term, while empowering generally has the opposite effect. (We are aware that none of the countries with this tree are Christian; the icon is a placeholder that has since been replaced, as the full tree shows).
The economic section follows a similar theme: do you wish to introduce modern industry, or leave the economy with a traditionalist agrarian structure? If you choose to industrialize, you must choose whether to engage in economic dirigisme, or allow the free market to grow your nation: Meanwhile, maintaining the Traditional System will grant you more stability, but will also force you to rely on the West for modern weapons.

Economics: Basileios 55

One problem with the vanilla generic tree is that it is too strong for some countries like Nepal or Oman and too weak for countries like Spain. We aim to fix that problem in 2 ways:
First, we have two different economic trees. One economic tree for Europe and the Americas, and another one for Asia and Africa. ( As usual, China is not included ). This allows to have more flavor in the trees, and better adapt its effects.
Second, the trees have more restrictions, meaning nations with few factories will miss out on the best bonuses, adding some balance to the game.
So let’s start with the “Developed” Economy tree, for the Americas, Europe, Australia and NZ. The first part deals with a problem that almost all countries with this tree faced: the Great Depression. It also provides access to the 4th research slot, provided the country has enough factories. After completing that tree, then some more significant reforms and projects can be started, with many research buffs and the 5th research slot awaiting countries with enough factories (more factories needed than in base game). Military factories are here too, in the same number as vanilla.
The “Underdeveloped” Economic tree is bigger, to reflect that countries with this tree will need more time and effort to build a strong economy. As you can see, it is divided into 3 parts. The first part is open for all countries and grants very weak bonuses: 2 infrastructure, 1 civilian factory, stability, etc. Those countries that build enough factories can gain access to the 2nd part, that gives better and more varied bonuses, like a research slot ( the 3rd, usually ), construction buffs, and factories. Finally, those who manage to build a lot of factories can gain access to the 3rd part, with very strong focuses and the 4th research slot.

Military: Basileios55

The Military tree is shared by all countries in the world. It is divided into 3 branches, as usual: navy, air force and army. Let’s start with the airforce tree (Screenshots taken playing as Sweden). Military trees are usually very straightforward and don’t need a lengthy explanation: it gives research bonuses in the chosen fields, with some airbases and air xp thrown in. A final choice allows countries with a coastline to beef up their naval aviation, while those who don’t have coastline can get rockets instead (provided they have enough factories).
The Army tree is very flexible and has trees for all 4 land doctrines. They are however blocked by factory count and manpower, with Grand Battleplan open for everyone. As usual, it has research bonuses, army experience, and a military factory.
Finally, we come to the Navy tree. It mostly provides research bonuses and experience (no surprises here) with a final choice to be made between more dockyards or doctrine research bonuses. The entire tree is blocked, as you might expect, for landlocked nations.

Foreign Policy:

Foreign Policy in a generic tree? Yes, that’s right. It will be very basic, but it will allow generic countries to align with a great power and, if applicable, join a faction and enter the fight! They are regional, with trees for Europe, Americas, Asia and finally one for colonial states like Jordan, Newfoundland or Syria.

Europe: Basileios55

The **European foreign tree has 3 paths:
Peaceful Neutrality gives economic bonuses (temporary, as you must know at this point) while Armed Neutrality gives military bonuses, a permanent buff to division defense in core territory and mobilization speed. However, if you want to enter the big fight (without being attacked, that is) you have to take a side.
Approaching either power will improve their opinion of you and will also facilitate trade. The military tech bonus received after completing “Military Cooperation” is also determined by the great power you pick.
Finally, some countries will have special decisions to join factions, and those will demand to take a side and do it for the chosen faction. That way, generic countries are actually playable!

Americas: Basileios55

The Americas tree has also 3 branches: Peaceful and Armed Neutrality we have already seen in Europe, and the “Ties with the USA” section. Basically, countries under the Monroe doctrine can choose to align with the USA at the cost of your people being angry at you for giving up sovereignty (stability losses) and the US becoming more and more influential in decision-making, with the final focus removing the possibility of refusing American demands to join the Allies, for example. However, it also gives several bonuses, and if you plan to join the Allies anyway it can be a good choice. Here we have the tree.

Asia: s_team337

Asian nations will get a nearly identical tree to the Europeans, with Far-Off Germany swapped out for Japan:

Colonial Nations: s_team337

Colonial nations will use the Colonial Foreign Policy Tree. It comes in three sections. The option on the left is to draw closer to your overlord in order to get military and economic bonuses from them at the cost of autonomy. The option in the center is to keep the status quo for stability bonuses. The option on the right is to try and gain autonomy (Dominions cannot go down this path). While it gives more autonomy, it comes at the cost of military and economic maluses. The end of each tree will give the nation more parties in their coalition.
British Colonies get a slightly different tree. While the general idea is the same, the effects are of a somewhat different magnitude.

Release Date: s_team337

We know that many have been waiting patiently for over two years now as CBtS has been in development. In that vein, have been working as much as we can to deliver. However, there must come a time when we should actually deliver something. That is why we would like to announce that the release of the first Beta Version of CBtS will drop in August, 2020! The exact date will remain private in case a situation arises where we cannot physically upload the mod and thus need a couple more days.
The First Release will be a Hard Release, meaning that whatever is done will be in the mod. Incomplete nations will be given a generic tree. This means, as an example, that the German Civil War and Leftist Germany will not be in until the Second Major Version, as we will simply not have time to make it.
But we know you want as much content as possible? How can we live up to those expectations? This is where you come in! As always, we need artists, writers, and coders! The application form is here, in PR 8.5.
Don’t know how to code? Get started using the Hoi4 Wiki! This link has just about everything one needs to get started on content-making! And of course, many tutorials are available on the internet, so try searching and see what you get.
Other Credits:
  • Gaobemi: writing
  • Polindus: GFX
  • Comrade Kitten: GFX
  • GrumpyWalrusCat: GFX
  • Indyclone77: GFX
Well, that just about concludes Progress Report 43. Remember to join our subreddit (CBTSmod) and our Discord!
Rejected Titles:
  • Releas wen
  • Generic Rejected Title
  • Generic country with generic tree
  • Variety between the generic
  • Unique focuses for all...or maybe not
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2019.11.29 14:42 Kesskas Respect Ghost (Marvel 616)

"Your prize tech man died in flames. That life is gone. All that there is now is his ghost."

Basic Info

  • Real name: Unknown
  • Aliases: Phantasm, John Morley, Casper
  • Species: Human
  • Nationality: Undisclosed
  • Height: 5' 11"/ 1.80m
  • Weight: 175lbs/79kgs
  • Powers: Intangibility, invisibility, flight/levitation, energy projection, data assimilation, dissemination, interception & manipulation, technological manipulation, image projection & manipulation, magnetism, skilled tech & IT engineer
  • Affiliations: Thunderbolts; formerly Black Cat's Gang, A.I.M., Roxxon Oil Corporation, Omnisapient Systems

Bio

Ghost is an infamous and highly skilled corporate saboteur; he despises the huge, multinational companies that treat regular workers and people as dispensable pawns in their endeavours for greater turnover and profit margins; Ghost believes not only that all these organisations need to be destroyed, but that he is the one who can do it. This has resulted in him being extremely paranoid, seeing conspiracies almost everywhere and rarely, if ever, trusting anybody other than himself.
Ghost was originally a highly gifted IT engineer working for the corporation Omnisapient systems where he played a major part in developing a processor that could turn intangible before overheating; tech he would later work into his ghost suit. Eventually he would develop a relationship with a female co-worker, and everything seemed to be going well, until his lover was killed in a gas explosion. Losing all motivation and desire to connect with anyone else, he delved further into his work until he learned how to connect his mind to Omnisapient's system and bathe in their data. Here is where he learned the truth: that his love interest had been paid to have a relationship with him to keep him happy, and not only that but Omnisapient had subsequently arranged the gas explosion that killed her. Realising he had been nothing more than a disposable pawn in the corporations machinations, Ghost went about tracking down and killing the members of the board one by one, even managing to get aboard a private plane with one of the board members and crash it into a mountain and causing another's private boat to collide with an ocean liner.. Ghost deleted all traces and records of his previous life, thinking of that person to have died when he was betrayed. Now all that remains is his Ghost.
Power grid
Intelligence 4
Strength 2
Speed 2
Durability 2
Energy Projection 3
Fighting Skill 2

Contents

  • I. Key to Sources
  • II. Equipment
  • III. Strength
  • IV. Speed & Movement
  • V. Durability & Endurance
  • VI. Energy Projection
  • VII. Senses
  • VIII. Data Assimilation, Dissemination, Interception & Manipulation
  • IX. General Stealth & Infiltration
  • X. Intangibility & Invisibility
  • XI. Technological Manipulation
  • XII. Image Projection & Manipulation
  • XIII. Magnetism & Levitation
  • XIV. Intelligence
  • XV. Statements by others about Ghost
  • XVI. Miscellaneous

Key to Sources

  • Amazing Spider-Man Annual ASMA
  • Amazing Spider-Man ASM
  • Avengers: Cutting Edge ACE
  • Dark Avengers DA
  • The Invincible Iron Man IIM
  • Iron Man IM
  • Iron Man: Inevitable IMI
  • Mighty Avengers MA
  • Punisher Pun
  • Spider-Woman SW
  • Spectacular Spider-Man Annual SSM
  • Thunderbolts TBLTS

Equipment

Strength

Speed & Movement

Durability & Endurance

Blunt force
Energy
Magic
Endurance

Energy Projection

Senses

Visual
Audio
Life Signs
Energy Tracing
Miscellaneous

Data Assimilation, Dissemination, Interception & Manipulation

Assimilation
Dissemination
Interception * Establishes that the national guard are mobilizing TBLTS * Taps into Fixer & Songbird's conversation TBLTS * Taps into a conversation being held in a room, notes that it is one-way audio so that he can't be heard by the other side TBLTS * Luke Cage acknowledges that Ghost has a tap on his phone TBLTS * Picks up transmissions regarding the Juggernaut destroying part of the Thunderbolts facility TBLTS
Manipulation

General Stealth & Infiltration

Intangibility & Invisibility

General
Offensive uses
Esoteric Resistances
Making others intangible

Technological Manipulation

Image Projection & Manipulation

Magnetism & Levitation

Intelligence

Combat Tactics
Computer programming and hacking
Inventions & Alterations
Deception
Deduction
Miscellaneous

Statements by others about Ghost

Miscellaneous

submitted by Kesskas to respectthreads [link] [comments]


2019.11.02 22:35 SpideyCyclist Dreamcatcher in Paris Thread

Bonjour, InSomnias!
Discuss Dreamcatcher's Paris concert and 'Over the Sky' event here!
Help other InSomnias here that are going to these events!
Show your excitement about the girls being in Paris!
Paris Concert
Official Merchandise - Europe Tour
Over the Sky Event
Paris Concert Setlist
  • Fly High
  • Chase Me
  • Trust Me
  • Which a Star
  • Wonderland
  • Taki Taki - JiU, SuA and Yoohyeon
  • Havana
  • What
  • GOOD NIGHT
  • Sayonara Hitori (Taemin) - SuA and Siyeon
  • TT (Twice) - JiU, Yoohyeon, Dami and Gahyeon
  • Bad Boy (Red Velvet) - JiU, Yoohyeon, Dami and Gahyeon
  • YOU AND I
  • PIRI
  • 'Raid of Dream' Album Listen
  • Polaris
  • Deja Vu
  • July 7th
  • Wake Up
  • Mayday
  • Over the Sky
Paris Concert Fancams
Official Updates
DC App Updates
Twitter Updates
#DreamcatcherinParis
2nd Europe Tour Thread
I hope everyone here enjoyed Dreamcatcher's Paris concert or 'Over the Sky' event :)
submitted by SpideyCyclist to dreamcatcher [link] [comments]


2019.09.06 10:47 anitalianguy [PSA] Avoid taking a car to Monza - use public transportation or a motorcycle

[PSA] Avoid taking a car to Monza - use public transportation or a motorcycle
The situation around the circuit will get very messy over the weekend, therefore if you are planning on attending the GP please follow below directions from the official website to get around.
---
Getting to the Formula 1 Gran Premio d'Italia at Monza? Please follow the special directions and timetables below to ensure you get safely to the venue. The page you are reading is constantly updated, read it the day of your arrival to get all the latest information.
SHUTTLE
The journeys are frequent, direct and fast, without any intermediate stops; reserved roads are designed to avoid getting stuck in traffic. The service is managed by the company Monza Mobilità.
Friday from 7.30 to 20, saturday from 7 to 20 and sunday from 6.30 to 20:
Saturday and sunday from 7 to 19:
Buy the tickets on board (RT: 5 €). If you need help, you can write to [[email protected]](mailto:[email protected]).
CAR
Over the three days of the Grand Prix, the Autodromo area, the area within the park, is not accessible by car and motorbike (except for disabled access with an entrance pass), and so all vehicles must be left in the parking lots outside. A special shuttle bus service connects the parking lots to the circuit entrance. Find out the public parking.
How to reach Monza
Find out on the interactive map the real time car traffic at this link (Google Maps). Listen to the last on air italian traffic news bulletin at this link (Luce Verde Milano).
Road closed
Some routes will be closed on Saturday and Sunday during the Italian Grand Prix of Formula 1. Check out the Monza Municipality website for more information.
TRAIN
From all over Italy
We suggest you to reach Milan on train and then use Trenord special trains. From Milano P.ta Garibaldi to Biassono-Lesmo Parco and return at 5 € for the round-trip ticket. Find all the offers at this Trenord website page.
From Lombardy region
With Trenord Day pass, you'll reach Monza or Biassono-Lesmo Parco from every Lombardy train station at 13 € (1 adult + children up to age 13, with proof of family relationship). Find all the offers at this Trenord website page.
TIMETABLE SPECIAL TRAINS
MOTORBIKE AND BIKE
Motorbike
Over the Italian Grand Prix, an unguarded parking lot P13 on the high-speed track, behind the heliport is available only for service pass holders.
Entrances:
  • Viale Mirabello, “Golf”, Hall F;
  • San Giorgio, Hall E.
Limited spaces.
Bike
For those who reach the Autodromo by bicycle, there are external parking. It’s not possible to enter in the circuit by bike. The service staff will direct cyclists in these car parks. They encourage cyclists to not go, for reasons of practicability and safety, into the internal underpasses connecting the Viale Mirabello internal (heliport area) and the area Paddock zone 3.
BUS
From all over Italy
Reach the Monza Eni Circuit from all over Italy with the Busforfun busses.
From the district
  • Connection Monza-Vedano: Bus 204 from Corso Milano (near Monza Station) for Vedano (Entrance Circuit A, Gate Vedano). Paid service. If you need help, you can write via Whatsapp to the telephone number 349/9361856;
  • Connection Monza-Biassono: Bus 221 (Sixth Line-Carate) from Corso Milano (near Monza Station) for Biassono (Entrance Circuit B, Porta S. Maria delle Selve). Paid service. If you need help, you can write via Whatsapp to the telephone number 349/9361856;
  • Connection Monza Station (Friday, Saturday, Sunday): BLACK line bus from the station (exit Porta Castello) to Autodrome (Entrance A – Vedano). Buy the tickets on board or in advance. If you need help, you can write to [[email protected]](mailto:[email protected]).
TAXI
Rental vehicles with drivers and taxis can't enter in the circuit. The pick up point of passengers is located in Via Cesana and Villa in Biassono (near the gas station). You can call your taxi in Monza by the smartphone app appTaxi, dowload it at this link, or calling the number +39 039-36379.
PLANE
Once you have landed, we suggest you to reach the Milan railway stations where special trains will be available for Monza.
Linate
From 27th July to 27th October, Linate will be taking a break for renovation. Meanwhile, we will be flying at Malpensa.
Malpensa
The Malpensa Airport is located in the direction of Lake Maggiore, about 40 km from Milan and 50 km from the Autodromo.
Contact Airport: +39 02 232323 www.milanomalpensa-airport.com
Orio al Serio
The international airport of Orio al Serio is located north-east of Milan, it is about 5 km from Bergamo, Milan and 45 from 40 dall’Autodromo.
Airport Contact: Tel. +39 035 326323
HELICOPTER
In agreement with the Company SIAS S.p.A. Monza Eni Circuit, the organization eliportuale and services helicopter transfer to and from the racetrack during the Formula 1 Grand Prix of Italy will be treated by Avionord, with the brand EliMonza owned Autodrome. In order to allow a smooth and no hassle organization of the service, it is necessary that requests are submitted on time to our Liaison Office. To use the service connection with helicopter please complete and return, signed for acceptance, the Regulations annexed. Everything must be faxed to (+39) 0270202070 within the time specified in the Regulations. At the reception, reservations will be sorted by the date of arrival in Avionord and met accordingly. For more information: (+39) 02 702020.1 (h24) [[email protected]](mailto:)
---

https://i.redd.it/rc26tgctsxk31.jpg
Have fun!
submitted by anitalianguy to formula1 [link] [comments]


2019.08.16 08:18 OldmanRevived i saw two movies (The Angry Birds Movie 2, Good Boys)

first up was The Angry Birds Movie 2
not only has the new “Angry Birds” movie been released on a date coinciding with the ten year anniversary of the popular app, but it also has a cooperative tie-in video game for the PlayStation VR system. isn’t that something? a game based off of a movie that is itself based off of a game.
i didn’t get a chance to see the first “Angry Birds” movie, but thanks to this one, i don’t have to. opening dialogue passages give you every inch of information that you need: Red (Jason Sudeikis) was originally a bitter outcast in the realm of Bird Island. but, after saving the townspeople from the dangers of their rivals over at Pig Island, he accumulated a legendary status. the pigs eventually rebuilt their refuge, and now the two sides are in constant battle, propelling whatever wacky, spontaneous objects they can gather. Red maintains security for all incoming threats with his two pals Chuck (Josh Gad) and Bomb (Danny McBride).
one morning, the leader of the pigs, King Leonard (Bill Hader) notices a giant ice ball flung from a mysterious isle nearby. this is known as Eagle Island, a frozen wasteland run by Zeta (Leslie Jones). frustrated with her surroundings, she plans to occupy the two lands by forcing the inhabitants to evacuate. Leonard rushes over to Red, attempting to bring a truce to the birds and pigs. Red agrees, but only with the fear that his reputation will disintegrate and send him back to square one. they recruit Chuck, Bomb, and the Mighty Eagle (Peter Dinklage) who hides an insecurity of his own.
for engineering expertise, they come to Chuck’s sister, Silver (Rachel Bloom), whom Red met earlier at a speed-dating session. thus bringing the will they, won’t they scenario where the audience has to guess if the two birds will be touching beaks. but enough of that. their real goal is to infiltrate the eagle base and save the two islands from mass destruction.
there’s also a cute little aside featuring three little hatchlings, who share the traits of pronouncing R’s as W’s and having eyes as big as flying saucers. they plan to act in a play using three eggs, all of which are future little sisters. as luck would have it, the eggs drift away in the sea, making them set sail in a wild goose (scratch that, egg) chase.
i was delightfully amused throughout most of this. but, being me, i couldn’t help the analytical confusion to non-trivial aspects that came to mind. why do the birds need to fling themselves from sling shots? aeronautical functions don’t seem to apply in this universe, maybe because the wings are opposable. i also found it a bit odd how the birds procreate different colors, sizes and breeds, yet the pigs are stuck with the same genetic code.
but i’m getting way too ahead of myself. kids aren’t going to give a hoot one way or the other about the economics of bird and pig culture. the movie still provides a thoroughly energetic story along with tactical animation. the leads are equally composed to the secondary characters, which have the voice talents of Sterling K. Brown, Awkwafina, and Tiffany Haddish.
while not completely gambling full praise, “The Angry Birds Movie 2” is a jolly, innocuous family picture that has enough laughs in store for everyone. yes, that means it'll even keep the parents from drifting off to sleep. for a movie based on an app, it’s better than it has any right to be.

next up was Good Boys
i can't remember the last time i literally laughed out loud during a comedy. that's not to say if i don't laugh, i don't find the movie funny. it's just that there haven't been any in the last couple years to gain that sort of reaction from my diaphragm. that all changed today. there's a scene in "Good Boys" that made me laugh so uncontrollably it was almost humiliating.
the sequence takes place in a fraternity house, and it's chock full of small lines that provide no context but all context at the same time. when the kids start shooting a paintball gun at the frat guys, one member enters the room and ecstatically says "She dropped the charges!" before getting hit. we all know what charges he's talking about.
i have no idea what came over me. the timing, the way that small piece of dialogue was transmitted, the fact that it was all said and done within a millisecond and never mentioned again, that's just what true comedy is. here is a movie that knows repetition is not key, and that it shouldn't take one clever gag and continuously rub your nose in it. the duration of each joke is always on target, never being short enough to not have a payoff or long enough to lose our interest. "Good Boys" returns to the feeling of therapeutic laughter. you don't feel the filmmakers lighting up a sign and telling you when to react. for once, they let the jokes flow naturally, and you'll know when the big ones hit you.
the movie is centered around three young boys: Max (Jacob Tremblay), Thor (Brady Noon) and Lucas (Keith L. Williams). best friends since childhood, they've formed a revolt known as the Bean Bag Boys, keeping an affinity for delinquent trends. like any grade school kid, they have runarounds with snot nosed bullies. the most respected ruler is Atticus, an aviator-wearing punk who pressures them into completing dangerous conquests, such as taking a few sips from a stolen beer bottle. these kids haven't quite caught up to civility yet, which is proven by their misinformed talks on sex ed.
Max is invited to a "kissing party" being thrown by the popular group of kids, and quickly starts to panic due to his inexperience with girls. eager for some pointers, the boys attempt to spy on a teenage couple using a drone. once that plan backfires and the drone gets confiscated, the boys set off an odyssey of ridiculously bad decisions to win it back. this involves some accidentally stolen drugs, awkward encounters with the cops, and chase pursuits with teenage girls.
Tremblay, Noon, and Williams are wildly gifted young performers. all three of them have no struggle adapting to the material, as their feeble-mindedness is pulled off with a certain naivete. we were all sixth graders once, and the movie's persistence in folly is sure to draw back unwanted memories. it's easy to forget how kids can extract wisdom from their own strong stupidity at that age. we learn not because of what parents or teachers told us, but because our mistakes were prevalent for making more complex decisions.
i mentioned earlier how it's been a while since i laughed at a comedy, but it's also been a while since i've seen a movie where kids act like real kids. restriction doesn't perform its job like it used to. nowadays, they can swear without the risk of having their mouths washed with Lifebouy soap. they can access any or all inappropriate websites with the tap of a finger. the one thing they still can't figure out is how to open a vitamin bottle.
"Good Boys" is downright hilarious while also having a heart beneath the veneer of dirty talk. producers Seth Rogen and Evan Goldberg have successfully made a vulgar romp fest for unsheltered kids who will probably end up seeing it anyway. i don't think it'll live up to the same cult status as "Superbad," but it doesn't exactly need to in order to be a good movie. you judge it based on how hard you laughed, and i can only hope that you laugh as hard as i did.
submitted by OldmanRevived to MLPLounge [link] [comments]


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